- Unknown Pleasures: 10 of the best new Steam games this week - 10 August 2017
Welcome back to Unknown Pleasures , our weekly digest of the best new games released on Steam over the past seven days, but which most probably flew under your radar. This time: Pong with 500 balls, XCOM meets SUPERHOT, house-trashing wizards, the not quite so fantastical Mr Fox and feline Zelda. (more…)
- Full Release - v1.00 - 8 August 2017
It gives us great pleasure to present to you: Version 1.00 of IMPOSSIBALL... Here's the change-list for this version: Achievements added Improved Controller Support (now support all popular controllers including: PS2, PS3, PS4, XBox 360, XBox One, Logitech, Executioner, MaxFire, Moga Pro, Natec and Ouya) New and improved mouse control (the mouse moves a marker and the ship moves toward that marker) Billboards added to the stadium :) Stadium Crowd added Cars added to the car park! New User Interface graphics Menu Sound Effects Balanced the AI for better game-play BUG FIX: The mouse no longer interferes with the UI when using just a controller or keyboard BUG FIX: In Loneball - sometimes the Power-Up was awarded to the wrong player OPTIMISATION: Reduced the number of polygons in the balls to improve rendering times We will be moving out of Early Access as soon as possible and, as promised…
- Full Release - v1.00 - 8 August 2017
It gives us great pleasure to present to you: Version 1.00 of IMPOSSIBALL... Here's the change-list for this version: Achievements added Improved Controller Support (now support all popular controllers including: PS2, PS3, PS4, XBox 360, XBox One, Logitech, Executioner, MaxFire, Moga Pro, Natec and Ouya) New and improved mouse control (the mouse moves a marker and the ship moves toward that marker) Billboards added to the stadium :) Stadium Crowd added Cars added to the car park! New User Interface graphics Menu Sound Effects Balanced the AI for better game-play BUG FIX: The mouse no longer interferes with the UI when using just a controller or keyboard BUG FIX: In Loneball - sometimes the Power-Up was awarded to the wrong player OPTIMISATION: Reduced the number of polygons in the balls to improve rendering times We will be moving out of Early Access as soon as possible and, as promised…
- Version 1.0 is coming!!! - 14 July 2017
It's hard to believe that it has been almost 3 years since we created the Greenlight page for Impossiball - which is when we released the game on XBox360. The game has certainly evolved quite a bit since then: We are currently putting the finishing touches to the next update which will include achievements. You are already able to see the list of achievements on your game's page but you need to wait for the update before you can start unlocking them! The update will also include: Better controller support - you will be able to play with PS2, PS3, PS4, Xbox 360, Xbox One, Logitech, Executioner, MaxFire, and more. New UI graphics Better mouse input Balanced difficulty settings making the game more fun to play against the AI ...and more! When we release this update we will also move out of Early Access and into Full Release. As we've said all along, we will increase the price when we move…
- Version 1.0 is coming!!! - 14 July 2017
It's hard to believe that it has been almost 3 years since we created the Greenlight page for Impossiball - which is when we released the game on XBox360. The game has certainly evolved quite a bit since then: We are currently putting the finishing touches to the next update which will include achievements. You are already able to see the list of achievements on your game's page but you need to wait for the update before you can start unlocking them! The update will also include: Better controller support - you will be able to play with PS2, PS3, PS4, Xbox 360, Xbox One, Logitech, Executioner, MaxFire, and more. New UI graphics Better mouse input Balanced difficulty settings making the game more fun to play against the AI ...and more! When we release this update we will also move out of Early Access and into Full Release. As we've said all along, we will increase the price when we move…
- Version 0.3 - Anyone for DOUBLES? - 15 March 2017
We have just released a new version which adds DOUBLES to all game modes. Up to 4 players can now play locally or one person can play against the AI with an AI team-mate. The game supports 4 controllers and has been tested with XBox 360 controllers on PC. If you experience any problems with controllers then please let us know! As always - any and all feedback welcome! Happy Gaming. Dark Duo Games
- Version 0.3 - Anyone for DOUBLES? - 15 March 2017
We have just released a new version which adds DOUBLES to all game modes. Up to 4 players can now play locally or one person can play against the AI with an AI team-mate. The game supports 4 controllers and has been tested with XBox 360 controllers on PC. If you experience any problems with controllers then please let us know! As always - any and all feedback welcome! Happy Gaming. Dark Duo Games
- New trailer and update coming soon - 7 March 2017
It has been a little while since the last update. However, we hope to release a new version this week with DOUBLES mode added. Up to 4 players will be able to play locally or you can play single-player with an AI team mate. We will also release a new trailer for the game and you can see a screenshot from the trailer above. As always, if you have any questions, comments or feedback then please don't hesitate to contact us. Happy Gaming! Dark Duo Games
- New trailer and update coming soon - 7 March 2017
It has been a little while since the last update. However, we hope to release a new version this week with DOUBLES mode added. Up to 4 players will be able to play locally or you can play single-player with an AI team mate. We will also release a new trailer for the game and you can see a screenshot from the trailer above. As always, if you have any questions, comments or feedback then please don't hesitate to contact us. Happy Gaming! Dark Duo Games
- Coming Soon - 3 February 2017
Do you know what's better than beating your friend at IMPOSSIBALL?...Beating two friends at IMPOSSIBALL!! Coming Soon: DOUBLES!
- Coming Soon - 3 February 2017
Do you know what's better than beating your friend at IMPOSSIBALL?...Beating two friends at IMPOSSIBALL!! Coming Soon: DOUBLES!
- Update 0.21 - Linux and Mac versions added - 27 January 2017
IMPOSSIBALL is now available to gamers on Linux/SteamOS and Mac! As well as builds for the new platforms, this latest version includes the following changes: You can now re-map the keys for both player 1 and player 2 via the CONTROLS page. Just click on a key and you will be prompted to assign a new key. Added a new video option to turn on or off "VSync" - this limits the frame rate to the refresh rate of your monitor and reduces the load on your graphics card. When the cursor is hidden, the mouse is now locked in position - fixing a problem discovered on Linux Fixed the "mouse exploit" reported by Linas W. N. Sparrow - you can no longer move the mouse up and down quickly to create an impenetrable wall With regards to the last item in that list - the fix required us to limit the speed at which you can move the ship with the mouse. This is necessary to make it fair when playing against s…
- Update 0.21 - Linux and Mac versions added - 27 January 2017
IMPOSSIBALL is now available to gamers on Linux/SteamOS and Mac! As well as builds for the new platforms, this latest version includes the following changes: You can now re-map the keys for both player 1 and player 2 via the CONTROLS page. Just click on a key and you will be prompted to assign a new key. Added a new video option to turn on or off "VSync" - this limits the frame rate to the refresh rate of your monitor and reduces the load on your graphics card. When the cursor is hidden, the mouse is now locked in position - fixing a problem discovered on Linux Fixed the "mouse exploit" reported by Linas W. N. Sparrow - you can no longer move the mouse up and down quickly to create an impenetrable wall With regards to the last item in that list - the fix required us to limit the speed at which you can move the ship with the mouse. This is necessary to make it fair when playing against s…
- Version 0.2 Introduces a third game mode: LONEBALL - 22 December 2016
After feedback from the community we've created a classic pong mode entitled 'Loneball'. There's a single ball retro-ed up with neon effects and a chiptune soundtrack. Here's the full list of changes included in the update: Loneball mode added AI no longer gives up on a ball too early AI no longer returns to the middle when the balls are stopped AI no longer makes huge mistakes when the ball is very close AI no longer able to rotate the ship more than the player AI no longer makes sudden small rotations of its ship AI no longer "shakes" during serves Fast moving balls no longer tunnel through ships If ship is moving quickly and passes through a ball - the ball is now reflected back Shield Power-Up now lasts twice as long! ːsteamhappyː Fast moving balls no longer miss power-ups when passing through them Improved the looping of the music by changing the encoding of the audio As always we…
- Version 0.2 Introduces a third game mode: LONEBALL - 22 December 2016
After feedback from the community we've created a classic pong mode entitled 'Loneball'. There's a single ball retro-ed up with neon effects and a chiptune soundtrack. Here's the full list of changes included in the update: Loneball mode added AI no longer gives up on a ball too early AI no longer returns to the middle when the balls are stopped AI no longer makes huge mistakes when the ball is very close AI no longer able to rotate the ship more than the player AI no longer makes sudden small rotations of its ship AI no longer "shakes" during serves Fast moving balls no longer tunnel through ships If ship is moving quickly and passes through a ball - the ball is now reflected back Shield Power-Up now lasts twice as long! ːsteamhappyː Fast moving balls no longer miss power-ups when passing through them Improved the looping of the music by changing the encoding of the audio As always we…
- IndieDB Indie of the Year 2016 - 1 December 2016
It's time for the 7th annual "Indie of the year" awards. When you vote you are also entered into a draw to win game keys. If you like Impossiball then please vote for us by following this link: Impossiball on IndieDB Thanks! Dark Duo Games
- IndieDB Indie of the Year 2016 - 1 December 2016
It's time for the 7th annual "Indie of the year" awards. When you vote you are also entered into a draw to win game keys. If you like Impossiball then please vote for us by following this link: Impossiball on IndieDB Thanks! Dark Duo Games
- Steam Awards - 24 November 2016
Award season is upon us and, just like the big Hollywood studios around the Oscars, we are courting your nomination in the prestigious category of: "I Thought This Game Was Cool Before It Won An Award" What we want? We would like you to consider nominating Impossiball in the category of "I Thought This Game Was Cool Before It Won An Award". If you feel the game is worthy in any other category then we will not stop you from nominating us. Are you qualified? Do you have a Steam account? Have you played Impossiball? Did you think it was cool? Can you read? If the answer to any of these questions is "Yes" then you are qualified. Should you do it? Some decisions in life are to be made solely by the individual. Others are made via a "group mentality" - based on the "sheepish" qualities of human behaviour. If you believe yourself to be a sheep then just do it. If you are most definitely not a…
- Steam Awards - 24 November 2016
Award season is upon us and, just like the big Hollywood studios around the Oscars, we are courting your nomination in the prestigious category of: "I Thought This Game Was Cool Before It Won An Award" What we want? We would like you to consider nominating Impossiball in the category of "I Thought This Game Was Cool Before It Won An Award". If you feel the game is worthy in any other category then we will not stop you from nominating us. Are you qualified? Do you have a Steam account? Have you played Impossiball? Did you think it was cool? Can you read? If the answer to any of these questions is "Yes" then you are qualified. Should you do it? Some decisions in life are to be made solely by the individual. Others are made via a "group mentality" - based on the "sheepish" qualities of human behaviour. If you believe yourself to be a sheep then just do it. If you are most definitely not a…
- DODGEBALL has arrived (v0.1) - 22 November 2016
We are very excited to release version 0.1. It's such a big deal that we skipped over 0.07, 0.08 and 0.09. There are two major changes in this version: Dodgeball This is a new game-mode where you must now avoid the balls. Points are earned when your opponent gets hit. However, the balls get faster AND bigger over time. Optimsation We have optimised every aspect of the game and it now runs much, much faster. There were also a few minor changes too: The game-over screen now requires you to press any button to return to the main menu. (This is especially useful if you want to rub your opponent's nose in the fact that you just utterly, utterly thrashed them.) Power-Ups are removed after 10 seconds if they are not picked up. Added instructions for Dodgeball. As always, if you experience any problems with the game then please let us know either in the comments below or via the Discussions. Ha…