- The Herba Project will be exhibited at Weplay 2025 - 15 November 2025
Hello, everyone! This is IndieCain. I'll be bringing The Herba Project, Whisper of Y'Ryando, and Abyssal Echo to the Shanghai Weplay Expo next weekend (on the 22nd and 23rd). Our booth is at B08. If any friends happen to pass by, feel free to come and have a chat!
- 🐙Update Notes 250812 - 12 August 2025
Here are the recent updates: Optimizations: * Long-pressing the purchase button now allows for quick seed buying, no longer requiring repeated taps. * Fixed a bug with the quantity of particle effects for absorbing Spiritus. The effects now correctly display according to the amount absorbed. * Fixed a bug with the gold-to-Spiritus conversion feature. The conversion rate is now fixed at 1 Spiritus per 50 gold. Wishing all Researchers happy cultivating!
- 🐙Update Notes 250730 - 30 July 2025
Hello Researchers,Here are the recent updates:*Huge Boost to Mutant Pumpkin Funds: Patience with your Mutant Pumpkins now yields significantly higher financial rewards!*New Screen Switching in Settings: Added the ability to switch between your main and secondary screens.*Stage Progress Bar Tooltips: Hover over the stage progress bar to see new descriptive tooltips.*Energy Absorption Particle Focus: Particle effects now converge towards the center during energy absorption, giving a clearer visual indication of the absorption rate.*Improved UI Hiding: When clicking to hide the UI, only a single icon will now remain visible.*Steam Deck Compatibility Confirmed: The game is now verified to run on Steam Deck.*Russian Localization Coming Mid-August: Expect the addition of Russian language support around mid-August!Wishing all Researchers happy cultivating!
- 🐙Update Notes 250710 - 10 July 2025
Hello Researchers, Here are the details for today's update: •Increased the brightness of the Chinese login page logo. •Adjusted the descriptions of some achievements to help players pursue them more effectively. (The English and Japanese localization for achievement descriptions will be updated later.) •Added new achievements for completing the story, allowing players to clearly track their current email reading progress. •Added a new Spiritus Conversion feature, which allows converting excess funds into Spiritus at a certain ratio. Wishing all Researchers happy cultivating!
- Update Notes - 250708 - 8 July 2025
Hello to all Herbalis Researchers, Here are the details for today's update: ▶ Added the "Fundamental Concepts of Spiritus" email. Added a mid-game storyline email regarding Lockdown Test progress, helping players locate their current mission progress. ▶ Increased the height of the email list. This raises the maximum number of emails that can be displayed, resolving the issue where some emails were inaccessible due to the limited list height. ▶ Fixed a bug where withered crops were still being counted in the statistics. We wish you all smooth progress in your research.
- Update Notes 250707-2 - 7 July 2025
Greetings to all researchers! We've addressed some minor issues in the research lab: • In the previous update, we significantly accelerated seed growth rates. After receiving feedback that this made it feel less like an idle game, we've adjusted the growth speed during the seedling stage. • Fixed a bug where using the harvest button during crop maturation while Auto Cultivation was enabled would cause incorrect growth stage images to display for subsequent crops. We wish all researchers a joyful crop cultivation experience!
- 📢250707 Important Update Notes - 6 July 2025
Greetings, Fellow Researchers! Here's your weekend update: Bug Fixes: ・Revamped the email distribution logic - now all emails generate properly (fingers crossed for compatibility with old saves!) ・Fixed the unremovable email red dot bug - clicking new emails now clears the notification ・Improved localized button display for emails - buttons show correct language when switching voices ・Reduced pumpkin spawn rate (some researchers found them too abundant - truly a mysterious phenomenon!) ・Fixed the quantity tab not updating when purchasing new seeds Overall, this update should let everyone fully enjoy the game's story! If you encounter any bugs or have suggestions, please join our community and let us know! Wishing all researchers a wonderful day!
- 250705 Critical Update Notes - 5 July 2025
Dear Esteemed Researchers ▶ New Features ・ Aura Particle Effects: Mature crops now emit dynamic particle effects scaling with aura production ・ Emergency Reset Mail: Added manual save reset option for corrupted data situations ・ Compensation System: Automated mail delivery of funds/aura/seeds for system irregularities ▶ Bug Fixes ・ Fixed cultivation stats not increasing after harvest/crop maturity ・ Resolved critical mail fetch failure blocking storyline progression ・ Unlocked missing botanical archive entries for specific crops ・ Corrected seed counter not updating when unlocking new culture dishes Researcher Cain
- 250704-5 Critical Update Notes - 4 July 2025
Intermittent Save File Reset Issue Identified and Resolved(Previously, the game's volume dB property exported as -inf at its minimum value, which was invalid JSON data. This caused errors during save loading, forcing the game to initialize a new save file instead. The issue has now been fixed, and save file resets should no longer occur!! Great success!!!)
- 250704-4 Update Notes - 4 July 2025
Bug Fixes: -Optimized the display logic of the automation interface -Fixed a bug where certain emails failed to trigger properly
- 250704-3 Update Notes - 4 July 2025
Bug Fixes: -Adjusted formatting of some save data structures -Fixed a bug where clicking other crop images in the compendium caused them to disappear after harvesting special crops -Resolved an issue where the compendium list appeared fully unlocked but all data remained inaccessible
- Bug Fixes: - 4 July 2025
Attempted to fix an issue where the compendium unexpectedly couldn't be unlocked and images weren't displaying (caused by a self-introduced bug in the previous package)
- 250704 Update Notes - 4 July 2025
Features: -Replaced the game's BGM Bug Fixes: -Fixed an issue where the compendium red dot indicator did not display when harvesting unlocked crops using the pick button -Addressed frequent save file corruption issues by: • Implementing save data verification • Adding cloud save synchronization wait times • Preventing game start before save loading • Adjusting some save data structures
- 250703 Update Notes - 3 July 2025
Features: -Steam Cloud Save feature enabled (Note: Data loss issues may still occur; we're actively working on solutions) Bug Fixes: -Fixed issue where newly planted crops could wither immediately after previous plants died -Corrected mismatch between wilting conditions and descriptions for certain crops -Resolved problem where exiting directly from main menu could reset Petri Dish progression
- 250702-2 Update Notes - 2 July 2025
Fixed a bug where funds weren't received after harvesting in Phase 3 (Never get poorer as you plant again!) Added a "Move" button in the settings interface, allowing players to click and drag windows left/right
- 250702 Update Notes - 2 July 2025
• Sidebar button interaction improved - Users can now directly open the corresponding interface by clicking the button without closing the current interface first • Email notification receipt bug fixed - Resolved issue where unlock notification for Ancient Species was received via email, but purchase options for Ancient Species seeds were missing from the petri dish interface
- 250701 Update Notes - 1 July 2025
·Added immature crops harvesting feature ·Fixed an issue where automation couldn't be stopped ·Optimized localized text for automation buttons ·Improved trigger conditions for certain emails
- tiny fix - 30 June 2025
-成就33的触发条件修复 -南瓜连续种植bug修复
- Herba Project now on Steam!! - 30 June 2025
Hi everyone! This is IndieCain, an indie developer who loves Lovecraftian games.On May 7th, I decided to learn the Godot engine, which led to the creation of 'Herba Project'. Developed over less than two months, this is primarily my practice project - so yes, there are plenty of bugs! I'll be fixing whatever I can manage in future updates.Special shoutout to Artist 又三 for his amazing support! He created all the beautiful crop illustrations. If we have the energy later, we might compile an artbook - it'd be pretty unique!Back to the game: This is a Lovecraftian idle game where you play as a researcher conducting crop cultivation experiments. I'll be expanding this world in future releases, so stay tuned for 'Abyssal Echo' coming later this year!Hope you all enjoy playing! For any issues or feedback, you can reach me on QQ or Discord. Love you guys! 💖