Overview
Field School comes from Shelf Games and is published by Shelf Games. Steam currently lists it for Coming soon, so SteamPulse focuses the page on launch metadata, followers, regional audience, and store setup rather than unreleased player counters.
Store reviews and relationship
Field School has not launched yet, so player observations, tracked peak, and monthly player history are intentionally hidden. The early signals worth reading are followers, regional audience mix, wishlist age, library-size patterns, and official launch updates.
Language and system requirements
Field School is available in 2 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv8 CPU | 4 GB RAM | Integrated graphics with full Vulkan 1.0 support | 200 MB available space |
| Windows | Recommended | Windows 10, Windows 11 | x86_64 CPU with SSE4.2 instructions, with 4 physical cores or more, ARMv8 CPU | 8 MB RAM | Dedicated graphics with full Vulkan 1.2 support | 1500 MB available space |
| macOS | Minimum | macOS 10.15 | x86_64 or ARM CPU (Apple Silicon) | 4 MB RAM | Integrated graphics with full Vulkan 1.0 support | 200 MB available space |
| macOS | Recommended | macOS 10.15 | x86_64 or ARM CPU (Apple Silicon) | 8 MB RAM | Dedicated graphics with full Vulkan 1.2 support | 1500 MB available space |
| Linux | Minimum | Linux distribution released after 2016 | x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv7 or ARMv8 CPU | 4 MB RAM | Integrated graphics with full Vulkan 1.0 support | 200 MB available space |
| Linux | Recommended | Linux distribution released after 2016 | x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv7 or ARMv8 CPU | 8 MB RAM | Dedicated graphics with full Vulkan 1.2 support | 1500 MB available space |
Recommendations and store value
Field School currently has recommendation data pending, while regional audience and wishlist signals can still show who is following the release before launch. Twitch and unit-sales metrics become meaningful only after the game is public.
