Ever War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews15
- Release dateOct 13, 2025
- DeveloperAutware
- PublisherAutware
Company pages: Developer: AutwarePublisher: Autware
Ever War Steam news
Ever War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Next Game Announcment: Heroes, Warlords and Ruin - 17 April 2026
Heroes, Warlords and Ruin expands from Ever War having improved visuals, hero characters, faction customization, moddability and more.Wishlist now on steam!
- Patch! - 13 November 2025
Battles now informs you what units have not moved yet.During battles clicking on units on the sub bar moves the camera to said unit.Game option menu now includes options for camera zoom speed.Fixed Skave units having the incorrect lines.Fixed Apostrophe in armies help page displaying a correction mark.
- Patch 1 - 23 October 2025
Fixed unit upgrades for splash damage and splash radius crashing the game.Fixed upgrades not applying when defending. Made values for unit upgrades round correctly.Added more checks to prevent battles deadlocks during attack actions.Fixed population growth for Kursian war beast populations.Reduced milk production from Kakak for large settlements. Set Kughor Crossbow run speed to 4.Rebalanced Meat Plant building to produce meat at low production.Move the majority of game text to a json file in preparation for localization.
- Progress update 11 (probably the last one) - 30 September 2025
Mostly bug fixes and other updatesRenovated the battle path finding system so squads change there shape to into their next position. Patch glitches that caused units to share the same spot during battles.Updated the battle AI to not break when they're using cavalry units and their army starts routing. Made changes to the campaign AI to ensure they diversify there buildings and the main factions stay alive until the late game.The campaign AI now used the armory building to upgrade there units.Revamped line of sight system to behave more consistently in hilly terrain.Updated the options menu to have 3 submenus volume, graphics and game options.Charge speed for all cavalry units have been increased to equal their walk speed.The game is nearly done and is releasing within a couple of weeks.
- Progress update 10 - 16 September 2025
Updated the sounds for some unitsMade it so a unit is drawn at there next position while moving it during the prebattle phrase Added the option for units to auto attack when position during the end turnMade it so tooltips appear in upgradesCreated more accurate hitboxes for map objectsNotifications now appear when certain resources are low and armies nearby Auto battle button displays results of battle before you fight itDialog appears above units when they made an actuals during battles added 10 settlements to feel up empty areas of the mapvarious bug fixesremember to follow and Wishlist!
- Progress update 9 - 6 September 2025
The modelling for all 48 units is complete and they are added into the game.All buildings are also complete Made is so you can also move sliders by clicking anywhere within the slider and not just the buttonFixed bug where recruitable units would change order between game loads.improve framerate in with Armory building UIunits rebalancing Other Bug FixesFollow and Wishlist!
- Progress update 8 - 1 September 2025
Added the building Grand Armory which is used for upgrading units.Remove attack submenu for units and removed the need to go to the move submenu every time to move at unit.increase unit move speed.Bug Fixes.Follow and Wishlist!
- Progress update 7 - 24 August 2025
This update adds several quality of life improvements along with other changesIncreased the max zoom out for the map cameraAdded scaling for building UIUpdated troop allocation UI to support moving units on massYou can now drag and move units around in all of the army UIsVillages can now be upgraded to get a medium build slotVillage buildings are now destroyable Added more feedback to the next move position during battle deployment along with allowing units to be rotated during itStopped routing units from getting a extra move action during first routeAdded morale debuffs; under range fire and losing in combatRebalanced morale to make it easier to keep enemy units routed Fixed units switching spots in auto battleAdded buildings Manor and War Workshop for the Medlend faction meaning Foot knights and Catapults are now recruitableRebalanced unit costsBug fixesFollow and Wishlist!
- Progress update 6 - 16 August 2025
All Units now have a morale stat that determines how much stress they can take before routing. A battle is won or lost based on if all units in an army are routing meaning you no longer have to kill every model within a unit to win a battle.What determines whether unit is going to route is based off of how much health they lost along with the situation they are in such as surrounded and enemy traits such as intimidate.Wishlist and try the demo for Ever War now!
- Suggest changes for Ever War - 13 August 2025
Created community post to invite demo players to post their thoughts on the game, suggest changes or report bugs.feel free to also join the discord to comment in more detail:https://discord.gg/YMvFzcRDxV
- Progress update 5 - 8 August 2025
Boraeloth have been added into the game but will not be playable for the free version of this game. They have currently have 10 units, 9 unique buildings along with different population mechanics. Bug fixes and rebalancingFollow and Wishlist!
- Progress Update 4 - 18 July 2025
Added units: Rangers, Greatswords, and Horse Archers to the Medlend faction along with the tavern building to recruit them.Follow and Wishlist!
- Progress Update 2 - 2 July 2025
Redesigned help menu.Added tooltips for unit states and actions.Bug fixesFollow and Wishlist!
- Progress Update 1 - 27 June 2025
Replaced menu art, Added resolution options, Fixed army move ranges not displaying accurately Follow and Wishlist!
- Tutorial Added - 4 June 2025
https://store.steampowered.com/app/3757480/Ever_War/ The tutorial includes a little over 40 brief pages summarizing a mechanic, system, resource or object. Its accessible in both the world map and battle maps. Have fun and don't forget to Wishlist!
- Demo is Live! - 28 May 2025
https://store.steampowered.com/app/3757480/Ever_War/ This demo includes the campaign for the Medlend faction with limited unit roster. The other factions are yet to be represented. Have fun and don't forget to Wishlist!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 November 2025 | Patch! | 1816307528896329 |
| 2 | 23 October 2025 | Patch 1 | 1814309641444390 |
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