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kupstudio | Jun 30, 2025 | game

Released

0players observed · 25 September 2026 - 10:15:24 UTC

IndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Return to ... news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateJun 30, 2025
  • Developerkupstudio
  • Publisherkupstudio

Genres: Indie, Early Access

Company pages: Developer: kupstudioPublisher: kupstudio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Return to ... Steam news

Return to ... news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • UPDATE 09 / 05 / 2025 - 5 September 2025

    Hello Players, This update brings new visual effects and fixes for several map-related issues. \ Visual Effects Added new graphic effect to Chapter 3: Port of Kaltera Added new graphic effect to Chapter 4: Curse scene \ Fixed an issue where story node summaries on the map were not displayed Fixed an issue where horizontal movement between story nodes on the map did not work If you encounter any issues or have feedback while playing, please share them with us through our Discord community or Steam reviews. Your feedback is a great help in making Return to even better. Thank you! Discord Community: https://discord.com/invite/z7puGh2pZc

  • UPDATE 08 / 22 / 2025 - 22 August 2025

    Hello players, In this update, we’ve made improvements to presentation, added new visual effects, introduced summary text for travel nodes, and fixed several bugs. Presentation & Story Added summary text for travelable nodes visible on the map. Added new VFX effects to Chapter 1 and Chapter 2. UI & Graphics Improved controller handling for slider UI. Replaced incorrectly displayed tutorial insertion images. Fixed an issue where sound would not play when transitioning Title → Play → Title. Fixed an issue where keyboard/controller input did not work after moving to a node through the map. If you encounter any issues or have feedback while playing, please share them with us through our Discord community or Steam reviews. Your feedback is a great help in guiding “Return to” in a better direction. Thank you! Discord Community: https://discord.com/invite/z7puGh2pZc

  • UPDATE 08 / 08 / 2025 - 8 August 2025

    Hello Players, In this update, we’ve focused on improving visual presentation, enhancing UI readability, adjusting combat convenience features, and strengthening sound design, along with several bug fixes. Story & Presentation Node names are now always displayed for improved readability. Changed text display to progress one line at a time. After choosing an option that grants a card or journal entry, the page will no longer automatically advance unless the “Next Page” button is pressed. UI & Graphics Adjusted the alpha value of the blood effect on the right page during combat. Added separate “Return to Title” and “Exit Game” options to the menu. Changed “Save Tab” / “Load Tab” to “Save” / “Load” for consistency. Sound Added ambient sounds and new sound effects. Removed unnecessary effect sound icons from appearing during playback. Fixed an issue where the “NEW” label appeared on choices…

  • Update 07/17/25 - 17 July 2025

    Fixed text code being visible when renaming save files

  • UPDATE 07/14/25 - 14 July 2025

    Dear players, This update focuses on enhancing the final battle sequence, refining the card system, and optimizing various aspects of the UI and sound design. Several improvements and bug fixes have been implemented. Story & Effects Added vibration and visual effects to Chapters 1–6 Upgraded Spine animation resolution for the final battle Applied play memory feature to choices during combat Added card info display when obtained during combat Improved the final chapter's visual presentation UI & Graphics Optimized UI and background visual effects Improved combat UI and target direction indicators Adjusted color, shader, and size of the character Asheym Added card removal and replacement functionality Refined visual errors related to the node map Sound Added sound effects for combat attacks Adjusted SFX volume for wind and map movement Optimized BGM and updated battle BGM files Fixed repo…

  • Update 07/02/25 - 2 July 2025

    The final chapter's presentation has been enhanced. Combat UI has been partially improved. Additional sound effects have been added for UI interactions and during combat. Fixed an issue where map transitions did not progress in the final chapter. Fixed a bug where sound did not mute properly even when set to 0.

  • Update 07/01/25 - 1 July 2025

    Added 8 new sound effects for door opening interactions. The wind sound effect has been replaced with a new version. A healing section has been added to Chapter 4, allowing better pacing during combat. Fixed an issue where certain inserted images were not displayed properly. Fixed a bug where some cards were not obtainable during battle. Corrected several awkward translation lines for improved readability. Fixed a display issue where text colors appeared incorrectly.

Patch notes and updates

S.noRelease datePatch nameGID number
15 September 2025UPDATE 09 / 05 / 20251809869180050874
222 August 2025UPDATE 08 / 22 / 20251808601382471985
38 August 2025UPDATE 08 / 08 / 20251807332909591071
417 July 2025Update 07/17/251805431065318991
514 July 2025UPDATE 07/14/251805065414322957
62 July 2025Update 07/02/251803527891698357
71 July 2025Update 07/01/251803527891658521

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