- Duckoleon EA Hotfix 0.0.30 Notes - 12 September 2026
You can now pick up ammo boxes after placing them, if there was no ammo taken from them beforehand. Soup cook time has been increased. Pistol accuracy has been increased. Grenade bounciness has been decreased. Grenade barrels now cost Bastion foliage has been fixed. Grenade barrels, campfires and trenches now cost twice the material. Some sapper chests have been removed. Stamina now increases slower for cavalry and high moving troops. Heavy cavalry sabres have been slightly buffed against infantry. Movement speed for all troops has been decreased by 5% on full morale and by 10% on zero morale.
- Duckoleon - Feathered Frontline Update Released - 11 September 2026
Hey everyone! We've got another major update in store for you! This update's main focus is on new gameplay and quality of life features, as we near the 1.0 release.FEATHERED FRONTLINEWHAT IS IT?This brand new system provides a way for the community as a whole to work together for exclusive, one-time seasonal rewards, pins! You can obtain up to two pins per season, and can stack up to 4 different pins on your headgear!HOW TO PROGRESS?Every kill you get contributes to the global Feathered Frontline progress bar. Once one of the two milestones is crossed, each player that contributed will receive either a silver or gold pin, depending on the milestone.Your kills are contributed to the frontline progress only if you stay until the end of a match.Bot kills don't count towards the progress.SUPPLY CAMPSNew supply camps have been placed all around the map, serving as a depot for resupplying you…
- Duckoleon EA Hotfix 0.0.28 Notes - 16 August 2026
Fixed snowballs behaving like cannonballs. Interaction outline works again. Fixed line battle mode on events.
- Duckoleon EA Hotfix 0.0.27 Notes - 15 August 2026
Fixed an autobalance exploit. Fixed line battle kills needed going below 0. Bots now form up correctly in line battle mode.
- UPDATE 0.0.26 NOTES - 14 August 2026
Fixed a startup crash issue on lower end machines. Capture points now work properly again. Brace has been reworked, it can only be used while in line, by pressing B, instead of activating by being stationary in melee mode. Reach of brace has been significantly buffed, and doesn't work against infantry anymore. Added a new startup screen.
- Duckoleon EA Minor update 0.0.25 notes - 13 August 2026
Most particles have been reworked from the ground up.Buffed cuirass bullet resistance.Added an "Official" tag to official nation flocks.Made more optimizations to bots.Reduced load times, more performance updates.Kill feed now works properly again.Trenches now take the correct amount of material to build.
- Duckoleon EA Hotfix 0.0.24 Notes - 6 August 2026
Fixed bugs in line battle mode related to score, added a minimum amount of kills required to win a round. You can no longer build atop trenches. Fixed amount of XP gained by killing AI. Fixed officer arrows not being visible after redeploy. Bullet flyby morale impact has been reduced. Spread of rocket explosive fragments has been decreased. Round shot radius has been significantly reduced. Updated Gordon highlander musician cap.
- Duckoleon - Shell Shocked Update Released - 5 August 2026
Hey everyone, he we are again with another absolutely packed update! Let's see what's new!Massive thank you to everyone in the community, who helped us get where we are now.ROCKETS & NEW CANNON TYPESGone is the single boring artillery piece! 5 New artillery types have replaced it, featuring:6 pounder - mid range, fires round shot & canister9 pounder - long range, fires round shot & canister12 pounder - very long range, fires round shot & canisterHowitzer - short range, fires explosive shells, shrapnel & canisterCongreve rockets - long to very long range, fires shrapnel and explosive shells overhead. Less damaging, but more impactful on morale.A new UI has been added to make precise aiming with cannons easier.If a cannon shot lands near you, you'll now get a ear ringing / tinnitus effect.INTERACTIVE MAPPress M to open the map! You can see artillery positions, pings and flags. If you are…
- Duckoleon EA Hotfix 0.0.22 Notes - 8 July 2026
Added a bridge between points B and C on Bastion. Moved Martello tower closer to point C. Added ramps for gliding. Made adjustments to gliding speed.
- Quacking Phoenix - Duckoleon EA Update 0.0.20 Released - 8 July 2026
Hello everyone! Thank you for all the support, we are so grateful for every one of you. Let's take a look at what's new!NEW GAME MODE: SIEGESiege Mode is a progressive point capture battle where Defenders must dig-in against waves of Attackers as they attempt to capture 5 points one after another. Attackers have limited time and lives and must capture all points before either are exhausted to win.This game mode is completemented by our newest map:BASTIONLocated on the Dutch shores to protect against British invastion, Bastion features tulips fields, windmills, picturesque villages and of course, the bastion itself! This map also features destructible landmarks and walls!That's not it though, we are not adding one, but two new maps!AUSTERLITZMostly flat with very little cover, Austerlitz is THE map for line battle enthusiasts! Clash at the centre lowlands, or dig in on top of the Pratzen…
- Class Overhaul - Duckoleon EA Update 0.0.20 Released - 1 June 2026
Hello everyone! We have prepared another big update for you! Behind the scenes, we are also working on a new map and gamemode, which will be released in the upcoming weeks, so take this as a sort of part one to the whole update. Let's take a look at what's new!CLASS REWORK:This overhaul allows players to be able to tell regiment classes apart better, as well as getting more insight into their different stats. Each class is now also more distinct in their usage on the battlefield.New info menu added to the regiment selection screen, which shows all movement and weapon statistics for the respective class.New stat added: Damage to cavalry - now separate from infantry damage.Added breastplate to cuirassiers - which reduces damage from muskets when shot. Headshots and lower + back body shots still insta kill.Each regiment now displays it's class: Fusiliers, Grenadiers, Skirmish, Light infant…
- Duckoleon EA Hotfix 0.0.19 Notes - 28 May 2026
Fixed isssues with main menu UI. You can no longer reload while in auto stab. Fixed grenade turning to cannonball when dropped. Made point pings fade over time.
- Duckoleon EA Hotfix 0.0.18 Notes - 26 May 2026
Decreased sapper build time to 1.5 seconds from 3.0 seconds. Gabions and Chaveux now have twice the HP. Sapper boxes hold twice the material. Artillery now does less damage to sapper structures, grapeshot and shrapnel shot projectiles do none. Fixed a bug that caused buggy spawns around the Talavera mountain. Shrapnel shot damage decreased by 20 HP. Made adjustments to the events tab.
- Duckoleon EA Hotfix 0.0.17 Notes - 24 May 2026
Shrapnel shot now doesn't always insta kill, and deals between 30 and 100 damage. Cannon morale impact has been balanced, round and canister shot taking away more morale than explosive and shrapnel shots. Updated feathers for Denmark. Optimized both network and FPS lag. Fixed icons for shrapnel shot kill feed.
- Duckoleon EA Hotfix 0.0.16 Notes - 19 May 2026
- Fixed militia disappearing in regiment selection. - Grenades with a lit fuse can't be dropped anymore and must be thrown. - Removed auto balance from dedicated server with bots. - Fixed host server screen sometimes not disappearing after hosting. - Added a cooldown for general ping. - After leaving a spot previously occupied by a bot, the bot will be put back in. - Medals in the leaderboard are now displayed more compactly to prevent clipping. - Removed 33 from fencibles backpacks.
- Duckoleon EA Hotfix 0.0.15 Notes - 15 May 2026
Fixed missing particles when shrapnel shot lands. Fixed domination and duck-strike not working on dedicated servers. Fixed flags not being displayed on the leaderboard. Fixed morale not regenerating in Duck-Strike. York fencibles now have the correct uniforms. Added casual events to the event schedule menu.
- Free To Quack - Duckoleon Update 0.0.12 Released - 15 May 2026
Hello everyone! We are proud to bring you the newest list of features coming to Duckoleon.Transition to Free To PlayDuckoleon is now free for everyone to enjoy! As a F2P player, you can play as our new class, militia! Depending on the nations you choose for a match, a militia regiment will be added depending on the nation, featuring picks like Prussian Landwehr, Garde Nationale, Siebenburg Landwehr, York Fencibles and more! All other in-game content is freely avaliable, but if you choose to you can upgrade to the Duckoleon Expansion Pack, which unlocks all other regiments including fusiliers, grenadiers with sappers, skirmishers, cavalry, artillery and more.All players who had previously purchased the game will receive the DLC for free.New nation - Kingdom of DenmarkDenmark - Norway is the newest nation to join our ever-growing roster with 3 regiments + militia: Jutland Fusiliers, Grena…
- Duckoleon EA Hotfix 0.0.14 Notes - 2 April 2026
Fixed issue with point awarding in flock battles. Added Russian language option.
- Duckoleon EA Patch 0.0.13 Notes - 1 April 2026
Flock point awarding has been reworked - You now get points based on the amount of kills, if you are on the winning side the points double. Fixed issue where typing in chat removed your ping. Added coloured tags for flocks - top 3 flocks also get shiny tags. Added an API for medals and role tags, meaning that medals will get reset once again (for the last time), but can be easily awarded back, even without being in a match with someone. We will slowly add medals back to everyone who received them. Artillery craters now snap to the ground correctly. Added stamina to the bots. Bots will now get slowed down in rivers and in vines. Fixed being able to play drums while controlling cannon. Rifleman accuracy has been nerfed by 6%.
- Duckoleon EA Hotfix 0.0.12 Released - 29 March 2026
Removed collision from Talavera vines, instead they will only slow you down. Added an edit button to the flocks UI. Fixed flock UI display issues. Bots now walk normally across rivers. Tweaks to musket SFX. Fixed LOD issues with hats. Updated Italy shakos. Anti-Cav stance has been buffed significantly: You can now move your mouse while in the stance.