Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3782030 |
| Live current players | 0 |
| SteamPulse tracked peak | 19 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Jun 19, 2025 |
| Developer | James Ryan Walker |
| Publisher | James Ryan Walker |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Positive |
| Positive review percent | 98% |
| Positive reviews | 41 |
| Negative reviews | 1 |
| Total reviews | 42 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3782030/ |
Short description
A short 2D point-and-click room escape game in the spirit of flash games of the early internet. Explore a surreal, dreamlike room, using objects and clues to interact with the environment and escape.
About this game
Astral Lodge is a short but sweet 2D point-and-click room escape game in the spirit of early 2000s Flash games. Explore a surreal, dreamlike environment rendered entirely with hand-drawn assets and painted backgrounds. Set across seven fixed camera views of a single strange room, Astral Lodge invites players to solve 3–4 environmental puzzles using object interactions and visual clues. Your skeletal cursor glows green over interactive elements, and a visible inventory at the bottom of the screen allows you to use items you collect directly in the scene. There are no save states, menus, or customization options—just a linear, ambient, and slightly eerie point-and-click experience. Perfect for fans of obscure web-based games from the early internet, Astral Lodge delivers a singular mood in under 30 minutes. The game runs in a fixed 1280x960 resolution and can be exited at any time by closing the window. Story, art, music/sfx and game design by James Ryan Wallker.
Supported languages
English * * languages with full audio support
