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Smithy By Day

Smithy By Day Steam news

Galaxy Bunny Games | To be announced | game

Coming Soon

GameSteam Store content

CasualIndieSimulation

  • Steam app typegame
  • Steam App ID3782130
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperGalaxy Bunny Games

Smithy By Day news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3782130
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperGalaxy Bunny Games
  • PublisherGalaxy Bunny Games
  • Parent gameNot available

Genres: Casual, Indie, Simulation

Company pages: Developer: Galaxy Bunny GamesPublisher: Galaxy Bunny Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Smithy By Day Steam news

Smithy By Day news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Smithy By Day Dev Update #3 | Trailer Analysis, Screenshots & Demo - 30 July 2025

    This video was made on July 20, a little over a month after launching our Steam page and trailer. We give an update on what we've been working on, talk about the trailer, future media and working on a demo.Also, I'll be doing a live interview this Saturday, Aug. 2 at 10:00 AM CENTRAL TIME here - www.twitch.tv/GamingCopywriterWe do public Discord calls after major events. Join the Discord for the next community call coming soon!Smithy By Day Discord

  • Celebrating One Year (Sort Of) - 14 July 2025

    We're Doing Another Discord Call!Sunday, July 20 at 1:00 PM Central Time https://discord.com/invite/WdQWyhcb2qTesting animations from our original game idea: 3D Vampire Survivors + Slay The Spire. This was a month or two before pivoting to Smithy By Day.On July 1, we internally celebrated one year of working on Smithy By Day. It wasn't a celebration of Galaxy Bunny Games being formed, it wasn't a celebration of working on our first game, and it wasn't a celebration of SBD being developed. It was a celebration of us deciding to do a 2D blacksmithing shop manager where you gather resources during the day, and manage your shop at night.And oh, how much that idea's changed.We went back and forth on design and scope, we worked on a 2D game before switching to 3D, and most importantly, you smith during the day and gather resources at night!To celebrate this yearish of working on SBD, and 10~…

  • Dev Interview #2: Indie Game Origin - Game Design Chat | Balancing Gameplay - 5 July 2025

    This interview was done by Indie Game Origin around March 10, 2025, shortly after our second major article. We talk about game design, following your passion, community management and more.We do public Discord calls after major events. Join the Discord for the next community call coming soon!Smithy By Day Discord

  • Smithy By Day Dev Update #2 | News, Nautical Sorbet Article & TAROT CARDS!!! - 29 June 2025

    This video was made on Feb 22, shortly after our second major article. We give an update on what we've been working on, talk about our lead artist - Nautical Sorbet, and talk all about Tarot Cards.We do public Discord calls after major events. Join the Discord for the next community call coming soon!Smithy By Day Discord

  • Introducing Smithy By Day's Lead Artist: Nautical Sorbet - 22 June 2025

    Work going underappreciated, art going unseen; trying to spread joy through organizations that couldn't facilitate it. That is the origin story of Galaxy Bunny Games, and that is the origin story of Naia "Nautical Sorbet"."I felt like I wasn't being creative," Naia said. "I rarely got to make something that people were excited for."Since she was a kid getting in trouble for drawing on walls, Nautical Sorbet dreamed of being an artist. After getting a degree in Art & Entertainment Technologies, she flexed those artistic aspirations through commissions and side projects, but mainly, worked on designing UIs for different companies over four years.During that time, the need to be an independent artist kept growing. After a test run of working for herself part-time during COVID, Naia eventually decided to quit her full-time job last year, devoting all her working hours to independent art.Vis…

  • Smithy By Day: Developer Interview - 16 June 2025

    This interview was done by Umbrellacorp Gamer around Sep 22, 2024, shortly after our first major article. We talk about design philosophy, what we want SBD to feel like and get into game mechanics.We do public Discord calls after major events. Join the Discord for the next community call coming soon!Smithy By Day Discord

  • We're Making A Great Video Game - 11 June 2025

    For the last eight years of my life, I feel that every major decision I’ve made, every argument I’ve had, and every success and failure I’ve enjoyed, all led me to one realization: I must make a great video game.It doesn’t feel like an aspiration or desire. It feels like an obvious duty.Every article I’ve written, every person I’ve interviewed, every job I’ve had, every client, event and organization I’ve worked with, every tournament I’ve entered and every single person I’ve talked to about gaming has led me to only one conclusion: I must make a great game.WE must make a great game, and we will.Today, I, and one of my closest and oldest friends, Joseph “Jotapon” Garcia, are officially announcing our game studio Galaxy Bunny Games, and with that, our first game in development:Joseph’s taught me video editing and programming. He developed Free Range Musings, an online publication that al…

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