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Alpha Force Zero

Alpha Force Zero Steam news

osm games | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureIndie

  • Steam app typegame
  • Steam App ID3784370
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • Developerosm games

Alpha Force Zero news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3784370
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • Developerosm games
  • Publisherosm games
  • Parent gameNot available

Genres: Action, Adventure, Indie

Company pages: Developer: osm gamesPublisher: osm games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Alpha Force Zero Steam news

Alpha Force Zero news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • DEMO v1.5 MAJOR UPDATE - 26 August 2026

    GraphicsUpdated all sprites in the game. Some have been completely redrawn and others have been cleaned up and modifiedPlayer ships and colors have been redrawnRedesigned several HUD elements including boss health bars GameplayWhen switching your outer weapons to a different ammo type (Corrosive, Freeze, Piercing) your current missile level (1 through 5) will remain the same. Changing ammo type no longer resets the ammo level.When at the level select sector if you fly far away from the portal a button prompt will pop up letting you warp back to the main portal of that sector.Slight rework/rebalance to difficulty settings SoundSound effects have been slightly tweaked and balanced New Levels1. Kuiper Belt - this is a multiple phase mission2. Into the Darkness - Sector boss level ControlsChanged the default control configuration when using a gamepad (will not change any custom configuratio…

  • Demo v1.4.6 update now available! - 31 March 2026

    Demo v1.4.6 Patch Notes: Fixes:Acidic Nebula Mission: When failing to destroy harvesters before they complete their extraction there were situations that could cause a game crashMission HUB Area: Some menu text was misaligned Changes:Rewrite of the Gameplay Tips available at the satellite in the main Hub areaIncreased the base attraction velocity of auto-turret powerups towards player ship Equipment Items: Electromagnetism: Since base attraction velocity was increased this item has been adjustedLevel 1: Powerup attraction velocity increases +50% (for health and auto-turret powerups)Level 2: Powerup attraction velocity increases +100% (for health and auto-turret powerups) Shield Expert: Level 1 unlock requirement lowered from 10 to 5 (boosting through 3 enemies) Jacked Up: The unlock requirements for Level 2 has been lowered from 20 to 10 (collect auto-turret Overcharge powerups). The ef…

  • Demo v1.4.5 Update - 19 March 2026

    Demo v1.4.5 Patch Notes Added mission completion timer: Mission timer is displayed on the HUD above the radar (can be toggled on/off in HUD Settings menu). When selecting a mission it will show the current best completion timeWhen the player ship gets hit the effects have been slightly increased for screen shake and outer frame color effects

  • Demo v1.4.4 Update Available Now - 15 March 2026

    Demo Patch v1.4.4Added equipment unlock tracking to HUD. When in the Ship Configuration menu you are now able to mark up to 3 equipment items to track on the unlock status on the HUD for items that are not already fully unlocked Fixed a couple of bugs that could cause the game to crash in specific circumstances

  • Demo v1.4.2 Patch is live! - 10 March 2026

    DEMO Patch Notes (v1.4.2)Added a few more red bee enemies to the Jovian System missionWhen changing the turrets ammo type between shotgun and laser show the auto-turrets range ring for the selected ammo type for a short period (to show damage area)Updated tutorial to show and explain how the turret and its ammo worksMinor changes to some wording for equipment item unlock requirementsWhen using a controller and both control sticks are in a neutral position the ship direction will stay based on previous direction. Previously the ship would auto rotate to face to the right when not moving either stickOther minor fixes/tweaks

  • MAJOR UPDATE v1.4.1 - Complete overhaul of player ship controls - 3 March 2026

    Demo Update v1.4.1 The control scheme has been completely redesigned to utilize standard twin-stick controls for both controller and keyboard players PATCH NOTES: Keyboard & Mouse:Mouse adjusts aiming/rotation while the keyboard controls the ships directional movementWhen using shielded boost you can choose for the ship path to follow the mouse cursor (default) or use the keyboard for direction control while boostingAdded ability to rebind movement keys Controller:Left stick for ship movement and right stick for aiming/rotation (can be swapped in controls menu) Visual Updates:When the player gets hit by an enemy projectile and it causes a status effect (standard damage, electricity or corrosive) the flash hit image (outer border of screen) will reflect the last damage type received Other fixes:Steam screenshot (F12) now works as expectedFixed visual bug on volume slider in settings menu

  • Demo Patch v1.3.1 is now available - 27 January 2026

    Demo v1.3.1 is now live FIXED:Music Volume slider was not affecting title musicWhen starting a new game in the settings menu the difficulty selection icons were visually not changing when user changed difficulty UPDATED:Added Settings Menu to game title screenAdded sound and animation effects for unlock notificationsUpdated green ship color design

  • Demo Update v1.3.0 is LIVE! - 25 January 2026

    Demo Update v1.3.0 is now available Patch Notes: While ship is retracted the speed is increasedWhile ship is retracted rate of fire for primary weapons is increasedNew color unlock system implementedOther minor fixes and adjustments

  • Patch v1.2.5 is live! - 21 January 2026

    Features:3 new ship colors1 new thruster colorFixes:Sometimes player would incorrectly get credit for a turret stealth killLevel 2 Resurrection was not fully refilling turret powerup charges on revive

  • Alpha Force Zero Demo is live! - 19 January 2026

    The Demo for Alpha Force Zero is available now! I hope that anyone who has time to play the demo has fun! I've got a lot more stuff in the works so the adventure continues. Feedback of all kinds are welcome and I appreciate everyone who gives it a shot. Enjoy!

  • Alpha Force Zero early playtest is live! - 6 August 2025

    The playtest is live! This is a test of general game mechanics and enemy interaction. There are some temporary or missing assets (audio, sprites, effects) but the fundamentals are there. The game will give you the basics but a better tutorial is in the works Thank you to everyone who gets a chance to play. I'd love to hear any of your feedback. No matter what I hope that you at least have fun!

  • Upcoming Alpha Playtest - 31 July 2025

    There will be an early alpha test scheduled during the first half of August. The playtest will include 3 levels for testing game mechanics and enemy interaction. More details coming soon!

Patch notes and updates

S.noRelease datePatch nameGID number
131 March 2026Demo v1.4.6 update now available!1828441623113134
219 March 2026Demo v1.4.5 Update1827626365755689
315 March 2026Demo v1.4.4 Update Available Now1826992588599870
410 March 2026Demo v1.4.2 Patch is live!1826362059933667
527 January 2026Demo Patch v1.3.1 is now available1822556746169520
625 January 2026Demo Update v1.3.0 is LIVE!1822556746165503
721 January 2026Patch v1.2.5 is live!1822556746155699

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