- Missing EXE file for Linux and Windows - 12 September 2026
The missing exe bug should no longer affect players on Windows or Linux. If you previously used the workaround involving moving the game's exe file into a different folder, please ensure that you move the file back into the proper TIODM folder for Linux or Windows, whichever version you are using. For users who did not experiment with the work around, everything should be running fine now. If it is not, please provide details in the comments here, and we will work to resolve this issue as soon as possible. Thank you for your patience!
- Missing executable file fix - Fingers crossed! - 4 September 2026
This is a quick fix to an error some users have reported involving the game failing to load up and giving you a 'missing executable file' error. If it does not fix the problem, expect a new fix within the next 24 hours.
- Version 1.1.1 is now live for Windows! - 31 August 2026
See previous post for full patch notes, but TLDR; we fixed some annoying bugs and softlocks! Thanks for sticking with us while we improve the game!
- The Island of Doctor Morose Ver. 1.1.1 is now Live! - 31 August 2026
Linux users get the update first this time! Windows build will go live in a few minutes! THANKS FOR YOUR PATIENCE WHILE WE WORK OUT THE KINKS, AND THANK YOU ALL FOR CONTINUING TO REPORT THE BUGS SO THAT WE CAN FIX THEM! Here's what's up in the latest update: -Fixed a bug with the bridges in the Fleshamarizer boss arena (they now actually mirror if they are open or not) -The pre-boss fight gate for the Fleshamarizer now works as intended -Fixed a softlock scenario where players could get stuck behind the pre-boss gate -Added a new oil spot to the safe room before Gigantacantha's boss area, thus fixing a softlock where players could save without enough oil to escape after the fight. -Fixed the glitch where picking up the note in the stairwell would cause the game to freeze. -Fixed some graphical bugs in the swamp area and a certain late game area. -Playtime now properly resets on starting…
- Version 1.1.0 hotfixes for linux - 18 July 2026
see windows update patch notes for full breakdown!
- Hotfixes for Version 1.1.0 - 18 July 2026
-Fixed a bug where several randomly animating 'Bzzt' words would randomly spawn in the new boss room -Added hints to make Fleshamarizer battle more understandable (click Howard or the electrodes for clues!)
- Version 1.1.0 Awakens At Last! (Major Update!) - 17 July 2026
Welcome to The Island of Doctor Morose, Version 1.1.0! This MAJOR UPDATE adds new rooms, a brand new hint system, and a new encounter with Nessie!We take your feedback very seriously, and after noticing that some puzzles might be a little too obtuse for their own good, we've decided to add in a hint system! The best part? You never once have to use it if you don't want to! If you get stuck somewhere, try clicking on Howard! He might not always have something new to say, but what he does say may occasionally help you through some of the tougher or less well-communicated sections of the game! Of course, there's also a helpful Steam guide you can check, which may now need an update thanks to us adding even MORE puzzles and secrets to the game! (sorry, fella! Your guide is amazing though!)Let's take a look at the full patch notes:-Added a hint system. Howard now comments on points of intere…
- Linux 1.1.0 is now live! - 17 July 2026
Check the windows version post for full patch notes and keep an eye out for the update post coming in the next hour or so!
- Version 1.1.0 is finally here! (Windows Version) - 17 July 2026
The full extent of the update will be revealed in a news update on our Steam page soon! But, the short and sweet of the update is this: The Fleshamarizer now has its own game over text for the chase sequence which it does not share with the Organizers A few new rooms have been added in the laboratory A new encounter with Nessie's tail has been added to the greenhouse A hint system, which allows for players to receive hints in certain rooms when they click on Howard, has been added. Various other bug fixes.
- The Island of Doctor Morose Bug Fixes Update (Version 1.0.7) - 26 May 2026
Small fixes ahead of preparations for Version 1.1.0, which will add some things to the game. For now, fixes include: -A (fingers crossed) fix for the Black Screen of Death bug, which was affecting some players -A fix to a bug which made a key aspect of a certain ending impossible to experience. -A few other small scale stability updates which should help the game run better and be less buggy. More updates to come, so stay tuned!
- Linux Update 1.0.7 - 26 May 2026
Full patch notes coming alongside the release of the Windows version in a few minutes.
- Linux players now have access to version 1.0.6 - 20 May 2026
Enjoy the new update, guys!
- Update Notes for The Island of Doctor Morose Version 1.0.6 - 20 May 2026
The Island of Doctor Morose Quick Fixes (Version 1.0.6 update patch) Here's what's up fellas! -Fixed the "New Game +" bug, which allowed players to keep collectibles and items from previous runs when starting a new game (we think we fixed it, anyway) -Updated the Manor Entry puzzle to give players more feedback on what to do, and changed the flavor text in the area to provide better hints. -Fixed inconsistencies between dates on the Journal Entries and Notes (there may be one or two of these remaining, so let us know if you find any!) -Fixed a bug where Doctor Morose, upon entering the library, would freeze and be unable to kill Howard -Fixed a bug where Doctor Morose's chase music would not play properly in the library -Updated Vsync to work with compatibility mode (this should fix the issues of extreme lag, crashes, and strange visual bugs, if you've been experiencing them) -Fixed an…
- Ver. 1.0.5 for Linux - 17 May 2026
Alright Linux users, you should be able to get 1.0.5 now! See previous patch notes for details.
- The Island of Doctor Morose "Day 1 Patch" (That is more like a Day 2 Patch) - 17 May 2026
Heya fellas! We're so happy you're enjoying the game, and we want to make sure it's as good an experience as possible, so we've put together a quick update that ~should~ fix some of the bugs you've all found and reported! INTRODUCING VERSION 1.0.5 OF THE ISLAND OF DOCTOR MOROSE! Here are the patch notes: Fixed a bug where updating the game from 1.0.3 to 1.0.4 caused your save file to be corrupted among other extremely serious bugs. (If this one applies to you, you know who you are, and we are very sorry about that) Fixed a bug where Doctor Morose could sometimes spawn inside the collision in the Manor atrium, causing him to be stuck inside the screen Fixed a bug where your lantern would sometimes not work correctly in the lower area of the spider laboratory. Fixed the issue of fruit not respawning properly in various locations of the manor. Fixed a Y-Sorting issue where one of the chime…
- The Island of Doctor Morose Linux Build Update Part 1 - 15 May 2026
Some players reported issues starting a new game on Linux. This is part of a two-part update which will hopefully fix that issue.
- The Island of Doctor Morose Launches May 15, 2026! - 2 January 2026
The release date for The Island of Doctor Morose has been revealed, and you all showed up to check it out! We can't thank you enough for that, and can't wait for May 15! As noted before, the demo had more than it's fair share of bugs and issues, which is why we've decided to give the game a little more time in the oven before release. The game is now scheduled for release on Friday, May 15, 2026! We'll also soon be offering pre-purchase options for those of you who are interested in that. If you pre-purchase, you will also be able to pre-load the game before the official launch date. To ensure that isn't a risky investment for you, the pre-purchase option will only become available once we can guarantee pre-loading privileges, so stay tuned for info on that (My guess is that pre-purchasing will probably become available some time in March). That is an option, but it is not something you…
- Next Fest Demo Post Mortem! - 27 October 2025
Thank you for playing the Next Fest beta demo!! For those wondering, yes! We are reading your comments, and we're hard at work making sure they are addressed!This is our first game, so there's a ton we don't know and a ton we're still working on! Based on your feedback, here's a list of things we're working on for the full release:-Video/Graphical Settings (Including image scaling! The game is designed for 1080p, but we're looking at ways to upscale for higher resolution monitors and account for different screen sizes)-Control Customization (And Better Support for Steam Deck/Linux)We'd eventually like to do controller support too, but that will have to wait until everything else is done, so you can expect that after the full game releases!-More Consistent Indication of what is and is not interactiveMany players struggled to know what they could interact with! Thus far the cursor changin…
- Version 0.1.1 Patch is now out! - 10 October 2025
Hey there everyone! We're back with another update!The previous update introduced some new bugs, as you might expect, so this quick patch is meant to squash those and smooth some rough edges that those who played informed us of as well! Have a look at the patch notes for the latest update to The Island of Doctor Morose:-Fixed an issue where sound effects become broken after equipping the lantern item. Sound effects now work properly all the time, and the troublesome sound that was causing the bug has been removed. (We will be adding the 'obtained oil' sound back into the game at some point in the future once we've figured out why it keeps breaking things)-Fixed a bug where The Organizers' chase music would continue playing even after players have escaped the area-Fixed the issue where completing the demo resulted in a softlock instead taking players to the proper end screen.-Fixed a bug…
- Version 0.1.0 is finally here! - 8 October 2025
The very first update for The Island of Doctor Morose Demo is here, and it does not disappoint! We’ve got a TON of quality of life and gameplay updates, as well as a ton of polishing and audio updates as well. If you thought the game felt not-quite-ready before, we hope your concerns have been mostly addressed with this enormous update! Here's a quick look at the patch notes: Updates in version 0.1.0 of The Island of Doctor Morose: -Added a new, fully voice acted intro cutscene-Added SFX for most in game actions-Added new tutorials and explanations of controls and mechanics which players found unclear-Fixed the issue with text staying on screen by adding manual and auto scroll options-Fixed a bug involving Mr. Dile's text-Added animated investigation points-Added new text-based investigation points to the Dock, Swampway, and choice other areas-Added several new animations and rhymes-Upd…