SPSTEAMPULSELIVE ANALYTICS
Wizard Fight!

Wizard Fight! Steam news

Thomas Adams | Jun 28, 2025 | game

Released

0players observed Β· 25 September 2026 - 11:31:44 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Wizard Fight! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews4
  • Release dateJun 28, 2025
  • DeveloperThomas Adams
  • PublisherMindblowing Apps & Games

Genres: Action, Indie, Early Access

Company pages: Developer: Thomas AdamsPublisher: Mindblowing Apps & Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Wizard Fight! Steam news

Wizard Fight! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Sep. 2026 Update - 5 September 2026

    Fixed bug where wrong song would play Made invalid shop transactions play negative beep Revamped high score system to be unique for each difficulty and display on main menu I also have an X account now! Feel free to follow me for game dev updates and insights. https://x.com/AppsMindblowing

  • Aug. 2026 Update - 10 August 2026

    Added new orbiting shield powerup Changed the global font to a pixely font to match the app theme better Bug and UI fixes Added "blooping" sound fx whenever clicking any button on the gui

  • 4th of July Update πŸŽ†πŸŽ‡ - 4 July 2026

    Happy 250th anniversary of the USA! πŸ‡ΊπŸ‡Έ Last month, I went to a game dev meetup where I got to show off my game. I've made a few small enhancements once again for the monthly update. Added a new room to lv. 3 Added decorations to the out of bounds areas underground Thanks to all those who purchased my game for the summer sale. πŸ€—πŸ’―

  • 2026-06-08 Update - 9 June 2026

    Changed bullet texture to triangle to show direction Added special song for shopkeeper's cavern Updated victory message Added separate slider for music/sfx volume Minor dialog UI fix I made the green grass cover the entire floor so that safe rooms are easier to see Added two new powerups which randomly appear inside of chests!

  • Linux Support Update - 3 May 2026

    Made it so bullet time affects chasing enemies Built for Linux! (this was tricky) Added special music for the boss level International pricing fixes. The price was set to below the minimum in numerous countries and was unable to be sold, so I increased it for those countries. Minor store text fixes

  • 2026-04-05 Update - 5 April 2026

    Made it so game window can be resized to take up the full screen with taskbar and window header still visible Made it so omega dungeon is disabled until the player completes story Added new boss enemy to OmegaDungeon Sharply increased the difficulty of Lunatic mode Added decoration to entrance to boss' lair Added damage resistance for baby mode Minor bug fixes

  • 2026-03-01 Update - 1 March 2026

    Fixed speech bubble arrow showing when it shouldn'tPress F to toggle fullscreen and cycle through resolutions, also made window resizableAdded scrollview for instructions text, added what other buttons doMade it so pressing T toggles autoaimAdded animated sprite for pathfinding orb, "Angry Sun"Fixed bug where sometimes inLaser is false even though we're inside of the laser collider

  • 2026-02-04 Update - 5 February 2026

    Added treasure chestsAdded messages when trying to purchase an invalid itemAdded more walls, obstacles and spread out key doors in story mode worldAdded more difficulty modes, Baby and Lunatic, and a single button which toggles between themChanged menu and GUI font to Comic SansFixed laser getting stuck on when out of rangeAdded separate buttons for bombing and slowing down bulletsAdded new enemies: Boss Spiralizer and Bat Outta HellMade it so difficulty shows in pause menuAdded toggleable lever test, will add lever puzzles in the futureAdded ticker effect to dialogAdded happy wizard reaction on collecting treasure chestMisc. bug fixes and code refactoring

  • 2025-11-09 Update - 10 November 2025

    Added options to pause screen to retry and go back to main menuAdded obstacles which spawn randomly in enemy rooms like dumbbells, spirals, and big blocksMade it so big bullets are destroyed by wallsMade it so clicking my name in the main menu brings you to my blogAdded a small chance to spawn final boss in procedural dungeonAdded logic to prevent enemies from spawning in wallsMinor text and bug fixes

  • Procedural Update - 12 October 2025

    Added a new gamemode, "Omega Dungeon", which is an procedurally generated maze of rooms where the goal is to descend as far as possible. The number of enemies increases as you proceed.Made it so chaser activates based on visionMisc. bug and text fixes

  • 2025-09-14 - 15 September 2025

    Fixed bug with laser dmg getting stuck on while colliding with laser when changing levels

  • 2025-09-13 Update - 13 September 2025

    Added another healing pool on lv3 Added decorative flowers Minor text fixes Bug fixes with laser Made it so colorful grid does not exceed boundary of walls in lv4 Added volume slider to main menu Added "go back to main menu" button Set death camera mode to correct mode for 2d

  • 2025-08-03 Update - 3 August 2025

    Added simple animations for all the characters in the game Made it so bullets can't pass through locked tiles Removed pointless explosion particles

  • 2025-07-13 Update - 13 July 2025

    Added Jokerman font to title page Increased final boss hp Major performance enhancements Added vault with lots of coins Added speedrun timer Misc. bug fixes

Patch notes and updates

S.noRelease datePatch nameGID number
15 September 2026Sep. 2026 Update1842846814449792
210 August 2026Aug. 2026 Update1840310314350135
34 July 20264th of July Update πŸŽ†πŸŽ‡1836506165572878
49 June 20262026-06-08 Update1834602721200597
53 May 2026Linux Support Update1831432155576218
65 April 20262026-04-05 Update1828894815564062
71 March 20262026-03-01 Update1825727806715672
85 February 20262026-02-04 Update1823825466495449
910 November 20252025-11-09 Update1815580768374832
1012 October 2025Procedural Update1813041031311562
1115 September 20252025-09-141810503566530859
1213 September 20252025-09-13 Update1810503566494030
133 August 20252025-08-03 Update1806698490788432
1413 July 20252025-07-13 Update1805065414312104

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.