- Fade Survival - Update 0.0.6.5 - 4 March 2026
This update is focused on fixing the performance issues that were experienced in game.
- Fade Survival — Update 0.0.6.0 Is Live! - 24 November 2025
This update brings some long-awaited features, a big world overhaul, and a batch of quality-of-life improvements across the board.🧟 Zombies Have ArrivedOur first wave of infected enemies is now roaming the world:Slow Zombies – Classic shamblers. Dangerous in groups.Runners – Fast, aggressive, and relentless.Heavies – Armored brutes that hit hard and soak up damage.Expect more variants, behaviors, and AI work in future patches.🌍 FadedWorld Optimization + Arendella Phase-OutWe’ve made major performance and streaming improvements to FadedWorld, giving you a smoother experience across the map. With these updates, we’ll be phasing out the old Arendella map—it’s officially on its way to retirement. If you’ve still been playing on it, now’s the time to jump over.🖥️ UI ImprovementsSeveral interface updates and polish passes have landed, making inventory and general interaction cleaner and ea…
- 🩸 Fade Survival – Update v0.0.5.0 - 9 November 2025
🌍 World ExpansionThe familiar Arendella island is still home, but a new southern island has been added for exploration and danger.Jungle terrain now features:Cartel runway for high-risk encounters.Bunker and military complex with loot and hazards.Jungle villages unique to the southern island.Random temples and statues scattered across the map — eerie landmarks that add mystery and tension.Both islands are part of the persistent world map, allowing seamless travel between them.🐍 New Wildlife & ThreatsMalayan Krait – venomous snakes hidden in foliage.Leopard – stealth predators stalking players and AI through dense jungle.The southern jungle is now a truly hazardous environment — move cautiously and stay alert.🤖 Android WorkersIntroduced Android Base Workers — AI companions that gather resources automatically.Can harvest foliage, minerals, and other resources, returning to base when fu…
- Fade Survival - Update 0.0.4.0 - 26 October 2025
🚁 New Features🚁 HelicoptersExplore the world from above with the first generation of flyable helicopters. Scout, travel, or move loot between bases faster than ever—but watch your fuel, altitude, and landing zones.🏠 GaragesBuildable garage door frames and garage doors are now available, allowing you to park and secure vehicles inside your base. Designed to fit a 2x2 footprint, garages keep your rides safe from looters and the elements.📦 Vehicle Storage ModulesAttach modular storage units directly to your vehicles and turn them into mobile loot haulers or nomad rigs.💥 TurretsAutomated defenses are online. Power them up and lock down your base from raiders, wildlife, or anyone else wandering the wasteland.🏹 Bow & ArrowsSilent and deadly. Perfect for hunting wolves, fending off survivors, or taking out targets without alerting the whole area.🐺 WolvesWolves now roam the wasteland as…
- 🏦 Bank Heists, Modular Vehicles & Dynamic Footsteps Update - 12 October 2025
This update brings major new systems, improvements, and fixes across the board:🧭 New FeaturesAI-Guarded Bank: Rob the bank protected by armed AI guards — get in, grab the cash, and escape alive.Trader Area: Visit a new trading hub to safely buy, sell, and barter your loot.Modular Vehicles: Build and customize vehicles your way, with updated animations and proper engine audio.Dynamic Footstep Audio: Footsteps now change based on speed and footwear, making stealth and movement more immersive.Flashlight Attachments: Equip lights directly to your gear or weapons for better visibility at night.Parachuting: Jump, deploy, and glide — plus fixes for smoother deployment and control.🐛 Fixes & ImprovementsFixed weapon-holding visual bugs.Fixed fuel refinery flames not showing.Fixed clothing not animating at long distances.Fixed overnight freezing/starvation issues.AI now drop their weapons when…
- Update Notes for Oct 6, 2025 - 7 October 2025
Parachutes are added! Craft them at a crafting bench and press space when falling to deploy it. Can be deployed/undeployed several times in a fall so be careful! Jumping in water is now solved, you can officially jump out of the water to help get onto those pesky rocks! Other odds and ends were touched up, more to come!
- Update Notes for Nov 5, 2025 - 5 October 2025
A few bug fixes and adjustments to icons, items, buildparts, and general gameplay functionality.
- Update Notes for October 4, 2025 - 5 October 2025
plants being placeable only on grass/dirt/planters updated light trace for plants/solar updated admin menu updated animals/ai to be a bit smarter and fear / attack one another overnight temp updated with heatsources (Fireplace/torch) attempt fix of missing swings with melee weapon. vendors updated to not be affected by decay Map Edits: Corn, Potato plants scattered around map for harvesting / seed gain Trader zone
- Update Notes for October 3, 2025 - 3 October 2025
Version 0.0.2.7 -Fabricator Takes Gas OR Electricity -Fix First Person Crouching -Fix Swing Animation while moving with hatchet -Fix Bank Robbery and Alarm -Fix Water Intake being placeable anywhere, now restricted to landscape only -Added Crafting Recipes for Water Intake, Water Storage, Water Switch, And Water Hose. -Fix Swimming Up/Down Inputs -Fixed Surface Swimming -Fixed Locomotion System
- Patch Notes for October 2, 2025 - 3 October 2025
Version 0.0.2.6 Patched some bugs involving melee hit traces, movement replication, the official server checkbox in the server browser, among a few other things.
- Fade Survival – Version 1.0 Launch Update - 29 September 2025
Fade Survival – Major UpdateOur biggest update yet is here! This patch introduces farming, new weapons, PvE/PvP modes, a brand-new interaction system, and a ton of bug fixes and polish to improve your survival experience.🌱 Farming & Survival SystemsIntroduced a Farming System with the first crops: Corn, Carrots, Potatoes, and Wheat.Added Planters (Small, Medium, Large), Grow Lights, Heat Lamps, and Sprinklers.Farming now integrates with day/night cycles and rain.Added Water Cable System (like electric wiring, but for hoses).Added Vendors: Weapons, Ammo, Building Supplies, Medical, and Food.Introduced Razor Wire and Bear Traps for base defense.Updated temperature and oxygen systems for smoother, more realistic survival gameplay.🔫 Weapons & GearAdded Scar-16, SLR8 Marksman, G3A3, ARX-9, T3X, and P9 Carbine.Added matching magazines, ammo types (including 7.62 HE), and proper icons.Added…
- Update 0.0.4.2 — Big Survival & Systems Expansion! - 3 September 2025
🌊 New Gameplay FeaturesOxygen + Diving System – Explore underwater with proper oxygen management.Airdrops on Arendella – Supply drops now spice up exploration and PvP.Bank Building + Robbery System – Rob the vault! 5-minute robbery timer, with 20-minute cooldowns.Multi-Currency System + ATMs – Earn, store, and use different currencies. (Bank building assets now in-game!)🛠️ Survival & Crafting UpdatesBase Decay System – Structures now decay over time if not maintained. (Includes new upkeep UI).Food Fatigue – Eating the same food 4+ times reduces its nutrition by half.Wet & Decay Mechanics:Items inside clothing now get wet/dry along with the clothing.Wet items decay faster.Wet ammo can jam your weapons (wait to dry them out).Sickness System – Eating raw or spoiled meat makes you sick for 60 seconds. Includes HUD indicator.Air Conditioner – New crafting recipe + fixed pickup.Crafting UI…