- Talents, quests, skills... - 18 August 2025
Talent panelPressing new talent button in character stats area, will open talent panel.5 character classes: Warrior, assassin, tank, scout, crafter. Everyone have own talents. Then there are general talents what are same to every class. Player get talent points by getting levels. New talents open on level 5, 10, 20, 30, 40, 50, 60.There will be more talents and now there is just placeholder dot images over talents.(Player is level 3 in image, was just testing it to work.) Player will get first talent point on level 5 and every level give 2 points. Most talents will have 5 levels.Quest mindmap. There will be many quests, here is little sneak peek. Some quests have many ways to complete, if need stats or skills, then objective is hidden in quest list. One town on second island, Windrun.Changed skills mining and blacksmithing to gathering and crafting. Now player can mine ore and fell tree…
- Sounds enabled and some other stuff - 20 July 2025
Sounds:Main menu, ingame and cave have now music. And world can have regions for different music (town, boss, some other intresting place).Sound effects: Hit, miss, block, dodge, start quest, complete quest, dragging item, levelup.In future enemies might have sounds, and if enemy is close enough to player, then enemy sound will play randomly.Sounds are just very simple placeholders. But code is done now for sounds. Can change volume in options.Vision range:Change enemy vision range too. 10-20 tiles, default 15.Quests:Can add items to NPC vendor default inventory when completing quest. NPC vendor inventory reset to default items every 30 minutes.Quest can have many objectives, sometimes player can do only one to complete quest. Then there will be different outcome for every objective.Player can select icon. More choices will come.Fast travel:World can have fast travel tiles. Player doubl…
- Small updates - 14 July 2025
Character creation panel have new item, "Trait"Player can choose from dropdown menu. Traits can have something unique you cant get from items.More customization come later. Can choose or customize player icon, and hopefully more.Spawnarea can spawn enemies and now can spawn items too. And made more settings there. Now can choose to enemies or items spawn even player is not in that spawnarea, and there is threshold distance for that. So they cant spawn all around world.Special tiles in world.They can slow, damage or heal player and enemies. I might remove damage and heal for enemies.Signs and lights can be put on world so noone get lost.New potions.Now there is more potion types: health, armor, movement speed, dodge, resistances.They all will have many versions from early game to end game. Every potion type have own cooldown. When you drink potion, you can get "buff", positive effect wha…
- Character update - 25 June 2025
Main menu, press new game and create character.Here you can choose name, spend stat and skill points.On start player have 5 each stat point and have 5 unspend points. Can remove default points and put 15 to some stat if want.15 skill points to spend, passive effects open on skills every 5 level. Here you can see what would open. Put points and hover mouse to skill name and tooltip will tell.More customization come to right side.Enhanced equipment panel. If wearing set items, then tooltip on set item will tell set bonuses. It will show more if wearing more set pieces. Here three set pieces equipped.Hover mouse to purple cross and tooltip tell bonus stats from items and skills.Here is small part of world map. Player have uncovered some area. Hovering mouse to some places could show tooltip. Tooltip wont show if there is black fog on that area.Option to disable or enable fog.When completin…
- More info about game - 19 June 2025
Quests.New NPC interaction panel. When double clicking NPC, panel will open and show available quests and rumors. Vendors and bankers dont have interaction panel. NPC have green line around him if there is quest available.New item type "loot_quest". It is item what could drop from enemies and it start quest. There is hidden quests too, if player find quest item, someone might need it. If item is in inventory when player is near NPC who needs it, green line is visible around NPC.Interaction panel. Quest and rumor available.Rumor.Hidden treasure!Some quests in quest panel. If hover mouse over quest title, tooltip will open and say more info about quest. Clicking quest title will open small abort quest window.Loot drops.Item have stats item level, tags and rarity.Enemy have level, preferred tags (more likely drop item), nonpreferred tags (less likely drop item), negative tags (dont drop it…
- Current state of the game - 5 June 2025
I tell something about game what is now and what it will be.Gameplay: Player can move with WASD or holding right mouse click. There is no active skills, just click enemy and go near it and look what happens. Single left click and drag to handle items. Double left click to interact with doors, chest or NPCs. Max player level is 60. There is minimap and bigger map. There is shops and bank.Equipment slots: Head, chest, legs, feet, hands, shield, weapon, pickaxe and smith hammer. There is 5 weapon types: Sword, dagger, axe, mace and polearm. Some weapons could be two handed and then player cant equip shield same time. 11 different skills: Sword, dagger, axe, mace, polearm, defense, blocking, healing, survival, mining and blacksmithing. Stats strength give damage, dexterity hit chance and constitution health.Combat: Click enemy and wait it die, if you have low health you can drink health pot…