SPSTEAMPULSELIVE ANALYTICS
Polygon War

Polygon War Steam news

MVP Games | Aug 1, 2025 | game

Released

0players observed · 25 September 2026 - 10:13:00 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Polygon War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateAug 1, 2025
  • DeveloperMVP Games
  • PublisherMVP Games

Genres: Indie, Strategy

Company pages: Developer: MVP GamesPublisher: MVP Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Polygon War Steam news

Polygon War news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes v1.1.0 - New game mode available - 2 September 2025

    That’s right! As the title of this update says, there’s a brand new way to play Polygon War. Now, when selecting the difficulty, you can decide whether to face the challenge in Automatic Mode, the original, or in Manual Mode, the new one. What’s this new mode about? As the name suggests, you’ll be able to control the turret at all times. If you thought the turret didn’t aim well in Auto Mode… now you can see for yourself. It’s not just about aiming, you’ll also have to shoot. However, there’s a catch: enemies have twice as much health in this mode. Enjoy Polygon War your own way. Improvements Controller support has been improved for a better experience. On PlayStation controllers, shooting is now done with the Square button, while on Xbox controllers it’s the X. To change the game speed, you can now use Triangle or Y, respectively. The game version is now displayed in the main menu. We’…

  • Patch Notes v1.0.2 - Bug fix and minor improvement to the UI - 11 August 2025

    Bug fix: Resolved an issue where end-of-game data failed to display correctly if the session was closed and later resumed from a save point. Minor improvement: Shop modifiers in the turret selector now highlight bonuses with different colors based on their value. We're working on the game to give you the best possible experience.

  • Location Error Fixed - 9 August 2025

    There was a translation issue with items purchased in the store. When you started a game in one language, and upon exiting and loading in another language, the descriptions for purchased items would display the previous language. The descriptions now display in the correct language. We are working hard to pulish the game and fixing bugs.

  • Patch Notes v1.0.1 - Hotfixes and minor improvements - 7 August 2025

    Minor improvements Now the shopkeeper robot displays the description of the selected item. Now the selected speed of the game is saved when you exit a current run. Big difficulty adjustments on Infinite Mode, the difficulty ramp-up is focused now about the difficulty of the enemies rather and the quantity. Some texts are now replaced with icons for better accessibility and clarity. Achievements are now obtainable whilst playing infinite mode. Bugs fixes "Hyperstress" damage is correctly updated now. "Free Healing" now changes correctly the healing prices on purchase.

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 2025Patch Notes v1.1.0 - New game mode available1809235871754696
211 August 2025Patch Notes v1.0.2 - Bug fix and minor improvement to the UI1807332909700602
39 August 2025Location Error Fixed1807332909646993
47 August 2025Patch Notes v1.0.1 - Hotfixes and minor improvements1807332909577095

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