My Summer Love: Memories news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 00:02:36 UTC
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateMay 27, 2026
- DeveloperSoul Shell
- PublisherSoul Shell
Genres: Casual, RPG, Simulation
Company pages: Developer: Soul ShellPublisher: Soul Shell
My Summer Love: Memories Steam news
My Summer Love: Memories news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Major Update: Next-Gen AI Performance with Gemma 4 - 31 August 2026
Hello everyone, The Gemma 4 update is now live for My Summer Love: Memories. Below is a detailed overview of the most significant improvements compared to the previous version (Gemma 3): Enhanced Prompt Adherence: In Story Mode, script delivery is now significantly more natural and seamless. Role consistency has been improved, making it much harder for characters to break character (e.g., when asked about future events or upcoming characters). If you specify in the personality file that you do not want censorship, it is successfully removed (at least for adult-themed content, which is what it was tested on). Conversation formatting has been stabilized, ensuring the parser accurately identifies dialogue, thoughts, and emotions without execution errors. Fix for Save-State Degradation: Previously, reloading a saved session resulted in a noticeable decline in conversation quality, leading t…
- Gemma 4 coming soon! - 10 August 2026
Hi,I've been working on updating the game My Summer Love from Gemma 3 to Gemma 4. Llama.cpp has changed completely since the last version I used (May 2025).Now, the main llama.cpp tool uses a client-server architecture, like other applications such as Ollama or LM Studio. The idea is to open a port and listen on that port, receiving the text produced by LLM.However, although this approach is easier to implement, there are two main reasons I want to avoid:1) Eliminating local network latency and data serialization.2) Avoiding having two executables and opening a potentially problematic port.Therefore, the video game has to work directly with RAM (as it currently does), that is, execute the llama.cpp instructions directly in the game code.It hasn't been easy at all; the code is complicated:llama.cpp ServerBasically, there's a priority queue that assigns slots with the configurations corre…
- Retro UI Windows 98 and Repetition Mitigation Module - 13 July 2026
Hi everyone! Here is what’s new:All game interfaces have been completely overhauled to deliver an nostaligic late-90s OS aesthetic (Windows 98).I observed that when loading sessions from saved files, the local LLM sometimes repeated phrases in the thoughts or actions (the text displayed in the yellow dialog box). A module was implemented to mitigate this behavior: 1. The system now actively detects repetitive loops and injects a real-time promt to notify the AI to break the repetition. 2. If repetitions are generated anyway, they are eliminated and not displayed in the interface.The emotion detection system has been improved and is now at the same level as the English language for all other languages.I am working on the next batch of players-requested features. Thank you so much for your support and for playing My Summer Love: Memories!Best regards,Soul Shell
- Story Mode and Chat Mode - 24 June 2026
Story Mode: This is the default mode, where you follow a sequence of scenarios guided by prompts injected into the AI to induce conversations. Game Over is enabled. You can only save at the end of each episode.Chat Mode: This is the new game mode added in this update. In this mode, you can talk to Kang Yuna freely in any scenario you choose. There are no prompts (only situational and clothing-related ones). Game Over is disabled. You can auto-save by pressing Escape and confirming to exit the game.This update also added an exit interface when you press Escape.The next update will focus on the graphical interface and some polishing where needed.Today marks two weeks since its release: we've already reached our first goal of 10 reviews :). Please, if you have a free moment, leave an honest review.Regards,Soul Shell
- Corrections in the Thai and Vietnamese languages - 12 June 2026
Fixed emotion detection for Thai and Vietnamese.Fixed symbol errors in Vietnamese.Fixed music activation even when deactivated.Next week, a free chat mode (separate from story mode) will be added so you can freely chat with Kang Yuna if you wish.Thank you all so much for playing the game. If you have a moment and could leave a sincere review, I would greatly appreciate it!Regards,Soul Shell
- Animation, shader, and prompt updates - 31 March 2026
My Summer Love Demo has been updated with the following:+ An initial UI (Graphical User Interface) that asks for your name. With this information, the AI prompts are now more specific, resulting in better AI performance.+ New animations from the first episode have been updated.+ Post-processing adds a CRT television effect, giving the game a more 90s feel. It also reduces the plasticky effect often seen in AI-generated videos.+ Polish language support has been added.
- Updated DEMO with additional languages and optimized size - 11 February 2026
- My SUMMER LOVE DEMO now also includes the following languages: Indonesian, Thai, and Vietnamese.- The compression of some videos has been improved; the demo file size has decreased from 6.51 GB to 5.38 GB (1.13 GB less).- Fixing some minor details
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 June 2026 | Corrections in the Thai and Vietnamese languages | 1835236783562223 |
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