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Deep Space Corridor

Deep Space Corridor Steam news

Night Watcher Studio | Apr 2, 2026 | game

Released

0players observed · 6 October 2026 - 09:45:23 UTC

IndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Deep Space Corridor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews13
  • Release dateApr 2, 2026
  • DeveloperNight Watcher Studio
  • PublisherNight Watcher Studio

Genres: Indie

Company pages: Developer: Night Watcher StudioPublisher: Night Watcher Studio

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Deep Space Corridor Steam news

Deep Space Corridor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Deep Space Corridor 1.1.0 Version Update - 20 July 2026

    Deep Space Corridor 1.1.0 Version UpdateAdded 5 major levels as low-probability hidden levels.

  • Game Bug Fixes - 5 April 2026

    Fix: Fixed issue where Collection Mode could accidentally enter special levels multiple times Fix: Fixed issue where Collection Mode could accidentally enter incomplete/unreleased levels Fix: Fixed issue where the progress hint panel incorrectly reset progress in Collection Mode

  • Gameplay Update - 4 April 2026

    Update: Reduced difficulty in the DarkFollower_Advance level (shortened darkness duration, increased light duration, improved visibility through the dark filter) Update: Reduced difficulty in the Follower_Advance level (decreased base enemy movement speed) Update: Increased the maximum cap for Gamma value settings Fix: Fixed parsing errors with certain Chinese rich text formatting

  • Game Bug Fixes - 31 March 2026

    Update: Migrated the game code from the older Unreal Engine version to the new 5.7.2.Update: Improved the final level of Collection Mode. Added a celebratory effect referencing the Wood Factory, then return to the main menu. Fix: Extra menu content would pop up if ESC was pressed an additional time after long-pressing to skip the "Credits" from the main menu.Fix: The "TheCore" and "Camera" achievements could not be unlocked properly.Fix: Skipping the Credits and returning to the main menu after completing the game caused duplicate UI overlay.Fix: Issue where robots activated by darkness in the final consecutive levels would start automatically even in the absence of darkness.Fix: Entering Depth 3 after TruthTwo would reset the player back to Depth 1.Fix: Incomplete and missing translations in the experiment logs.

  • Demo Gameplay Update - 2 August 2025

    FixesFixed the issue where the Robot material displays abnormally under lighting conditions.Added a rotation threshold limit for the heads of all objects that can gaze at the player.Fixed the problem where teleporting enemies occasionally teleport to the opposite corridor, blocking the player from moving after they choose a door.Fixed the bug in the DarkMover level where the player's perspective might fail to recover from the dark effect after choosing a door.Fixed the issue where the rabbit in the WindowsRabbitHead event had no sound effects.Fixed the problem where the original robots remained in the Wellcome level.Fixed the issue where the door used to cover flaws in TruthTwo was not hidden.Fixed the unlocalized audio issue of "Dad found me" in TruthOne.Resolved the clipping problem caused by the disappearance of space when the player enters the door backward in the corridor.Resolved…

  • Demo Gameplay Update - 1 August 2025

    Fixes:Fixed the bug in the ChooseDoor level where the door required repeated triggering to open due to issues with the player's 视野判定 (field of view detection).Fixed the issue in linear levels where the door would disappear if the player quickly turned back after opening it, causing a continuity error.Adjusted the reaction force of the body bag on the player in BodyBag to make it easier for the player to pass through.Fixed the issue where the light-off effect sometimes failed in DarkMover.Fixed the bug in the Cameras level where the sound never faded.Updates:Adjusted the amplitude and frequency of camera shake, and modified the maximum acceleration of character movement to make the character's actions slightly clumsier.Added a highlight display for the current progress in the progress panel.Updated the score panel to show total depth, changing from the original "1" to "1/3".Adjusted the…

Patch notes and updates

S.noRelease datePatch nameGID number
15 April 2026Game Bug Fixes1828894815563295
24 April 2026Gameplay Update1828894815561869
331 March 2026Game Bug Fixes1828441623110995
42 August 2025Demo Gameplay Update1806698490752282
51 August 2025Demo Gameplay Update1806698490701238

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