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Ani Idle

Ani Idle Steam news

Ani Dev | Jun 25, 2025 | game

Released

3players observed · 25 September 2026 - 02:10:55 UTC

CasualIndieRPGFree To PlaySteam Store

  • Latest observed players3 · 25 September 2026 - 02:10:55 UTC
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

Ani Idle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players3 · 25 September 2026 - 02:10:55 UTC
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews68
  • Release dateJun 25, 2025
  • DeveloperAni Dev
  • PublisherAni Dev

Genres: Casual, Indie, RPG, Free To Play

Company pages: Developer: Ani DevPublisher: Ani Dev

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Ani Idle Steam news

Ani Idle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.0.7 - Several Improvements - 1 July 2025

    Improved small explain texts in all menues (hopefully not so blurry for some people anymore) Improved help text of character menu Added a "Use all" Button for shattered crystals Buffed Succubus Skill (Now 120% instead of 100% Dmg and Heal) Notification pop-up now closable by right-clicking or clicking on the "X" When hovering over an equipment and you also have one equipped, the pop up of the equipment now has a text at the bottom, which says "(Equipped)" to make it more clear.

  • Inventory - Added Drag&Drop and a bug fix - 27 June 2025

    When I first programmed the inventory system I was not able to create a drag&drop option. But today I had another idea after I received feedback on this specifically. You will now be able to drag & drop via mouse leftclick and sort your items in your inventory as you like. (Locked items cannot be dragged and equipped items neither) It is a bit clunky on the coding side, because my inventory system was not build for it, but it works. And I also found a bug, which made it possible to use one potion unlimited times. Fixed it, sorry! :D

  • Inventory Improvement - Key Input and Doubleclick - 27 June 2025

    There was some feedback on the inventory buttons, for some they were not readable/ too small. Therefore I added other possibilities to handle your inventory and equipment: While your mouse is over an inventory or equipment slot, you can now use the following inputs: - Double left click --> Use or (Un)Equip item - Press "E" on keyboard --> (Un)Equip item - Press "U" on keyboard --> Use item - Press "C" on keyboard --> Craft item - Press "X" on keyboard --> Dismantle item

  • Further small improvements - 26 June 2025

    A player suggested in the discord to add a sort button for item level. Added such a button now. :) Also changed two of the achievement hints to make them a bit clearer.

  • Small Improvements - Save and Character Helptext - 26 June 2025

    The character help text was missing the information, that you can change classes by changing your weapon. I also added a small save icon at the bottom left corner, so you can manually save, although it should not be necessary. But there was a post about it on Steam, so I thought maybe this helps! Normally the games saves, when it is closed.

  • Bug Fix - Inventory sorting - 25 June 2025

    There was a little hidden bug, when sorting your inventory. >.> Unequipping an item and then sorting your inventory right after would lead to that item to disappear. That should not happen anymore. ^^'

Patch notes and updates

S.noRelease datePatch nameGID number
11 July 20251.0.7 - Several Improvements1803527891678408
227 June 2025Inventory - Added Drag&Drop and a bug fix1803527891552191
327 June 2025Inventory Improvement - Key Input and Doubleclick1803527891549020
426 June 2025Further small improvements1803527891514750
526 June 2025Small Improvements - Save and Character Helptext1803527891500967
625 June 2025Bug Fix - Inventory sorting1803527891480699

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