Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3799410 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Pixel Chicken Studio |
| Publisher | Pixel Chicken Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A 2D narrative management game set in a medieval fantasy setting with a dark storyline. Chat with villagers, generate resources, expand the religion of Belor, or try to unravel the mysteries of the Village at the Top of the World.
About this game
Follow the faith. Question everything. Belor is an isometric visual novel with light management mechanics and multiple endings, set in a dark, grounded medieval fantasy world. Live the history of the Pilgrim, a devoted priest to Belor , sent by the Cathedral of Luz to a forgotten village to spread the word of his Savior, the hero who ascended to divinity. As you deepen in the daily life of the village, you make cults and know the residents better, you can discover secrets and find hidden endings. Build. Ask. Discover. Manage village resources and organize weekly activities — growth comes at a cost. Interact with the locals : form bonds, bring in new followers, or uncover forbidden knowledge. Upgrade the temple and lead sacred rituals — but be wary of what you awaken. One path. Multiple endings. There is no fixed timeline — the game ends when you reach one of its multiple conclusions. Bring followers back to the Cathedral... or uncover something that should have stayed buried. Your choices shape the story — and determine who you become. A somber, immersive visual experience Unique isometric visuals that amplify the game's oppressive and mysterious tone. A rich soundscape designed to unsettle and immerse, blending the sacred with the profane.
Supported languages
English, Portuguese - Brazil
