Chick Game news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateDec 8, 2025
- Developer1CHAAAIN, BLOCKCHAAAIN
- PublisherRSG Studio
Company pages: Developer: 1CHAAAIN, BLOCKCHAAAINPublisher: RSG Studio
Chick Game Steam news
Chick Game news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo v1.2 - 13 October 2025
Chick Game Demo ๐ Date: October 12th, 2025๐ Build: Demo v1.2 ๐ New Features & ImprovementsNew and improved UIWoo quick time event is now a "keep the bar in the zone" QTERecoil is a real kick instead of a twitchFancy logo added a few more places ๐ Bug FixesUnity was flooded with warnings about degraded/unsupported functionsUnity had a major security vulnerability - recompiled the game with the latest version that patched this vulnerabilityFixed enemy damage logic from being based on night spawned to type of enemyCHICKEN JOCKEY sound effect would play at dawn due to PlayOnAwake being left checked on the audio source for the flockBlocked off some areas that let the players escape or bug out enemiesโ ๏ธ Known IssuesFoxes and Wolves have some trouble locking into attack mode on the player if some of their buddies start going after the coopLikely need to completely overhaul their AIEnemiesโฆ
- Demo v1.1 - 4 September 2025
Chick Game Demo ๐ Date: September 3rd, 2025๐ Build: Demo v1.1 ๐ New Features & ImprovementsAdded dev toggle for demo/final buildsThis just lets me work in a single version of the game Chicken JockeyTweaked a lot of the enemy navigation so their attacks are less frustrating and cheesy ๐ Bug FixesAdjusted "out of bounds" zonePlayers could hop the fence and keep enemies locked inside with perma aggro on them Zone now begins right at fenceChanged enemies to drop player aggro if they're up in the airPlayers could hide in the tree and the enemies would stare up at them forever instead of swapping to the coopFixed enemies getting stuck when fleeing before dawnDisabled their colliders while they flee so they can freely slip out and off into the distance before dawn arrivesAdjusted enemy navmesh variablesAdjusted enemy coop position targetAdjusted enemy attack range on coopChanged fence heigโฆ
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