The Hotel news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateJul 18, 2025
- DeveloperSomiaz Studios
- PublisherSomiaz Studios
Genres: Adventure
Company pages: Developer: Somiaz StudiosPublisher: Somiaz Studios
The Hotel Steam news
The Hotel news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The Hotel | Version 1.1.5 - 13 October 2025
ChangelogChangesAddendum 1 has been updated to include helpful information about checkpoint floors as well as notes and documentation found within The Hotel.Other documentation have been slightly updated.Final Encounter effect has been made more translucent.BugsRemoved enemy collision from the player as it they would push the player through walls.Final Encounter song should stop playing when reaching Floor 249.
- The Hotel | Version 1.1.4 - 29 July 2025
ChangelogChangesThe song 'Never-Ending' has been updated to sound similar to what was heard in the Steam Release trailer.BugsWhen arriving on a new floor via the elevator, the doors wouldn't open. This was more common when arriving on checkpoint floors or floor 249. The script has been rewritten to now open the doors if the player is inside the elevator and close if they are not, rather than being controlled through events.Floor 250 effects were broken for some reason. It rotated away from the camera.Saving and loading on floor 250 would generate random floors instead of showing the top floor.
- The Hotel | Version 1.1.3 Patch - 25 July 2025
ChangelogChangesCandlestick flames now use a custom wobble shader. Animates pretty nicely.Candlesticks now only use one light, less are found on tables also.Mat&Pull model has been made into one object instead of being multiple cubes.Sun intensity fades as time moves on during sunset, should help avoid the sun from leaking through the walls.BugsJabberwock animation has been fixed. There were extra keyframes that preventing the animation from looping correctly.Showing the UI after hiding it would bug out the floor flip animation. It'll fade in and out like normal, when entering a new floor.Fancy light had incorrect shadows and created a weird square against the wall.Plant pot was blocking a door in the House biome.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 October 2025 | The Hotel | Version 1.1.5 | 1813041031349479 |
| 2 | 29 July 2025 | The Hotel | Version 1.1.4 | 1806064758775422 |
| 3 | 25 July 2025 | The Hotel | Version 1.1.3 Patch | 1806064758646607 |
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