- Dead by Daylight x Turnbound Collab is here! - 12 June 2026
Greetings Spirits!Now we know it is a bit too early for spooky season, but we couldn't resist the opportunity to bring a touch of The Fog to our world of tactical battles and legendary heroes...Introducing four new hero skins in collaboration with Dead By Daylight and Behaviour Interactive! Our newest update introduces special crossover content with Behaviour Interactive's acclaimed multiplayer horror game Dead by Daylight™, allowing players to unlock four exclusive character skins inspired by some of the game's most iconic Killers.The crossover transforms four beloved Turnbound heroes with haunting new appearances inspired from the Dead by Daylight universe:Wukong as The Trapper: Brutal, relentless, and always one step ahead of his prey, Wukong takes on the appearance of The Trapper, Dead by Daylight's original and enduring icon of terror.Alice as The Huntress: A chilling lullaby echoe…
- Patch Notes 1.0.1 - 13 May 2026
Greetings Spirits! Welcome and thank you to all of our players old a new! And thank you to everyone who took the time to leave us feedback or log a bug in game! Just a quick one from us, we have our first patch post-1.0 Fixed salt bomb and fireworks not counting as tiles with destroyed effectFixed battle buddy not increasing it's stats after feeding snacksChanged Fox Fangs to use the correct melee animationAdded Mimic and Burn descriptions to the help popupReduced the costs of the third shop ability of monkey king (Monkey Business) from 2/3/4 to 1/2/3Changed kitsunes third shop ability (Boost Beetle) to only drop Rhino BeetleHarmadillo can now drop in the shopChanged the damage value of level 2 Mixed Bento to 5Bond Beetle now has rarity CFixed leaderboards showing incomplete data when reaching the last pageRemoved shortcut for unequip allJoin our Discord & Follow along for updates.As al…
- Tap for Loot! 🪙 - 11 May 2026
Greetings Spirits! We wanted to take a moment to say thank you to everyone who has followed us along the way! Whether you joined us last year or today, played the demo, or bought the game, we're glad you have given us the chance to make our game!We have released a new tile, the Clicker Crate! Some of you may recognize it, or the garb our cat has donned, inspired by Tap Tap Loot! As some of you may or may not remember, depending on how you found Turnbound, we had an incredible Bongo Cat skin. This is our way of saying a BIG THANK YOU to our indie friends at Irox Games 💖 Our team loves our Bongo time and now we get to enjoy our Loot time too! (though we may run out of space at the bottom of our screens soon)If you haven't played it yet, definitely check it out!! Now, onto the reason you clicked onto this post...How do you win a key?Well, if you follow the instructions correctly, then you…
- Turnbound 1.0 is Out Now - 6 May 2026
Greetings Spirits, this is it....Turnbound 1.0 is now live.After months of Early Access, updates, late nights, and countless pieces of feedback from all of you, the full game is finally here. What’s new in 1.0This version brings everything together, including:Kitsune, a new playable characterNew tiles, abilities, ultimates, and trinketsOffline Mode and Unranked ModeA full pass on balance, clarity, and progressionNew tile types and cosmeticsHero skins 📈 Leaderboards have been reset, so everyone starts fresh.Every essence gained or lost while in Chamber 6 contributes to your overall leaderboard score. A Fresh look for our heroesSome of you may recognize this familiar art style from Sergi Brosa, the incredible talent behind Boarderlands concept art! Sergi worked with us in the earliest days of our studio, so we knew that his take on our characters needed to be our first set of Hero Skins!…
- Celebrating 1.0 Tomorrow with Oaken Tower! - 5 May 2026
Greetings Spirits!Did you see our fine friends over at Bocary Studio's launched Oaken Tower Last week? To Celebrate their launch and our upcoming 1.0 tomorrow we have cooked up an item exchange!💌 Please welcome The Turnbound Ring to Oaken Tower and The Oaken Tower to Turnbound 🎉We have loved playing Oaken Tower since the demo came out last year and one of the best things about working in indie games is that you get to add games you love to your own game!What is even better is, starting tomorrow, Turnbound will also be 20% off! Which means you can grab both these amazing inventory battlers together for 30% Off!!This is also our reminder to our Founders that you're 24 Hour Access to 1.0 Starts Now 🔓 You can enjoy early access to mommy Kitsune! And a reminder to all of our players that⚠️ Leaderboards Reset Tomorrow ⚠️ How it will work now, is that every essence gained or lost while in C…
- Community Challenge: Win with no consumables as Alice! - 23 April 2026
Hello Spirits! It's time for another community challenge for you all! As always, no reward, just bragging rights and an extra level of challenge. This time around, we're challenging you all to win a run as Alice, but you are not allowed to use any consumables! Can you win without having access to some of your strongest tiles? Let us know, and be sure to share your results with us either in the comments or on one of our community platforms with the #turnbound! We would also like to take the opportunity to kindly request you leave a review on our Steam page if you haven't already - it goes a long way to helping both us and other players! Join our Discord & Follow along for updates.As always, thanks to everyone who supports us, whether it's by chatting with us on Discord, leaving reviews or providing feedback and suggestions, it is all appreciated! Want to stay in the loop or show us what…
- A New Hero is Revealed and 1.0 Launches May 6 - 15 April 2026
Greetings Spirits,We’re getting close.Turnbound will officially launch 1.0 on May 6.To mark the moment, we’ve released a new trailer showing how far the game has come, after months of updates, iteration, and feedback from all of you!What to expect at launchSince Early Access, Turnbound has grown a lot. From core systems to clarity and balance, everything has been shaped alongside the community.Recent updates introduced features like Offline and Unranked Mode, alongside improvements to tooltips, trinkets, and overall readability.At 1.0 launch, you’ll also be able to discover Kitsune, a new playable character, bringing whole new playstyles and build possibilities to the game. ‼️Leaderboards will also reset at launch‼️giving everyone a fresh start to climb and experiment with new builds.The DetailsNew Hero: Kitsune25+ new Kitsune tiles3 new ultimates3 new abilities2 new trinkets6 new Core…
- Dev Hours #1 - Design! - 11 April 2026
Hello Spirits! We've been hard at work preparing for a big announcement! But we still wanted to make sure those who didn't catch our Dev Hour Sessions on Discord didn't miss out on the chats! In this session our Designers deep dive into the design philosophy, how we built the characters and overall design process! If that sounds like something you're eager to learn about you can watch the whole session here: As always, thanks to everyone who supports us, whether it's by chatting with us on Discord, leaving reviews or providing feedback and suggestions, it is all appreciated! Want to stay in the loop or show us what you’re building? Let us know in the platforms below!DiscordTikTokBlueskyX (Twitter) RedditYoutubeTwitchInstagram Stay spooky and safe! -1TK Team
- Community Challenge: No Revive or Invincible! - 2 April 2026
Hello Spirits! We occasionally run community challenges within our Discord server as a bit of additional fun, and people seem to enjoy them, so we're bringing it to you all here on Steam as well!! No reward, just bragging rights and an extra level of challenge. For example, these are the previous challenges that we have run:You must complete a run using only core items.You must complete a run using only hero items.In the final fight of a run, your hero must be taunted, but you are not allowed to play as Alice.Do you think you have what it takes? Well, feel free to to challenge yourselves with either the past challenges posted above, or this weeks which has you complete a run without using invincible or any revives! Join our Discord & Follow along for updates.As always, thanks to everyone who supports us, whether it's by chatting with us on Discord, leaving reviews or providing feedback…
- 2 Days left for 20% off! - 24 March 2026
Greetings Spirits! Just a quick news post to remind you that the best way to support us is by picking up the game for yourself, friends, and family, whilst telling people about our little game! The game is currently 20% off during the Spring Sale, and the sale runs for 2 more days, so get it while it's running! As always, thanks to everyone who has supported us this far, anyone who has left feedback or suggestions - thank you for being here! In case you didn't know, we run events, dev streams and much more from our Discord every week :) If you would like to let us know what Features you’re experimenting with first please follow us at any of the platforms below:—DiscordTikTokBlueskyX (Twitter) RedditYoutubeTwitchInstagram See you in the chambers, The 1TK Team
- Small Bugfix Patch 0.90.1 - 19 March 2026
Fixed a crash when triggering Robin Hood's Ultimate in the shop (e.g. by placing a Level 2 Tactical Tallystick while using the Adrenaline Rush trinket). Fixed a desync bug where server and client disagree about what happened, leading to you suddenly having different items equipped. Added a Skip Tutorial button to the settings menu.
- Offline Mode is Live | Play Turnbound Anytime Anywhere - 9 March 2026
Offline Mode is Now AvailableGreetings Spirits,Today’s update introduces one of the most requested features from the community: Offline Mode.Whether you're traveling, dealing with an unstable connection, or simply want to experiment with builds without going online, you can now play Turnbound anytime, anywhere. Your progress in Offline mode will be saved locally, but will also sync with Cloud Saves when you are connected again.Offline Mode functions as a new profile separate from when you are playing online, so it’s important to remember that progress between offline and online mode is not shared and will not sync.If you lose your connection during online play, you can switch to Offline Mode directly from the main menu. But that’s not all in today’s update! The team has been hard at work on several more new features, read on to find out more: New FeaturesTrinkets 2.0 The trinkets have a…
- Major Update Next Week + 20% Off Turnbound - 6 March 2026
Greetings Spirits,Things have been a bit quiet on our side and that is because we have been cooking up some tasty updates. A major update is arriving next week, bringing several new features and improvements to the game, Offline Mode, updated Tool Tips, Trinkets and much more!To celebrate, starting tomorrow, you can get 20% off Turnbound until March 26th.This week and next, Turnbound is part of two Sales Events on Steam, the Women’s Day Sale and #TurnBasedThursday Fest!Both of these events are close to our hearts because we have been participating in #TurnbasedThursday since our Total Loadout days and we get to celebrate all the women who have contributed to Turnbound by offering a nice discount 👌 We also have an updated Roadmap which paths our way to 1.0:So what all is coming in the update next week?Offline ModeNo connection? No problem. You will soon be able to play Turnbound complet…
- Celebrating the Lunar New Year - 13 February 2026
Greetings! To celebrate the Lunar New Year and seeing in the year of the Horse the cat has decided to redecorate the parlor 🏮🧧🐎🔥🎆Anyone who plays during this period will unlock these cosmetics: You can also find us in the Steam China Lunar New Year Sale We also fixed a problem that prevented players from progressing beyond Player Level 18, maximum Player Level is 25, and maximum Hero Level is 15.Join our Discord & Follow along for updates.As always, thanks to everyone who supports us, whether it's by chatting with us on Discord, leaving reviews or providing feedback and suggestions, it is all appreciated! Want to stay in the loop or show us what you’re building? Let us know in the platforms below!DiscordTikTokBlueskyX (Twitter) RedditYoutubeTwitchInstagram Wishing you and your loved ones a prosperous New Year! -1TK Team
- Unranked Mode is now Live + New Trinkets! - 9 February 2026
Greetings Spirits,We’re introducing Unranked Mode, a new way to play Turnbound that removes ranking pressure and puts experimentation front and center. Unranked Mode is designed for players who want to test ideas, explore builds, or simply play without worrying about their position on the leaderboard.Here’s how it works:In Unranked Mode, you can play endlessly. There’s no rank impact, no climb to protect, and no penalty for trying something weird. You choose a difficulty level (easy, medium, hard, etc), and you will face opponents from a chamber which matches that difficulty, rather than your own chamber.Your runs in Unranked Mode do not affect your leaderboard position. Wins and losses stay separate from ranked play, making this the perfect space to experiment, learn new heroes, or stress-test risky builds. Leaderboards remain a feature reserved for top competitive play.Ranked play and…
- Patch Notes 0.50.6 - 4 February 2026
Hi Spirits, we released a mini-patch today to fix a couple of things, namely:Fixes a bug where Monkey King would get 2/4/8 power bonus from his passive instead of 1/2/3Fixes the following Steam achievements:Alice Wins IIWukong Wins IIRobin Wins IIPerfect Run Join our Discord & Follow along for updates.Thank you as always for your support! And in case you missed it, if you bought the founders pack, we have a special Discord channel for those supporters! Follow us here to stay updated:DiscordTikTokBlueskyX (Twitter) RedditYoutubeTwitchInstagram Stay spooky and safe!- The 1TK Team
- Patch Notes 0.50.5 - 3 February 2026
Greetings spirits! Happy second week of Turnbound being out… Why does it feel like it has been longer? We have a small update for you this week as we are focusing on a larger update for next week which will include Unranked Mode and some new things. We are keeping a close eye on the feedback and are thankful for your understanding if we haven’t had the chance to address a particular issue just yet. Things like improving the leaderboards or a fully offline mode generally take more time than balancing fixes. We ourselves are doing our best to find the right balance between prioritizing fixes, feature requests and new content. Thank you again to everyone who has taken the time to share their feedback, positive or negative, please keep it coming. And if you are loving the game, one of the best things you can do to help us is leaving a review on Steam. Reviews are the best way to tell Steam…
- Patch Notes 0.50.3 & Thank you for your support! - 28 January 2026
Greetings spirits! Thank you for taking the cat's deal and being among the first souls to join us in the board - it has been a wild few days with so many new players. We are humbled by everyone who took the chance on our Early Access game, and grateful to have you here! We are also very thankful to the creators who have shared both their builds and feedback with us! Don’t forget to check out their builds & channels via the Duels Feature Builds. Here are just some of our favourite clips from this last week:Celerity vs. CelerityThis GP_TV win!P4wnyhof Stonks Save Arex 3 ChainsPatchXIII’s 1TK (shoutout to our namesake!) Please feel free to share any great moments we may have missed, we would love to see them! Once again, thank you for your support and to any of our players who took the time to leave us feedback. We try to watch as many videos/streams as we have time for, and we are always…
- Patch Notes for Version 0.50.2 - 23 January 2026
Hi Spirits, Just a quick patch that we just released, here are the patch notes quickly for you all! Thank you all for the support since early access has begun! Improvements / Changes:Added new featured buildsThe game now remembers the last selected characterBug Fixes:Fixed a bug on Steam Deck / Gamepad input that could accidentally concede a tournament when trying to unequip all itemsAlice chess pieces are now visible in the Tile CatalogueFixed a bug where deleting duel slots failed with an error messageFixed a bug where Ability and Ultimate icons on Featured Duel builds appeared as locked when you haven't unlocked them on your account yet See you all in the chambers ~1TK Team
- Turnbound is now in Early Access - 22 January 2026
Greetings Spirits,Turnbound is officially live in Early Access. Today marks a big milestone for the team and the community we’ve been building this game with.Over the past months, you’ve explored the demo, pushed Duels Mode to its limits, shared builds, broken systems, and surprised us more times than we can count. Early Access is where everything comes together: the full game loop opens, the competitive layer goes live, and Turnbound truly begins to evolve in the open.What’s live todayLeaderboards The final Chamber (currently Chamber 6) is now the Leaderboard Chamber. This is the competitive endgame, where runs start to matter in a bigger way and rankings come into play. This is just the foundation, with more leaderboard features planned as Early Access progresses.A new playable hero: Robin Hood Robin Hood joins the roster at launch, bringing new synergies, playstyles, and risk-reward…