Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3804910 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $54.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $54.99 |
| Current price USD | $54.99 |
| Release date | Jun 26, 2025 |
| Developer | sdaj |
| Publisher | sdaj |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 1 user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 1 |
| Total reviews | 1 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 5 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3804910/ |
Short description
This game is an innovative twist on classic snake - style games
About this game
This game is an innovative twist on classic snake - style games, building its core gameplay around a minimalist 2D cartoon aesthetic. Set against a bright green background, a tiger - shaped snake head leads a body made of red circular segments. Players must dodge black stone obstacles while devouring bright red apples to score points and lengthen the snake. Core Mechanics & Innovations It inherits the classic snake loop of “eat → grow → escalate in difficulty”, but redefines the challenge with static black stones. The snake must avoid not only self - collision, but also navigate around rocks—even predicting pathing as its body grows. Each apple eaten boosts the score by 1 and extends the snake; as length increases, demands for precision and spatial strategy skyrocket. Players balance “greedy growth” against “survival,” with reflexes and decision - making tested relentlessly. Visuals & Experience The interface is stripped - down: a “Score” at the top tracks progress, and an “Exit” button in the top - right enables quick exits, perfect for short play sessions. Visual design is playful: the tiger - headed snake adds charm, apples stand out clearly, and black stones signal danger unambiguously. The pace ramps up with the snake’s length—starting as relaxed apple - collecting, then devolving into frantic maneuvers to avoid tangling in its own body or hitting obstacles. This creates a satisfying “easy to start, hard to master” thrill. Controls Move Up = W Move Down = S Move Left = A Move Right = D
Supported languages
English
