SPSTEAMPULSELIVE ANALYTICS
Inevitability

Inevitability Steam metadata

SFS Studios | Aug 24, 2015 | game

Released

0players observed · 23 September 2026 - 10:29:22 UTC

ActionAdventureIndieSpaceBuildingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,321
  • Revenue (VGI)$4,545
  • Review score57% positive

Inevitability metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,321
  • Revenue (VGI)$4,545
  • Review score57% positive
  • Total reviews47
  • Release dateAug 24, 2015
  • DeveloperSFS Studios
  • PublisherSFS Studios

Genres: Action, Adventure, Indie

Company pages: Developer: SFS StudiosPublisher: SFS Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Inevitability Steam metadata

Inevitability metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/380540/metadata
Steam Storehttps://store.steampowered.com/app/380540/
Steam Communityhttps://steamcommunity.com/app/380540
PCGamingWiki search
IGDB searchSearch IGDB for Inevitability

Reviews, pricing, and metadata

Review summary

Mixed

57% positive, 27 positive, 20 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Steam Cloud, Stats, Family Sharing

Achievements

13

Platform releases
  • Steam 24 August 2015

Latest Steam announcements

  • Our second game in the 'Inevitability Universe', Operation Zeta, is out now! - 14 January 2022

    Hey guys. Wanted to let know you that our Third game Operation Zeta is out of Early Access! You can read more about the release HERE, It would mean a ton for you guys to check it out. Operation Zeta is also out now on Xbox. OZ has all of the same characters and races as Inevitability (And more) in a new action game format! One of the over 100 NPCs giving out a quest It is Inevitable I'm really happy to bring another game to the Inevitability family. We have tons of fun plans for future content in the Inevitability universe (Seriously two of the next three potential games we have directly follow Inevitability & Operation Zeta) I would love for to checkout Operation Zeta and give us a Wishlist at the very least! Thank you so much for the support over all these years.

  • Update 1.22.2 - 26 March 2021

    We figured it was time to fix a couple of outstanding things in Inevitability and bring the game engine and framework up to date so here is an update :) Even though this game is 6 years old at this point we still would love to hear any bugs you find and fix them! We don't plan on adding more features to Inevitability beyond bug fixes however given enough demand that could always change (or If I just get that itch) ;) Let us know if you run into any issues! We have been working on other games in the Inevitability universe and if you haven't checked out Operation Zeta yet you should! As always thanks for the continued support! Patch notes Added new Patreon Names Updated to newest Version of FreakingSweet (Our game engine) (tons of bugs got fixed due to this) Updated to .NET Framework version 4.5.2 Fixed a ton of grammatical errors and typos. Fixed bug that wouldn't save progress on crafti…

  • Update 1.22: Engine Updates and New Game! - 24 August 2020

    Hey guys It is the five year anniversary of Inevitability on Steam!! We have been reworking and improving our own custom engine that Inevitability runs on. The reason behind this is because we have a new game in the Inevitability universe that has just released called Operation Zeta. Overall you should see improvements many things such as sound effects, fluidity of animations and general performance improvements to the game. Thank you guys for all the support and love you guys have given Inevitability the past five years! Ful(ish) patch notes are below. 1.22.0 Added Patreon supporter names to random NPCS Upgraded FreakingSweet to newest version. Changed how the game handles animation to be way more performant Fixed Sound glitches when having multiple of the same sound effect Fixed some weirdness around mouse and key inputs Fixed a ton of other small graphical and text glitches. 1.22.1 A…

  • Operation Zeta is coming out on the 5th year anniversary of Inevitability. - 18 July 2020

    Hey guys Operation Zeta will be launching on Steam next month on the 5th year Anniversary of the Steam release of Inevitability. Oz has the same cast of characters Inevitability, From the rough space monkeys Oohkin to the slimy space Slugula. All built in our custom made game engine. In Oz your goal is to hop from rock to rock doing quests and collecting parts for your crashed warship before the enemy destroys the entire warzone with their death laser. Every time you play will feel different as the world is randomly generated and there are tons of scenarios, races and ships to build and explore. We will go into a closed beta on Steam for our patrons early next month before early access. If you have any questions about OZ feel free to join our discord as ask away! Hope to hear from you soon. Here is a ship waving hello with its grappling magnet.

  • Update 1.21 New Race, Two new factions & more - 6 March 2020

    Hey guys sorry for the delay in the update we have been working hard on our new game Rekindling as well as working on a secret project for the Inevitability universe.. Anyways 1.21 is a pretty large content update! New Race There is a new race! The Roki. They are a small crafty rat like species. They are found often as cheaper mechanics on large ships or mercenaries flying around the universe. Two new factions With the addition of the Roki we have added two new factions exclusive to the Roki. Mercenary and the Rokun. Each comes with their own quest line, special abilities, as well new Steam achievements! Other Features and improvements We have added other user requested features such as *finally* being able to shoot Mika worms. As well we have made a number of graphical improvements from redoing from scratch how the star background looked to making it so the character portraits are only…

  • 1.20.4 Update & Announcements - 14 September 2019

    Hey guys small update just went out that fixed some assorted bugs and upgraded Inevitability to use the latest version of our custom game Engine (FreakingSweet). Overall some crashes are now fixed and lot of small usability things have changed. In other news we have plans for a large update for Inevitability before the year is over! We have been focused heavily on Updates for our newer game Rekindling but that doesn't mean we can't have some fun things in store for Inevitability as well... stay tuned!! As always let us know any feedback you have or if you have any questions!

  • 1.20 Update is out. Science! Science! Science! - 22 April 2019

    Hey guys It has been awhile. We have a cool update that just went out that added a long requested feature of being able to research new parts. You can see all the parts you have researched already and research new ones from the new research menu by spending "research points". You can get research points from the new part type of labs that can go on stations to generate passive science points. Even without labs you will slowly get points over time. OH BOY SCIENCE https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9790064%2F96904671c9b4add6e7558473862bc7296814f6a5.png We have changed a lot on the backend of Inevitability, most of it is unnoticeable as we have improved our game engine for our second game that is just now entering early access on Steam. (you should check it out its pretty cool) 1.20 Added research menu! Added new part type: Labs. Changed background image as it…

  • 1.19.0 update is out. Looks a bit better! - 7 August 2018

    New update is out!!! This post will be a short one as there isn't large things just tons of little things. Some highlights..... The fonts have been made more consistent! Fonts and a lot of the UI was pretty inconsistent in places so we have made strides to make them more consistent. Such as having the same font/coloring across the game. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9790064%2Fd47c853f738a4e34139a1ec168cb2697c071346a.png Throughout the game things that made it feel choppy and styles inconstant have been changed to be more consistent and smooth. Such as there being a proper loading screen after the intro if the world doesn't finish loading by the end of it, Or the actual dirt explosions on the planet matching the color of the dirt. Or your probe studdering when going diagonally. On a more technical front lots of old gross and clunky code has been moved.…

  • 1.18.2 is out! - 25 March 2018

    As promised some new small updates have come out this month! Many of the major updates are user inspired. Help us improve and tell us your ideas! A bunch of new player and ease of use/ access to information. One thing that has been added is when you hover parts you can see the details on it right there instead of having to memorize all the part pattrens! Many other small tweaks have been made for the game to feel easier to play. Another such change is pressing M with now expand the mini map to the whole screen in order to better find where you are on the map and where to go. As always we have improved efficiency should be noticed in places as we update our custom built core engine that Inevitability runs on. Thank you everyone for the support. As always let us know if you have ideas for improvement and you could see them in next months update!!

  • 1.18.2 is out! - 25 March 2018

    As promised some new small updates have come out this month! Many of the major updates are user inspired. Help us improve and tell us your ideas! A bunch of new player and ease of use/ access to information. One thing that has been added is when you hover parts you can see the details on it right there instead of having to memorize all the part pattrens! Many other small tweaks have been made for the game to feel easier to play. Another such change is pressing M with now expand the mini map to the whole screen in order to better find where you are on the map and where to go. As always we have improved efficiency should be noticed in places as we update our custom built core engine that Inevitability runs on. Thank you everyone for the support. As always let us know if you have ideas for improvement and you could see them in next months update!!

  • Update went out and update on development! - 18 February 2018

    Hey guys! Update has just gone out. *Update that just went out* It is a small update from a download perspective, but under the hood a whole ton has changed. Big things like lasers producing significantly more lag than they should, or the game being slow when exiting and reloading a save multiple times and the game window being off screen with multiple monitor setups are just a few of the things you will notice right away that are fixed. Smaller things such as UI helpers and more standardization on Fonts and colors in places will also be apparent. *Nerdy tech things* From a more technical perspective we updated our graphics library and updated to be targeting a newer version of the .NET framework *Game update* I can't be thankful enough for those who have supported Inevitability the past four years! Last update I gave you guys I said we would be getting updates out more frequently sadly…

  • Update went out and update on development! - 18 February 2018

    Hey guys! Update has just gone out. *Update that just went out* It is a small update from a download perspective, but under the hood a whole ton has changed. Big things like lasers producing significantly more lag than they should, or the game being slow when exiting and reloading a save multiple times and the game window being off screen with multiple monitor setups are just a few of the things you will notice right away that are fixed. Smaller things such as UI helpers and more standardization on Fonts and colors in places will also be apparent. *Nerdy tech things* From a more technical perspective we updated our graphics library and updated to be targeting a newer version of the .NET framework *Game update* I can't be thankful enough for those who have supported Inevitability the past four years! Last update I gave you guys I said we would be getting updates out more frequently sadly…

  • 1.17 Update! And quick road-map for Summer updates - 5 June 2017

    New update is out! Major points of this new update are UI additions and back-end improvements. There are now additional UI buttons on all of the screens to help navigate between different game states. Other parts of the HUD have also been upgraded to look nicer and to be easier to read in general. The back-end for Quests and station interaction has changed significantly, this is in preparation for some cool stuff coming later this month. This summer we will cranking out a major updates more frequently than we usually do. Also with future updates, it will be more clear as to what will be in them and when they are coming before it happens. Here is what we have on the docket for the next couple Updates: 1.17: Side Quests, Faction Switching 1.18: New Faction, Mod-able Factions/quests. 1.19: Research System, New part Type: Labs As always if you guys have something you want to see in these up…

  • 1.17 Update! And quick road-map for Summer updates - 5 June 2017

    New update is out! Major points of this new update are UI additions and back-end improvements. There are now additional UI buttons on all of the screens to help navigate between different game states. Other parts of the HUD have also been upgraded to look nicer and to be easier to read in general. The back-end for Quests and station interaction has changed significantly, this is in preparation for some cool stuff coming later this month. This summer we will cranking out a major updates more frequently than we usually do. Also with future updates, it will be more clear as to what will be in them and when they are coming before it happens. Here is what we have on the docket for the next couple Updates: 1.17: Side Quests, Faction Switching 1.18: New Faction, Mod-able Factions/quests. 1.19: Research System, New part Type: Labs As always if you guys have something you want to see in these up…

  • 1.16 Update and some real talk. - 3 April 2017

    1.16 Update Hey guys the 1.16 update has just gone out! It's our largest update file-size wise since the launch! A lot of the background music has been reworked to be less repetitive and overall just better. As well more sound effects have been added to make things sound more exciting and diverse. More textures have been reworked to make the overall game prettier. The beef of the update however is with stability and bug fix improvements. Too many here to list but overall the experience should be better overall. However if we missed anything there is now a log folder in your game that will fill out a crash log whenever a crash happens. Let us know about this in the forms and it will be fixed within 48 hours! Real Talk Anyways time for the real talk. As you guys may have seen our review score has plummeted recently. It is honestly discouraging when that happens, but I wanted to assure you…

  • 1.16 Update and some real talk. - 3 April 2017

    1.16 Update Hey guys the 1.16 update has just gone out! It's our largest update file-size wise since the launch! A lot of the background music has been reworked to be less repetitive and overall just better. As well more sound effects have been added to make things sound more exciting and diverse. More textures have been reworked to make the overall game prettier. The beef of the update however is with stability and bug fix improvements. Too many here to list but overall the experience should be better overall. However if we missed anything there is now a log folder in your game that will fill out a crash log whenever a crash happens. Let us know about this in the forms and it will be fixed within 48 hours! Real Talk Anyways time for the real talk. As you guys may have seen our review score has plummeted recently. It is honestly discouraging when that happens, but I wanted to assure you…

  • 1.15 Update! New parts, lots of other stuff. - 22 January 2017

    Lots of stuff has been added and improved in the 1.15 update. Here are some of the highlights: Build menu and part changes/additions New part type: Ramming Weapons Ramming weapons will do extra damage on impact and give you another way to tackle combat. New part type: Batteries Batteries are introduced to make power management more interesting for planning of ships. They are able to store extra power. Ship cores now have a part limit. Better cores allow you to attach more parts to them. Be careful on old saves as older ships with weaker cores will not be able to be relaunched with all of their parts. Parts in the game now have information about them! Such as something unique that that part does, or where it was originated in the lore. A description of the part type is also here. You get info on parts by pressing I while you have it selected in the build menu. Parts also will now auto-cr…

  • 1.15 Update! New parts, lots of other stuff. - 22 January 2017

    Lots of stuff has been added and improved in the 1.15 update. Here are some of the highlights: Build menu and part changes/additions New part type: Ramming Weapons Ramming weapons will do extra damage on impact and give you another way to tackle combat. New part type: Batteries Batteries are introduced to make power management more interesting for planning of ships. They are able to store extra power. Ship cores now have a part limit. Better cores allow you to attach more parts to them. Be careful on old saves as older ships with weaker cores will not be able to be relaunched with all of their parts. Parts in the game now have information about them! Such as something unique that that part does, or where it was originated in the lore. A description of the part type is also here. You get info on parts by pressing I while you have it selected in the build menu. Parts also will now auto-cr…

  • 1.14 Update. New mining mechanics! - 23 December 2016

    The 1.14 update is finally out. Significant performance improvements on planets as well as a revamp of how mining works. Also there are smaller improvements in performance on most other areas of the game. Major changes are summarized below. Mining Added health and heat to probes. Probes will heat up with contiuned use and need to vent to cool down (seen below with an updated HUD) Probes now lose fewer minerals on contact with Worms, but now take damage. They will lose a significant amount of minerals if their health drops to 0. You can heal your probe at the base on each planet Building/Flying Fuel tanks have been removed and engines now only use power Improvements to the build menu display UI. Improved performance of lasers and ship collisions. Lastly a moment of silence for all of the bugs that have been squashed in the making of this update...

  • 1.14 Update. New mining mechanics! - 23 December 2016

    The 1.14 update is finally out. Significant performance improvements on planets as well as a revamp of how mining works. Also there are smaller improvements in performance on most other areas of the game. Major changes are summarized below. Mining Added health and heat to probes. Probes will heat up with contiuned use and need to vent to cool down (seen below with an updated HUD) Probes now lose fewer minerals on contact with Worms, but now take damage. They will lose a significant amount of minerals if their health drops to 0. You can heal your probe at the base on each planet Building/Flying Fuel tanks have been removed and engines now only use power Improvements to the build menu display UI. Improved performance of lasers and ship collisions. Lastly a moment of silence for all of the bugs that have been squashed in the making of this update...

Patch notes and updates

S.noRelease datePatch nameGID number
122 April 20191.20 Update is out. Science! Science! Science!2434668385561202285
225 March 20181.18.2 is out!4249665521683004997
322 January 20171.15 Update! New parts, lots of other stuff.4249665521683005435
423 December 20161.14 Update. New mining mechanics!4249665521683005541
526 August 20161.13.3 UI Improvements!4249665521683005653
622 August 2016Anniversary Update. 1.134249665521683005768
725 April 20161.12.0 Modded parts, Improved AI, New part types4249665521683006017
818 April 20161.11.5 Lots of Art. Lots of Fixes4249665521683006123
93 March 20161.11.0 Update Achievements &Stats4249665521683006252
101 March 20161.10.6 Update and special announcements4249665521683006368
1131 January 2016Putting out fires and balance! 1.10.34249665521683006497
1225 January 20161.10 Update. Mining improvements, Bigger parts, Zoom fixes, and much more!4249665521683006642
1311 December 20151.9.0 Update (Wait there was just an update!?!?)4249665521683006744
1410 December 20151.8.2 Re-Mappable controls and other fixes4249665521683006854
152 December 20151.8.0 update! Hipoom Incoming.4249665521683007096
163 October 20151.7.1 Bug fix update4249665521683007210
1723 September 2015The "Flow update" is out.4249665521683007331

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID380540
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateAug 24, 2015
DeveloperSFS Studios
PublisherSFS Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent57%
Positive reviews27
Negative reviews20
Total reviews47
Steam recommendationsNot available
Achievements13
Average playtime forever577 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/380540/

Short description

"It is inevitable that man will one day live among the stars" Inevitability is a game where you can build a space empire! Collect materials to craft parts and build your very own fleet of starships and stations block by block. Manage relations with Ten factions spanning Five alien races.

About this game

Join our Discord About the Game Inevitability is a game where you can build your own starships part by part in a massive randomly generated universe. With ten different factions spanning five alien races you can help them or plunder them for scrap and new parts. Made in our custom game engine built from the ground up! Other features include: Sandbox mode- Explore the cosmos with unlimited resources and no threat of being raided by angry factions. Technology Tree- Upgrade your fleet of star-ships and stations with new parts that you find throughout the universe. Play the game how you want- If you want to be an economic powerhouse making smart trades for new parts and drones that mine for your automatically or a ruthless space pirate that kills everything it comes in contact with you can do it! New free updates constantly- We plan on supporting Inevitability with new features for a long time and have some big plans for future additions. From the community- Extremely receptive to the community. Every one of our updates includes some features either inspired by the community or directly from them. We love hearing for you guys!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Inevitability's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Inevitability's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Inevitability at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,123,26523 September 2026 - 12:17:02 UTC1,818,368
2Dota 2616,80323 September 2026 - 12:17:02 UTC1,291,328
3Wallpaper Engine82,72223 September 2026 - 11:31:42 UTC150,271
4下一站江湖Ⅱ25723 September 2026 - 11:52:57 UTC4,637
5Mechabellum1,92223 September 2026 - 06:47:20 UTC5,341
6Once Human18,38823 September 2026 - 12:08:19 UTC231,343
7xingchenbian online722 September 2026 - 08:27:48 UTC32
8月圆之夜 (Night of Full Moon)26823 September 2026 - 09:37:25 UTC1,501

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine82,72223 September 2026 - 11:31:42 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Palworld54,73423 September 2026 - 12:07:24 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
Project Zomboid34,84323 September 2026 - 11:38:15 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Terraria27,00023 September 2026 - 11:15:23 UTC486,9181,521,492Re-Logic

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,123,26523 September 2026 - 12:17:02 UTC1,818,3689,826,471Valve
Dota 2616,80323 September 2026 - 12:17:02 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS537,76123 September 2026 - 12:17:35 UTC3,236,0272,744,193PUBG Corporation
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Apex Legends™114,19923 September 2026 - 08:59:38 UTC624,4731,047,228Respawn
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Palworld54,73423 September 2026 - 12:07:24 UTC2,101,535451,088Pocketpair
Team Fortress 250,37923 September 2026 - 08:59:40 UTC253,2251,230,475Valve
HELLDIVERS™ 250,24023 September 2026 - 12:11:26 UTC458,2081,150,310Arrowhead Game Studios

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS537,76123 September 2026 - 12:17:35 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™114,19923 September 2026 - 08:59:38 UTC624,4731,047,228Respawn
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Palworld54,73423 September 2026 - 12:07:24 UTC2,101,535451,088Pocketpair
Grand Theft Auto V Enhanced38,09323 September 2026 - 08:59:40 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy35,24423 September 2026 - 08:59:40 UTC360,7612,058,145Rockstar North
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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