Asteroid Requiem news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score91% positive
- Total reviews11
- Release dateJul 14, 2025
- DeveloperWizards in Training
- PublisherWizards in Training
Company pages: Developer: Wizards in TrainingPublisher: Wizards in Training
Asteroid Requiem Steam news
Asteroid Requiem news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.1.1 Save Game Fix - 22 July 2025
Hi folks! I'm a little sick today, but I had a bit of a realization around the save game issues people have mentioned. I believe this version resolves the issue, and also allows for naming your asteroid in the character creation screen. Thanks!
- 1.1 Release! - 21 July 2025
I heard some early feedback that some people were getting stuck without any objects to destroy towards the end of the game, so I've re-worked some systems to try to help the game have a more consistent pace. This is to try and help the story have a better flow in story mode. As a result, this should cut down the average play time a bit, but I think it makes for a more satisfying experience. Still, with that in mind, I decided to decrease the price to $1.99 to reflect the reduced gameplay time. I've also heard issues with auto-save not working, so there's now a manual save button on the pause screen as well. In addition to that I've also made the following tweaks:Make menu navigation with controller a little more obviousPrevent loading the menu level every time you navigate backEndless mode was not endless lolSettings buttons moving around when changing setting is fixedAs always, please…
- Fix for missing translations (ごめん!) - 16 July 2025
Just a super small update - I'm not even going to call it a version bump. I missed translating a few strings to the update yesterday. Just fixing now!
- Release 1.0.3 - 15 July 2025
I listened to some early feedback yesterday, and already got to work! Please enjoy the following improvements: More achievements! Fixed asteroid collision sphere size, so no more side-swiping misses! Made the auto-saving feature more obvious, and now showing last save time before you quit to menu. You can now visit the high score screen without a save game present
- Release Day - 14 July 2025
I’m honestly super excited (and a little exhausted!) to share that Asteroid Requiem is out now on Steam. Over the past few weeks, I’ve been working closely with testers and a wonderful Japanese translator to polish things up - and it’s finally ready for everyone to experience.One big update I’m proud of: the Japanese version is fully finished and included from day one. I really wanted this game to be accessible for players beyond English-speaking audiences, and I’m really happy with how it came together.A lot has been tightened up since the early builds. The final cutscene has been completely redone — I wasn’t happy with the first draft, so I rebuilt it to be more emotionally satisfying and flow better with the overall tone. Gameplay-wise, there are lots of small improvements throughout: smoother controls, better pacing, and improved stability.On top of that, I’ve added a basic set of S…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 22 July 2025 | 1.1.1 Save Game Fix | 1805431065508115 |
| 2 | 16 July 2025 | Fix for missing translations (ごめん!) | 1805431065303345 |
| 3 | 15 July 2025 | Release 1.0.3 | 1805065414372403 |
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