SPSTEAMPULSELIVE ANALYTICS
Dandy: Or a Brief Glimpse Into the Life of the Candy Alchemist

Dandy: Or a Brief Glimpse Into the Life of the Candy Alchemist Steam news

wefiends, Inc. | Aug 4, 2015 | game

Released

0players observed · 6 October 2026 - 15:25:28 UTC

ActionIndieShoot 'Em UpPerma DeathDifficultSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Dandy: Or a Brief Glimpse Into the Life of the Candy Alchemist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak13
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews56
  • Release dateAug 4, 2015
  • Developerwefiends, Inc.
  • Publisherwefiends, Inc.

Genres: Action, Indie

Company pages: Developer: wefiends, Inc.Publisher: wefiends, Inc.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dandy: Or a Brief Glimpse Into the Life of the Candy Alchemist Steam news

Dandy: Or a Brief Glimpse Into the Life of the Candy Alchemist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Introducing The Alchemist's Compendium and World Tendency - 25 September 2015

    We're proud to announce the first content update for Dandy is finally here! http://dandy.wefiends.com/images/compendium-small.png This update includes two really big new features. Both of these features were built with expansion in mind, and they'll grow and change with the feedback we get from you guys. The Alchemist's Compendium Complete research goals to unlock new Candy ingredients and discover the mysteries of Dandy's world. There are 9 new power-ups and a ton of helpful hints to unlock. World Tendency The game now adapts to your skill by introducing new evolved enemies. The better you do, the more of these evolved enemies will show up to keep you on your toes. http://dandy.wefiends.com/images/enemies-small.png Bug Fixes - v1.5 Finally, we've used all your useful feedback to make Dandy significantly more stable! Fixed possible crash when collecting a powerup while an enemy bullet i…

  • Introducing The Alchemist's Compendium and World Tendency - 25 September 2015

    We're proud to announce the first content update for Dandy is finally here! http://dandy.wefiends.com/images/compendium-small.png This update includes two really big new features. Both of these features were built with expansion in mind, and they'll grow and change with the feedback we get from you guys. The Alchemist's Compendium Complete research goals to unlock new Candy ingredients and discover the mysteries of Dandy's world. There are 9 new power-ups and a ton of helpful hints to unlock. World Tendency The game now adapts to your skill by introducing new evolved enemies. The better you do, the more of these evolved enemies will show up to keep you on your toes. http://dandy.wefiends.com/images/enemies-small.png Bug Fixes - v1.5 Finally, we've used all your useful feedback to make Dandy significantly more stable! Fixed possible crash when collecting a powerup while an enemy bullet i…

  • v.1.0.11.1 Patch Notes - 11 September 2015

    Rewrote Power-up code to prevent crashes when collecting a power-up. Increased the base scrolling speed to slightly reduce the time between encounters. Improved frame rate stability during high-cpu usage. Fixed Idlephobe (green shield guy) getting stuck if he changed states too quickly. Reflected bullets will now scale correctly. Spitball and Popper (upgraded Jumper variants) now correctly continue moving forward when hit. A huge thank you to everybody who reported bugs! We're testing the content update now. Follow us on Twitter (@wefiends) for spoilers.

  • v.1.0.11.1 Patch Notes - 11 September 2015

    Rewrote Power-up code to prevent crashes when collecting a power-up. Increased the base scrolling speed to slightly reduce the time between encounters. Improved frame rate stability during high-cpu usage. Fixed Idlephobe (green shield guy) getting stuck if he changed states too quickly. Reflected bullets will now scale correctly. Spitball and Popper (upgraded Jumper variants) now correctly continue moving forward when hit. A huge thank you to everybody who reported bugs! We're testing the content update now. Follow us on Twitter (@wefiends) for spoilers.

  • v.1.0.11 Patch Notes - 21 August 2015

    We'll have something more exciting for you guys soon, but a couple of bug fixes for now. Fixed crash on obtaining a powerup - The game would crash if it was unable to communicate with Steam to check achievements. Fixed NG+ Achievements - These had a bug that prevented unlocking if they had failed to unlock in the past. Added a notification if the game is unable to communicate with Steam. Improved performance on integrated graphics cards. We'll officially list them on the minimum system requirements after some more testing.

  • v.1.0.11 Patch Notes - 21 August 2015

    We'll have something more exciting for you guys soon, but a couple of bug fixes for now. Fixed crash on obtaining a powerup - The game would crash if it was unable to communicate with Steam to check achievements. Fixed NG+ Achievements - These had a bug that prevented unlocking if they had failed to unlock in the past. Added a notification if the game is unable to communicate with Steam. Improved performance on integrated graphics cards. We'll officially list them on the minimum system requirements after some more testing.

  • v1.0.10 Patch Notes - 12 August 2015

    We're still working on a larger update, but we wanted to get these bug fixes out as soon as possible. Fixed New Game+ Achievements - These were checked in the wrong order, but are now fixed. Multi-display Resolution Switching - Users with multiple displays that share the same name but support different resolutions should be able to change resolutions correctly now. Laptops with Hybrid Graphics - Dandy should now automatically activate your high performance graphics card if your laptop supports it (e.g., NVIDIA Optimus) Fixed a rare crash with certain combinations of powerups

  • v1.0.10 Patch Notes - 12 August 2015

    We're still working on a larger update, but we wanted to get these bug fixes out as soon as possible. Fixed New Game+ Achievements - These were checked in the wrong order, but are now fixed. Multi-display Resolution Switching - Users with multiple displays that share the same name but support different resolutions should be able to change resolutions correctly now. Laptops with Hybrid Graphics - Dandy should now automatically activate your high performance graphics card if your laptop supports it (e.g., NVIDIA Optimus) Fixed a rare crash with certain combinations of powerups

Patch notes and updates

S.noRelease datePatch nameGID number
125 September 2015Introducing The Alchemist's Compendium and World Tendency4249665521683017798
211 September 2015v.1.0.11.1 Patch Notes4249665521683017896
311 September 2015v.1.0.11.1 Patch Notes405677787249729591
421 August 2015v.1.0.11 Patch Notes4249665521683017991
521 August 2015v.1.0.11 Patch Notes410179229577306023
612 August 2015v1.0.10 Patch Notes4249665521683018098
712 August 2015v1.0.10 Patch Notes419185796418868386

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.