SPSTEAMPULSELIVE ANALYTICS
RC Simulation 2.0

RC Simulation 2.0 Steam metadata

devotid | Jul 16, 2018 | game

Released

1players observed · 16 October 2026 - 05:30:17 UTC

ActionIndieRacingSimulationSportsSteam Store

  • Latest observed players1 · 16 October 2026 - 05:30:17 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)9,032
  • Revenue (VGI)$95,197
  • Review score64% positive

RC Simulation 2.0 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 16 October 2026 - 05:30:17 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)9,032
  • Revenue (VGI)$95,197
  • Review score64% positive
  • Total reviews252
  • Release dateJul 16, 2018
  • Developerdevotid
  • Publisherdevotid Media

Genres: Action, Indie, Racing, Simulation, Sports

Company pages: Developer: devotidPublisher: devotid Media

Top Steam chartsTop 100 gamesGame directorySteam Store page

RC Simulation 2.0 Steam metadata

RC Simulation 2.0 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/381750/metadata
Steam Storehttps://store.steampowered.com/app/381750/
Steam Communityhttps://steamcommunity.com/app/381750
PCGamingWiki search
IGDB searchSearch IGDB for RC Simulation 2.0

Reviews, pricing, and metadata

Review summary

Mixed

64% positive, 162 positive, 90 negative

Price and discount

$14.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Cross-Platform Multiplayer, Steam Achievements

Achievements

29

Platform releases
  • Steam 16 July 2018

Latest Steam announcements

  • RC Simulation 2.0 Is now FULL RELEASE! - 16 July 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10216230%2F7e9fb6b2c138cd97c757597a70fe66098911f093.jpg Thanks to all of the wonderful supporters of RC Sim 2.0 Early Access! I have been cranking away on the core game for about 3-4 years now and am VERY happy to be bringing the game out of early access. Dont worry the updates or development is not finished....:) I just felt that all the boxes have been ticked from the early access plan and have been moving the game toward Full Release for a couple months now. I am still building the "Race Weekend" feature and a couple new simple leader boards for the default tracks. This is taking me a bit more time then I had planned. As a one man band it takes me a lot of time to add features. I will keep everyone updated throughout the process and prob be looking for some more beta testers in the future so look out for it in the discu…

  • Update: (V .906) New AI Bots, Proving Grounds default track and More! - 5 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10216230%2F9340e95307b2d7ef71e1577de5f55508ada6db1d.jpg Update June 5th, 2018 (Build # .906) AI_Bots for Practice, Proving Grounds Default Track AI BOTS: - Added Version 0.88 AI bots to all the Default Tracks for the Practice Mode. This will give the practice mode a little more action. For now you can select 1-9 bots and also the ability to change their speed from 20%-100%. (this will change in the future as I am still building the race weekend system which will use a little different method of calculating the speed of your opponents.) - AI Opponents in the practice mode will load a random Paint scheme from that vehicles available paints and it will also choose a random wheel color to match the paint scheme of the vehicle. This will also give painters a nice way to see their designs in action. So If you want to see some pa…

  • Development Update April 16th: TEASER VIDEO of AI Practice Bots and Collision tests. - 17 April 2018

    Whats up fellow RC Enthusiasts! I am here with some update news, videos and pics of the new AI bots coming to RC Sim in the next update. I have been making some big changes behind the scenes and am getting excited to bring you the next iteration of RC SIMulation 2.0 in 2018..... but for now just a teaser. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10216230%2F3503288938c49aa2d4ccda597d898aa4fefbfd24.jpg I have been working hard on the new default track layouts and the new AI racing bots. So I just wanted to take a break to show all of the users what is coming to RC Sim in 2018. Here is a quick teaser video showing 9 AI bots cruising around the some of the new default tracks. Each AI Racing Bot will have around 5-6 different "driver traits" to adjust. This should make the AI racing adjustable for all levels of drivers. These AI Bots are driving the same car that you…

  • Vehicle PAINT BOOTH Update! - 15 November 2017

    (Build Version # .905) November 15th, 2017 This one is one of my favorite updates so far. I have been wanting to build an in-game vehicle painter for years. I really wanted for users to be able to paint the bodies right in the game and not have to use an external image editor. (You can still use PS, Gimp etc by just saving the .png file in the correct folder in your Documents/devotid/RCSIM2/Paints/.... folder.) The paint booth still has some small little things that I want to add but I thought I would put it in more hands to test it out and to see if I am heading in the right direction. Please let me know what you think of it and feel free to add any ideas that you think would be helpful. - New "HOME BASE WORKBENCH" Default Scene for the new vehicle customizing area. You will now be defaulted to this room any time that you want to change vehicles. This will give you a room to get everyt…

  • Vehicle PAINT BOOTH Update! - 15 November 2017

    (Build Version # .905) November 15th, 2017 This one is one of my favorite updates so far. I have been wanting to build an in-game vehicle painter for years. I really wanted for users to be able to paint the bodies right in the game and not have to use an external image editor. (You can still use PS, Gimp etc by just saving the .png file in the correct folder in your Documents/devotid/RCSIM2/Paints/.... folder.) The paint booth still has some small little things that I want to add but I thought I would put it in more hands to test it out and to see if I am heading in the right direction. Please let me know what you think of it and feel free to add any ideas that you think would be helpful. - New "HOME BASE WORKBENCH" Default Scene for the new vehicle customizing area. You will now be defaulted to this room any time that you want to change vehicles. This will give you a room to get everyt…

  • V905 TEASER Video of New Vehicle Painter Area - 30 October 2017

    I have been working hard on the the new Vehicle PAINT BOOTH and Customizing Area and thought I would make a video showing some of the new features that are coming in the next update. Painting lexan bodies has been one of my favorite parts about this hobby for a long time. I have always wanted to build a ingame livery painting system that was simple to use and would allow people to fully customize their body to their taste. Complete with adding decals of their favorite "sponsors and teams". I also wanted to make it simple for the "Photoshop" painters to just be able to save a png file to a vehicles "Paint" folder and have the ability to pick it in game from a list. You will see in the video below how you will be able to do that when the next update is out. :) The video is about 9:00 minutes long and shows the new ingame paint booth and car customizing area. https://youtu.be/VA-MXDhv3N8 T…

  • V905 TEASER Video of New Vehicle Painter Area - 30 October 2017

    I have been working hard on the the new Vehicle PAINT BOOTH and Customizing Area and thought I would make a video showing some of the new features that are coming in the next update. Painting lexan bodies has been one of my favorite parts about this hobby for a long time. I have always wanted to build a ingame livery painting system that was simple to use and would allow people to fully customize their body to their taste. Complete with adding decals of their favorite "sponsors and teams". I also wanted to make it simple for the "Photoshop" painters to just be able to save a png file to a vehicles "Paint" folder and have the ability to pick it in game from a list. You will see in the video below how you will be able to do that when the next update is out. :) The video is about 9:00 minutes long and shows the new ingame paint booth and car customizing area. https://youtu.be/VA-MXDhv3N8 T…

  • HUGE Update! New 3D Models, Physics, Menus and many optimizations. - 29 September 2017

    Update September 27th, 2017 (Build Version # .904) New HUGE update! New 3D Models, Physics, Menus and many optimizations. https://www.youtube.com/watch?v=L2QoioMpQnI LAND VEHICLES Updates: - All new models with much higher quality, complete with animated moving suspension systems and steering servos. - New modeled electronics in all cars. - Removed and replaced the wheel "dirt particles" for each land vehicles. - All new "flight" physics for land vehicles (ie; jumping and doing "whips") - All new vehicle collision colliders and COGs. - You can now remove the body on most all land vehicles by pressing the B Key on the Keyboard. Press it again to turn it back on. AIR VEHICLE Updates: - New high quality models on all quadcopters. - Quads will now save their flight mode when you change on the fly. Before the game would reset the flight mode each time you would hit the marshal/reset vehicle…

  • HUGE Update! New 3D Models, Physics, Menus and many optimizations. - 29 September 2017

    Update September 27th, 2017 (Build Version # .904) New HUGE update! New 3D Models, Physics, Menus and many optimizations. https://www.youtube.com/watch?v=L2QoioMpQnI LAND VEHICLES Updates: - All new models with much higher quality, complete with animated moving suspension systems and steering servos. - New modeled electronics in all cars. - Removed and replaced the wheel "dirt particles" for each land vehicles. - All new "flight" physics for land vehicles (ie; jumping and doing "whips") - All new vehicle collision colliders and COGs. - You can now remove the body on most all land vehicles by pressing the B Key on the Keyboard. Press it again to turn it back on. AIR VEHICLE Updates: - New high quality models on all quadcopters. - Quads will now save their flight mode when you change on the fly. Before the game would reset the flight mode each time you would hit the marshal/reset vehicle…

  • More teaser Pics of the New Models coming in the next update. WORK IN PROGRESS - 14 September 2017

    I thought I would post another small announcement with some more TEASER PICS of the new 3D Models and updated graphics that are coming to RC SIM 2.0's next update. I have been RE-modeling them and learning to texture much better. (Thanks to Substance Painter 2.0) The ability to paint on more details is really addicting and fulfilling. So far I have done about 70 percent of the vehicles and I am currently working on the new interactive Vehicle selection menus, Some AI competitors to race against and a couple other things for the Crawler scene. Lots to come. :) LAND VEHICLES All cars will have the ability to change the Wheel Color, Screw/Hardware Color and also the ability to paint your own custom paint scheme. (Using a 3rd Party program like Photoshop or Gimp and saved as a PNG file.) More news on that when its ready. I will release a Steam Guide with instructions and a .PSD Photoshop Wi…

  • More teaser Pics of the New Models coming in the next update. WORK IN PROGRESS - 14 September 2017

    I thought I would post another small announcement with some more TEASER PICS of the new 3D Models and updated graphics that are coming to RC SIM 2.0's next update. I have been RE-modeling them and learning to texture much better. (Thanks to Substance Painter 2.0) The ability to paint on more details is really addicting and fulfilling. So far I have done about 70 percent of the vehicles and I am currently working on the new interactive Vehicle selection menus, Some AI competitors to race against and a couple other things for the Crawler scene. Lots to come. :) LAND VEHICLES All cars will have the ability to change the Wheel Color, Screw/Hardware Color and also the ability to paint your own custom paint scheme. (Using a 3rd Party program like Photoshop or Gimp and saved as a PNG file.) More news on that when its ready. I will release a Steam Guide with instructions and a .PSD Photoshop Wi…

  • RC Simulation 2.0 - Future Road Map and Work In Progress Pics and Video - - 22 July 2017

    First Off..... WELCOME all the new users and Thank you for supporting RC Sim 2.0 I just wanted to touch base with all of the community and show a little bit of what is to come for the future of RC Sim 2.0. I have been making a bunch of big changes behind the scenes over the last few months. I have been looking at the numbers of Multiplayer, Levels played, average time played and other stats and have come to the conclusion that we simply dont have enough players to have a good multiplayer experience. Soooooo, Since we are still in Early Access I have decided to build a more local gaming experience with some AI Cars (computer opponents) and some other RC related challenges. Meanwhile, while you are waiting..... Here are some new models and animated suspension videos to give you a taste of the level of detail that I want to bring to the entire game. Let me know what ya think in the comment…

  • RC Simulation 2.0 - Future Road Map and Work In Progress Pics and Video - - 22 July 2017

    First Off..... WELCOME all the new users and Thank you for supporting RC Sim 2.0 I just wanted to touch base with all of the community and show a little bit of what is to come for the future of RC Sim 2.0. I have been making a bunch of big changes behind the scenes over the last few months. I have been looking at the numbers of Multiplayer, Levels played, average time played and other stats and have come to the conclusion that we simply dont have enough players to have a good multiplayer experience. Soooooo, Since we are still in Early Access I have decided to build a more local gaming experience with some AI Cars (computer opponents) and some other RC related challenges. Meanwhile, while you are waiting..... Here are some new models and animated suspension videos to give you a taste of the level of detail that I want to bring to the entire game. Let me know what ya think in the comment…

  • Big Update! New Track, Undo/Redo Buttons, Camera Controls, Boat Physics, Controller support and More! - 28 January 2017

    Update January 28, 2017 (Build Version # .903) New Default Track, New Track Editor UNDO & REDO buttons, Track Editor Camera controls, Full controller support, New Boat physics, Menu updates, New First Person View and Explore cameras and much more! I am still working on a new "tutorial level" in game and some youtube tutorials to help new users get up to speed with the new track editor controls and custom controller support but I did not want to wait any longer on releasing these new features. As always. THANK YOU VERY MUCH for your support of RC SIM 2.0 and I look forward to the next update.... I have some surprises in store for everyone. ;) devotid. New Default Track: - Cactus Outdoor Race Track. Outdoor Hard Clay track in Arizona, USA. Originally from RC Sim 1.0 and redone for RC Sim 2.0 Menu Updates: - Added the ability to control much more of the menus with joysticks so you can sit…

  • Big Update! New Track, Undo/Redo Buttons, Camera Controls, Boat Physics, Controller support and More! - 28 January 2017

    Update January 28, 2017 (Build Version # .903) New Default Track, New Track Editor UNDO & REDO buttons, Track Editor Camera controls, Full controller support, New Boat physics, Menu updates, New First Person View and Explore cameras and much more! I am still working on a new "tutorial level" in game and some youtube tutorials to help new users get up to speed with the new track editor controls and custom controller support but I did not want to wait any longer on releasing these new features. As always. THANK YOU VERY MUCH for your support of RC SIM 2.0 and I look forward to the next update.... I have some surprises in store for everyone. ;) devotid. New Default Track: - Cactus Outdoor Race Track. Outdoor Hard Clay track in Arizona, USA. Originally from RC Sim 1.0 and redone for RC Sim 2.0 Menu Updates: - Added the ability to control much more of the menus with joysticks so you can sit…

  • 2 New RC Fighter Planes, New Default Track and more! - 12 November 2016

    November 11th, 2016 (Build Version # .902) - Fixed a loading bug with the 1/10th 4wd Buggy and the 1/10th Stadium Truck. They were not receiving any inputs on some platforms. They should be fine on all platforms now. - New Follow camera damping. Follow camera will now work a little better at smoothing the height and also the rotation. It makes it much easier to follow the car through bumpy and jump sections. You can still adjust the follow distance and the height in the camera menu. As always... Your game will auto update whenever you start your steam client. Thank you for supporting RC Simulation 2.0 and Happy RC'ing! devotid Youtube Video of new track and planes. https://www.youtube.com/watch?v=lfS-2gcQeHA - NEW PLANE: FighterJet_88 A 1/4 scale large and VERY Fast ducted fan jet fighter. This thing makes a ton of noise as it shreds the sky and defends your back yard from pesky squirre…

  • 2 New RC Fighter Planes, New Default Track and more! - 12 November 2016

    November 11th, 2016 (Build Version # .902) - Fixed a loading bug with the 1/10th 4wd Buggy and the 1/10th Stadium Truck. They were not receiving any inputs on some platforms. They should be fine on all platforms now. - New Follow camera damping. Follow camera will now work a little better at smoothing the height and also the rotation. It makes it much easier to follow the car through bumpy and jump sections. You can still adjust the follow distance and the height in the camera menu. As always... Your game will auto update whenever you start your steam client. Thank you for supporting RC Simulation 2.0 and Happy RC'ing! devotid Youtube Video of new track and planes. https://www.youtube.com/watch?v=lfS-2gcQeHA - NEW PLANE: FighterJet_88 A 1/4 scale large and VERY Fast ducted fan jet fighter. This thing makes a ton of noise as it shreds the sky and defends your back yard from pesky squirre…

  • September 30th, 2016 (Build Version # .901.p1) - 1 October 2016

    September 30th, 2016 Maintenance Patch (Build Version # .901.p1) - Small Maintenance patch containing some small bug fixes and tools for helping me debug issues simpler and faster. - Updated Rewired Input Controller for many more default controller layouts. - Added a new outputLog.txt to help me diagnose different setups and bugs easier. Windows Location: C:\Program Files (x86)\Steam\steamapps\common\RCSIM2\RCSIM2_Data\output_log.txt MAC Location: ~/Library/Logs/Unity/Player.log Linux Location: ~/.config/unity3d/devotid/RCSIM2/Player.log NOTE: On Windows, the log files are stored in locations that are hidden by default. In Windows XP, make hidden folders visible in Windows Explorer using Tools > Folder Options… > View (tab). On Windows Vista/7, make the AppData folder visible in Windows Explorer using Tools > Folder Options… > View (tab). The Tools menu is hidden by default; press the A…

  • September 30th, 2016 (Build Version # .901.p1) - 1 October 2016

    September 30th, 2016 Maintenance Patch (Build Version # .901.p1) - Small Maintenance patch containing some small bug fixes and tools for helping me debug issues simpler and faster. - Updated Rewired Input Controller for many more default controller layouts. - Added a new outputLog.txt to help me diagnose different setups and bugs easier. Windows Location: C:\Program Files (x86)\Steam\steamapps\common\RCSIM2\RCSIM2_Data\output_log.txt MAC Location: ~/Library/Logs/Unity/Player.log Linux Location: ~/.config/unity3d/devotid/RCSIM2/Player.log NOTE: On Windows, the log files are stored in locations that are hidden by default. In Windows XP, make hidden folders visible in Windows Explorer using Tools > Folder Options… > View (tab). On Windows Vista/7, make the AppData folder visible in Windows Explorer using Tools > Folder Options… > View (tab). The Tools menu is hidden by default; press the A…

  • September 24th Update Bug Fixes and Controller Mapping Helpers. - 29 September 2016

    RC Simulation 2.0 September 24th 2016 (Build Version # .901) SteamBuild # 1362352 - Quadcopters: You can now change from Acro Flight Mode to Gyro Flight Mode while flying. Press "F" on the keyboard (default) or you can map this action to any controller button. (Y button on a XBOX360 Controller) Before you had to open the Quadcopter setup file menu to change this. This will allow you to switch on the fly and help save some stress of learning to fly the quads in Acro mode. - Added a new Input menu to show the current "output" to each car in the Input Mapper screen. This should help users when setting up a new custom controller. You can now see if the mappings are affecting the output the way you desire. NOTE: You need to set up your custom controllers so that all axis are reading 0-1. You can click on the small round circle logo next to the axis name in the input mapper to invert an axis.…

Patch notes and updates

S.noRelease datePatch nameGID number
129 September 2017HUGE Update! New 3D Models, Physics, Menus and many optimizations.4249665521683019032
228 January 2017Big Update! New Track, Undo/Redo Buttons, Camera Controls, Boat Physics, Controller support and More!4249665521683019409
312 November 20162 New RC Fighter Planes, New Default Track and more!4249665521683019537
41 October 2016September 30th, 2016 (Build Version # .901.p1)4249665521683019654
529 September 2016September 24th Update Bug Fixes and Controller Mapping Helpers.4249665521683019774
64 September 2016Sept 2nd Update: Controller fixes, Linux Workshop Tracks, lighting, reflections, post processing effects and more...4249665521683019895
721 July 2016July 20th Update NEW 3D TIRE MODELS!4249665521683020021
813 May 2016All New Quadcopter Racing Drones and Boat physics! With inverted Acro Mode.4249665521683020142
924 February 2016February 22nd Quick Fixes and a New Default Air Race Track.4249665521683020364
1021 February 2016RC Simulation 2.0 Fixed Wing Planes and Vehicle Damage added!4249665521683020475
1122 January 2016January 22, 2016 Small Update4249665521683020587
1216 January 2016January 16th, 2016 Vehicle Setup Menus and 2 New Default Tracks:4249665521683020701
1310 December 2015December 9th RC Simulation 2.0 Update - 17 New Buildings4249665521683021063
149 December 2015Update December 8th 20154249665521683021166
1529 November 2015RC Simulation 2.0 Build Notes Nov 29th4249665521683021618
1628 November 2015RC Simulation 2.0 Cyber Monday 2015 Giveaway Contest.4249665521683021740
1727 November 2015RC Simulation 2.0 Build Notes Nov 26th4249665521683021865
1824 November 2015RC Simulation 2.0 Build Notes Nov 24th Launch Day!4249665521683021993
1921 November 2015RC Simulation 2.0 Build Notes Nov 21st4249665521683022313
2019 November 2015RC Simulation 2.0 Build Notes Nov 19th4249665521683022428

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID381750
Live current players1
SteamPulse tracked peak3
Live count (today's peak floor)1
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJul 16, 2018
Developerdevotid
Publisherdevotid Media
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent64%
Positive reviews162
Negative reviews90
Total reviews252
Steam recommendations225
Achievements29
Average playtime forever759 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/381750/

Short description

Drive all kinds of RC Cars, Boats, Rock Crawlers, Planes or Quadcopters on any of the 250+ Workshop Tracks. The game includes an in-game Track Editor and Vehicle Painter to create tons of scenarios and Paint schemes. RC Sim is made by a solo developer and still is in development.

About this game

RC Simulation 2.0 is a fun radio controlled vehicle simulation. Developed to give users the thrill of today's High Tech Radio Controlled Cars, Boats, Planes and Quadcopters on any of the user created track/maps/venues. Fly some quadcopters, Pilot an RC Jet Liner or go on a RC Rubicon with your Rock Crawler. The possibilities are endless with RC Simulation 2.0! Current Features: - 26 default RC Vehicles (Cars, Trucks, Crawlers, Boats, Quadcopters and Planes etc) - Simple in game Track/Map editor with one click upload to Steam Workshop to share your creation with the world. - Over 250 + Workshop tracks to download and enjoy! - In game Vehicle Paint Booth with over 100+ different Brushes and Decals to create any unique paint livery you would like. - Single player or up to 10 vehicle Multiplayer - 8 Camera Views Per Track/ Facility including FPV animated mode, Driverstand, Onboard, Follow, Rotate and Blimp Cams - Live animated Track marshals and Camera men with Ragdoll Physics - Drive from anywhere you want. - Walk the track in FPV Mode and explore anywhere in the game. Controllers: You can use ANY Controller you want with RCSIM. Keyboard, XBOX360 for PC, PS3, Steam Controllers etc. Though most prefer using a real RC Transmitter via USB-PC (Not available for Linux or Mac as of 11.15.2017) adapter. These are readily available for todays real rc transmitters. This is the best way to drive RC SIM 2.0. You will not only have the most control on these super fast machines but will gain the most from practicing with the same remote as you use in real life. Adapters for almost all of today's RC transmitters can be found with a simple google search. Just google “transmitter to USB” or "USB RC Transmitter adapter”. Current Surface Vehicles: – 1/10th Scale Buggy 2WD – 1/10th Scale Buggy 4WD – 1/8th Scale Buggy 4WD – 1/10th Scale Stadium Truck 2WD – 1/10th Scale Short Course 2WD – 1/10th Scale Short Course 4WD – 1/10th Scale Rock Crawler 4WD with moveable camera and paintball marker – 1/10th Scale Squatch Rock crawler – 1/10th Scale 4-Link Monster truck – 1/10th Scale Touring car AWD – 1/10th Scale Drift car – 1/12th Scale Pan car – 1/10th Scale Semi…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
27Cross-Platform Multiplayer
22Steam Achievements
28Full controller support
29Steam Trading Cards
30Steam Workshop
23Steam Cloud
15Stats
17Includes level editor
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 16, 2026 to Oct 16, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

RC Simulation 2.0's USD price history spans from Oct 16, 2026 to Oct 16, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

RC Simulation 2.0's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 16, 2026 through Oct 16, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records RC Simulation 2.0 at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-16$14.99$14.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1火炬之光:无限8315 October 2026 - 16:43:32 UTC7,911
2Counter-Strike 2474,63916 October 2026 - 05:30:04 UTC1,818,368
3Dota 2466,69416 October 2026 - 05:30:23 UTC1,291,328
4Wallpaper Engine45,55016 October 2026 - 01:20:31 UTC150,271
5Escape From Duckov3,05316 October 2026 - 05:19:25 UTC301,322
6Party Animals1,36115 October 2026 - 23:20:43 UTC57,806
7Lost Castle 257016 October 2026 - 01:29:40 UTC28,835
8LoveChoice12416 October 2026 - 02:30:08 UTC1,139

Related Steam games by tag and genre

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS243,08716 October 2026 - 02:13:25 UTC399,748Not availableBULKHEAD
Bongo Cat165,74316 October 2026 - 01:46:24 UTC193,859110,826Marcel Zurawka, Julius Krüger
VRChat42,56516 October 2026 - 02:21:19 UTC74,217269,026VRChat Inc.
Stardew Valley38,09816 October 2026 - 01:39:47 UTC236,6141,042,631ConcernedApe
Project Zomboid35,31916 October 2026 - 05:17:48 UTC122,811486,203The Indie Stone
War Thunder31,02116 October 2026 - 05:00:03 UTC125,317789,542Gaijin Entertainment
Dressmaker30,47616 October 2026 - 01:20:53 UTC39,143Not availableelyaradine, raithza, oomsarel
EA SPORTS FC™ 2724,26816 October 2026 - 03:43:32 UTC90,7063,191EA CANADA, EA Romania
RimWorld23,15916 October 2026 - 04:56:20 UTC95,851239,107Ludeon Studios
Don't Starve Together20,77516 October 2026 - 05:20:36 UTC122,662531,182Klei Entertainment
Hearts of Iron IV20,50516 October 2026 - 05:22:49 UTC93,196377,014Paradox Development Studio
Mount & Blade II: Bannerlord16,20916 October 2026 - 04:42:08 UTC248,034298,531TaleWorlds Entertainment

Racing

GameLatest observed playersTracked peakReviewsDeveloper
Grand Theft Auto V Enhanced27,64016 October 2026 - 01:37:58 UTC161,805217,159Rockstar North
Rocket League®17,26716 October 2026 - 03:33:33 UTC146,902580,272Psyonix LLC
BeamNG.drive11,84916 October 2026 - 03:20:16 UTC44,232392,944BeamNG
Forza Horizon 611,80116 October 2026 - 04:35:59 UTC302,645100,307Playground Games
STAR WARS: Galactic Racer™9,47316 October 2026 - 03:58:23 UTC17,976Not availableFuse Games
over the hill8,45216 October 2026 - 02:22:41 UTC10,500Not availableFunselektor Labs Inc., Strelka Games
Assetto Corsa4,97316 October 2026 - 04:17:17 UTC20,019169,192Kunos Simulazioni
Forza Horizon 52,76916 October 2026 - 00:59:51 UTC80,745270,901Playground Games
F1® 252,60616 October 2026 - 04:32:15 UTC17,19527,609Codemasters
Stumble Guys2,15915 October 2026 - 21:21:41 UTC43,705135,324Scopely
Sonic Racing: CrossWorlds2,01516 October 2026 - 02:51:52 UTC9,71015,399Sonic Team
Le Mans Ultimate1,79416 October 2026 - 00:29:37 UTC7,41118,993Studio 397

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS243,08716 October 2026 - 02:13:25 UTC399,748Not availableBULKHEAD
Bongo Cat165,74316 October 2026 - 01:46:24 UTC193,859110,826Marcel Zurawka, Julius Krüger
Slay the Spire 253,54616 October 2026 - 02:46:09 UTC574,638199,438Mega Crit
TBH: Task Bar Hero53,04016 October 2026 - 05:28:23 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust52,65416 October 2026 - 04:32:55 UTC259,6461,403,838Facepunch Studios
Valheim48,82616 October 2026 - 05:19:37 UTC498,478533,888Iron Gate AB
Wallpaper Engine45,55016 October 2026 - 01:20:31 UTC150,2711,008,495Wallpaper Engine Team
Deskrawl: Idle ARPG41,29716 October 2026 - 04:04:28 UTC47,772Not availableFirst Day Games
Enshrouded41,17316 October 2026 - 02:43:33 UTC160,361100,084Keen Games GmbH
Stardew Valley38,09816 October 2026 - 01:39:47 UTC236,6141,042,631ConcernedApe
Project Zomboid35,31916 October 2026 - 05:17:48 UTC122,811486,203The Indie Stone
Palworld30,64016 October 2026 - 05:20:05 UTC2,101,535451,088Pocketpair

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