- New weapons, new tunes - and WE NEED VIDEOS! - 5 October 2026
https://store.steampowered.com/app/3818770/SuperWEIRD_Automation_Roguelite/ Hi everyone! We’ve got a fresh SuperWEIRD update for you: three new high-tier weapons, achievements, and a new customization building. A little more firepower, a little more personality. If you’ve just drifted onto this fragment of a planet, SuperWEIRD is an automation roguelite about clumsy robots, production chains, and putting a broken world back together while the Corruption called Goofy Goo gets in the way. What’s new? The map graph now shows the actual map in place of the hub. We’ve also added contextual tutorials and touched up the flag visuals to give your busy little operation a bit more polish. We’ve added a new customization building! Putting a broken planet back together is important, but there’s always time for a little personal flair. Achievements are now in the game, too! There are new music theme…
- Playtest is closing! - 2 October 2026
https://store.steampowered.com/app/3818770/SuperWEIRD_Automation_Roguelite/ Hi everyone! Our playtest opened on September 10, and what a lovely, WEIRD three weeks and a day it’s been. Thank you for spending this time with us! Your comments, discussions, videos, feedback, and kind words have helped us make SuperWEIRD better. We’re grateful to everyone who joined us on this little space rock, shared their adventures, and helped us see what still needs work. Today, October 2, we’re closing instant access to the playtest. If you already have access, you can keep playing and inviting your friends! Here’s our guide to joining the fun together: If you haven’t joined yet, you can still request access using Request Access on our Steam page. We’ll gradually let more players in, but we can’t say exactly when just yet. Want to help us test the closed prerelease branch? You’re very welcome to apply…
- Thank you for two very WEIRD weeks! - 28 September 2026
Hi everyone! A huge thank you to everyone who joined the SuperWEIRD playtest! We’re so glad you spent some time with us and our clumsy robots. If you’ve just landed on this little space rock, SuperWEIRD is an automation roguelite where you put robots to work, build production chains, and piece a broken planet back together from Tetris-like fragments. All while fighting the Corruption called Goofy Goo, solo or with friends. A perfectly normal way to spend an evening. {STEAM\_CLAN\_IMAGE}/45692635/6642503eebf6a050813f8e746762c3e484d9de57.png Over the past two weeks, you’ve helped us understand so much more about what’s working, what isn’t, and what needs another trip to the workbench. Your bug reports, comments, and wonderfully detailed feedback have already helped us fix loads of bugs and make a whole bunch of improvements. Thank you for taking the time to tell us about your adventures,…
- Gameplay Polish: We Really Need Your Videos! - 18 September 2026
https://store.steampowered.com/app/3818770/SuperWEIRD_Automation_Roguelite/ SuperWEIRD Playtest Update: New Upgrade Tree, Keybindings and Comics Hi everyone We have a new SuperWEIRD playtest update, and this one is mostly about making the whole run feel smoother, clearer and a little more complete. Some systems got rebuilt from scratch, some got a good polish, and a few things finally have the attention they deserved. If you just drifted into our little corner of the universe, SuperWEIRD is an automation roguelite where you build weird production chains, command clumsy robots, piece together a broken planet from Tetris-like chunks, and fight the Corruption called Goofy Goo. You rescue quirky locals, grow your base, get stronger and then do it all again, because roguelite. What's new We redesigned the progression tree, so it should now be easier to see where you're going and why you want…
- SuperWEIRD Public Playtest Is Finally Open! - 10 September 2026
Hi everyone Friends, today is a very big day for us. SuperWEIRD is finally opening its public playtest. First things first: where did you even end up? If you just drifted onto this page for the first time and have no idea what we’re talking about, here’s SuperWEIRD in two sentences. SuperWEIRD is an automation roguelite where worker bots keep your production running, disposable fighters battle the Goofy Goo, and you rebuild a shattered planet one strange Tetris-like fragment at a time. Build weird production chains, rescue the locals, experiment with your world across runs, and play solo or together with up to four players. Second: if you don’t remember signing up for this playtest, there’s a good chance you applied a long time ago. We’ve been collecting playtest requests for quite a while, and their glorious moment has finally arrived. So here it is. SuperWEIRD is open for testing. Jum…
- Prerelease Branch now available - 10 September 2026
https://store.steampowered.com/app/3818770/SuperWEIRD_Automation_Roguelite/ Hi everyone Friends, we’ve made a difficult decision to move some of the features into a closed branch. In the main branch, where most of you are playing right now — and which will soon be opened to the public — we’re going to keep only the most important basic features and focus the open playtest on testing those. The more expanded version is the one we’re slowly preparing for release, polishing and balancing as we go. Actually, if you’re already reading this post — meaning you already have access to the playtest — not much will change for you. It simply means you’ll need to switch to a different password-protected branch. Want to test the expanded version? If you’d like to help us test the version with more features AND READY TO RECORD WALKTHROUGH VIDEOS, we’d love to invite you to the prerelease branch. Do we…
- How to start CO-OP in the SuperWEIRD playtest - 10 September 2026
Hi everyone Here is a small guide for getting into the SuperWEIRD playtest and launching co-op with friends. For anyone landing on this tiny space rock for the first time, SuperWEIRD is an automation roguelite about building strange production chains, commanding clumsy robots, assembling pieces of a broken planet, and fighting the Corruption called Goofy Goo. And now, very carefully, we are testing multiplayer. Already in the playtest? Invite up to 3 friends If you already have SuperWEIRD in your Steam library, you can invite up to 3 friends to join the playtest. How to invite friends to the playtest Open the SuperWEIRD playtest page in Steam. Find the blue button that says something like “3 invites remaining”. Click it. In the window that opens, press the double-arrow button. Then press “Invite friends”. Steam will open the invite window. You can invite up to 3 people from your friends…
- COOP IS HERE!!! - 13 July 2026
Store.steampowered.com/app/3818770/SuperWEIRD/ Hi everyone We’ve just launched our very first attempt at co-op in SuperWEIRD. For anyone drifting into this strange little corner for the first time, SuperWEIRD is an automation roguelite about building production chains, commanding clumsy robots, rebuilding a broken planet with Tetris-like pieces, and trying to stop the Corruption called Goofy Goo. This is the first real co-op build, so naturally, everything started falling apart almost immediately. Shortly before release, we discovered that a player could invite themselves into their own co-op session. Which is technically multiplayer, depending on how philosophical you feel about it)))) We fixed a lot, probably broke a few new things, and now we really need your feedback on how co-op actually feels. Full video playthroughs are especially useful, because they help us see all the confusin…
- Good News: More Robots. Bad News: Also More Robots - 8 May 2026
Store.steampowered.com/app/3818770/SuperWEIRD/ Those of you who’ve been with us for a while might remember that this winter we ran browser playtests and even launched the game on itch — pretty successfully, we’d say. We experimented a lot there: tested different algorithms, explored how itch works, and even built a small internal tool to figure out the best tags for the game. We wrote a detailed breakdown of those experiments here: the itch launch was a success — not so much because of wishlists, but because of the incredible feedback you gave us. Seriously, the amount (and quality!) of comments was huge, and it helped us a lot. So, we moved on to a series of closed playtests where we’re now polishing the core features. If you want to join — hop into our Discord and follow SuperWEIRD updates. After the closed playtests (keys required), and once we feel confident about the core gameplay,…
- SuperWEIRD: closed playtest - 20 February 2026
Store.steampowered.com/app/3818770/SuperWEIRD/ Friends! Long time no see. We’re here to tell you how development is going and to ask for your help with the upcoming closed playtest. But first things first. How’s development going? Until recently, we were busy running browser playtests. The playtests are now over, the team has gathered feedback, and based on it we’re fully reworking the game to prepare it for Steam. Latest changes: Interfaces The gameplay is becoming more complex, new features are piling up, and we’re actively redesigning the UI to support them. Take a look at some of our mockups! Towers Another thing: we received a lot of feedback saying that our towers look like anything but towers. People called them totems, carrots… pretty much everything except defensive structures. So yes, we got the message — we’ll be redesigning them. We don’t have a final solution yet, but we ca…
- Trailer Premiere on @ClemmyGames - 2 December 2025
We are happy to announce that today is full of amazing indie games on the ClemmyGames YouTube channel - the Best Indie Games Winter Showcase 2025 is now LIVE. Check out our new game trailer, and don't hesitate to leave your comments below - we are happy to chat here or on our Discord. And don't forget to add the game to your wishlist! https://store.steampowered.com/app/3818770/SuperWEIRD/ How to get more involved with SuperWEIRD? To make sure you don't miss any big events (such as playtests), you can: Follow our YouTube channel for the latest development news Subscribe to our mailing list to get in-depth stories about the game Join our Discord to chat with us directly Add the game to your wishlist (click the button on the widget below) Stay awesome, stay SuperWEIRD!
- Developer Diaries: sound design and the plans for the further development - 3 October 2025
Hello everyone, it’s Luden.io again — back with some fresh news! Great news As we mentioned in the last dev diary, our endless berserk mode is finally over. The result? Impressive average playtime stats on the Poki platform! Just to remind you — hitting those numbers was a requirement for releasing the game on the web. Right now, we’re ironing out the details, but one thing is certain: the web release is happening! Stay tuned for updates, we’ll share more soon. Don’t forget to subscribe in the Discord not to miss it when it happens! Game design ideas Now to SuperWEIRD development news. What did we manage to achieve over the past month? First of all, we finally sat down and drafted a design doc for the big Steam version of the game. For those who don’t remember: our plan is to first release a smaller version on web platforms to test the core gameplay. Once the basics are polished, we’ll…
- Happy Programmer's Day! - 13 September 2025
Hey friends! The 256th day of the year is also known as Programmer's Day! That's today. A huge kudos to all the knights of ones and zeroes, present-day, former, and wannabes alike! Without you, there would be no video games! If coding at work is not enough for you (we get it) - did you know that there's a dedicated page on Steam's programming games? Check it out: Browse Programming games on Steam As for our own programming games - you know where to find them: https://store.steampowered.com/app/3818770/SuperWEIRD https://store.steampowered.com/app/619150/while_True_learn https://store.steampowered.com/app/1724140/Craftomation_101_Programming__Craft https://store.steampowered.com/app/1150090/Learning_Factory/ Last but not least, here's one for those who fuel our programming power by providing an endless amount of internet memes - the cats! The furry muses of Luden.io say hi: Happy coding,…
- SuperWEIRD Summer - Developer Diaries - 1 September 2025
Hey everyone, and happy Knowledge Day! If only a bit unexpected, this summer turned out to be very intense for us. Barely notable changes led to big breakthroughs, while the smallest features sometimes took weeks (9 weeks, actually) to implement and polish. Oh well, that's game development for you. More cool stories and new SuperWEIRD content await below, but first: Please help us improve SuperWEIRD's Steam page by answering a few questions in this 5 minute questionnaire. Everyone who fills out the form will get an exclusive, not yet revealed SuperWEIRD wallpaper! Back to the game now! We spent a good amount of time playtesting the first 20 minutes of the web version of the game. Certain web platforms allow testing your game with a wide audience of random players, which was a great way for us to make sure that SuperWEIRD is fun from the very beginning. We’ve been running blind playtests…
- What Up, World! - Meet SuperWEIRD - 14 July 2025
Hey, weirdos! Nice to see you here. We're Luden.io, the devs behind while True: learn(), Craftomation 101, Learning Factory etc. And this is our new automation game! This time, it's co-op. Have you seen the trailer yet? Don't hesitate to watch it again: What's Next? And here's a brief roadmap* of the development: August '25: Closed playtesting (sign up on the page now!) October '25: Open playtesting Late '25 - Early '26: Demo!!! Q1 '27: Release *the roadmap may and likely will change, because game development is chaos magic How to Follow SuperWEIRD? To make sure you don't miss a big event (such as playtesting), you can do a number of things: Follow our YouTube channel for the latest news from development Subscribe to our mailing list to get in-depth stories about the game Join our Discord to chat with us directly Add the game to wishlist (push the button on the widget below) https://sto…
- SuperWEIRD is a co-op mixture of automation, tower defense and adventuring - 11 July 2025
SuperWEIRD is the next planned game from developers Luden.io, merging together a few different genres into something thoroughly odd. Read the full article here: https://www.gamingonlinux.com/2025/07/superweird-is-a-co-op-mixture-of-automation-tower-defense-and-adventuring/