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RebreatheR

RebreatheR Steam news

mc_try | Mar 30, 2026 | game

Released

0players observed · 25 September 2026 - 20:12:01 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

RebreatheR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews18
  • Release dateMar 30, 2026
  • Developermc_try
  • Publishermc_try

Genres: Action, Adventure, Indie

Company pages: Developer: mc_tryPublisher: mc_try

Top Steam chartsTop 100 gamesGame directorySteam Store page

RebreatheR Steam news

RebreatheR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • THE UPDATE EVERYONE HAS BEEN WAITING FOR - 21 May 2026

    ADDED AN INTERACTION SHOWING HOW TO ESCAPE THE CAGE!

  • Small visual changes - 4 May 2026

    Changed the menu display for better display on the Steam Deck.

  • Minor update (May 4, 2026) - 4 May 2026

    Fixed the cursor movement in the console minigame for gamepads Changed the input buttons in the console minigame on gamepads (A) Fixed the gas cutter movement on the dead heads on gamepads Removed the grass on the descent to the second segment and near the cave

  • Steam Deck Fix (April 30, 2026) - 30 April 2026

    When using a gamepad in a cage, tooltips change to reflect the current gamepad input. Improved tooltip display on small screens.

  • Small fix - 25 April 2026

    Cursor fix

  • Major Update (23.04.2026) - 23 April 2026

    I would like to thank everyone who left feedback and suggestions about the game. I listened to many of them and decided to rebalance the game.EASY MODE ADDED.Now, when starting a new game, you are prompted to choose a difficulty mode. You can later change the difficulty in the game settings at any time (only a level restart is required).If you already had a save file, Normal difficulty will be enabled by default.Differences:Easy ModeLocator battery consumption reduced by 3xFlashlight battery consumption reduced by 2xDeadHead damage reduced by 2xDeadHead speed reduced by 20%Ghost spawn rate reduced by ~13%Ghost speed reduced by 20%Shark speed reduced by 18%Gas cutter durability increased by 2xShark gameplay has been reworked:The shark is now always afraid of the flashlight (previously only twice), regardless of difficulty.Other changes:Added heightmap blending to the terrain.Added tripla…

  • Update (13.04.2026) - 13 April 2026

    Various bug fixes. Fixed bug on fish screamer that enables to go in bunker. Fixed cage sequence fall through cage floor. Added note whe dying from gas cutter explosion. Fixed bridge and console on 3rd segment. Added restraint on stairs in bunker. Added realtime rover incident. Changed the heating element in gas cutter.

  • Visual Update (11.04.2026) - 11 April 2026

    ADDED VHS EFFECTS If you don't like the effects, you can disable this function in the settings.Fixed pause bug in cage sequence.Fixed crosshairs in cage sequence.Fixed repair crosshair.Damage effects now showing correctly.Added map restrictions, you can no longer access the beach or the shark after completing the bunker.Lowered HP of the last deadhead.Changed colliders on the ship, you can no longer jump in water.If you encounter bugs please report them in discussions, I will try to fix them as soon as possible. Thanks!

  • Urgent Update (April 4, 2026) - 4 April 2026

    Ghost spawning fix. They no longer spawn in larger numbers after a player's death. Thanks to Maxim Sergeev.

  • Day 2 patch (31.03.2026) - 31 March 2026

    Added a tooltip after death from deadheads. Added jellyfish to the second artifact, the second pipe, and final zone. Increased sprint speed, but also increased stamina consumption. Added a sound when a shark spots a player.

  • Day 1 Patch (30.03.2026) - 30 March 2026

    I've adjusted the ghost balance. They can no longer move on ceilings, and I've also reduced their spawn rate.

Patch notes and updates

S.noRelease datePatch nameGID number
121 May 2026THE UPDATE EVERYONE HAS BEEN WAITING FOR1833334318569696
24 May 2026Small visual changes1831432155578652
34 May 2026Minor update (May 4, 2026)1831432155578165
430 April 2026Steam Deck Fix (April 30, 2026)1831432155567600
525 April 2026Small fix1830797770239050
613 April 2026Update (13.04.2026)1829528821315687
74 April 2026Urgent Update (April 4, 2026)1828894815561965
831 March 2026Day 2 patch (31.03.2026)1828441623112205
930 March 2026Day 1 Patch (30.03.2026)1828441623110732

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