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F.E.A.S.T

F.E.A.S.T Steam news

Before40 | Jul 13, 2026 | game

Released

0players observed · 25 September 2026 - 16:24:42 UTC

IndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

F.E.A.S.T news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews4
  • Release dateJul 13, 2026
  • DeveloperBefore40
  • PublisherBefore40

Genres: Indie, Simulation, Strategy

Company pages: Developer: Before40Publisher: Before40

Top Steam chartsTop 100 gamesGame directorySteam Store page

F.E.A.S.T Steam news

F.E.A.S.T news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 2.0.71 Hotfix - 15 July 2026

    This update addresses several progression, production, and stability issues reported in version 2.0.70. Fixes Fixed loading a save through Continue incorrectly spawning the next god before their requirements were met. Fixed Assemblers and other multi-input stations potentially becoming stuck after belts were switched between inputs. Fixed Cthulhu rejecting raw Salmon Sushi and Tuna Sushi. Legacy sushi without an explicit cleanliness state is now treated as clean unless it is explicitly dirty. Fixed a rare crop-growth crash caused by missing or invalid ground and resource providers. Improved crop and farmland cleanup when either one is removed. Save Compatibility Existing version 2.0.70 saves remain compatible. No campaign restart or save migration is required.

  • New Updates: Blueprint Stash, Assembler Inspect & 50+ Fixes - 29 March 2026

    New FeaturesBlueprint Stash - Save up to 4 building layouts and cycle between them. Rotate blueprints before placing. Recently used ones appear first.Assembler Inspect - See container contents in real-time. Belts no longer feed items until a recipe and flavour are chosen.Ranch Indicators - Feed preference icons on ranch walls. Range indicators for auto seeders/feeders during placement.Smoother item rendering on belts with less ghosting.Bug FixesSave and LoadFixed a crash when autosavingFixed buildings sometimes turning invisible after loadingFixed screen flickering during save/loadFixed assembler flavour selection not restoring after loadingBelts and LogisticsFixed multiple belt issues causing items to stutter, get stuck, or disappearFixed mergers and splitters having a ~5 second delayFixed mergers/splitters not working with normal beltsFixed items overshooting belt ends at low framerat…

  • New Demo Hotfixes - 22 November 2025

    \* Belts created from blueprint are incorrectly constructed.* Menu icon to recipe book shortcut does not show the correct recipe after the first activation.* Splitter does not work correctly after the first activation.

  • Huge Demo Update for F.E.A.S.T! - 19 November 2025

    Sup sup! 5 months ago, we ran a public playtest for our factory automation game, and the feedback was invaluable. We have been hard at work, and we are thrilled to share this massive new demo update!If this is your first time seeing F.E.A.S.T, It's a unique farming-factory automation game where you:Grow crops and raise animals.Automate factories to produce complex meals.Cook recipes tailored to each god’s taste.Offer food correctly or face their wrath!But this time, if you make too many mistakes, you might have to throw hands with the gods themselves!Changes:Gods NPC: Gods now physically appear to eat the food and react based on quality.New Mechanic: Introduced a Boxing Mechanic where you can now fight enraged Gods/Deities!Gameplay: Enjoy a cozy, pressure-free experience. With the time limit removed, you can build your factory at your own pace and focus on creating the highest quality m…

  • Improvement Plan - 21 July 2025

    The Steam Automation Festival is ending, and thanks to you, we have gathered a ton of valuable feedback! We will be taking some time to carefully review everything and focus on refining the core gameplay loop based on your insights. This means improvements to the overall experience will take priority over quick bug fixes for now, so we appreciate your patience as we dig in. Thank you for being part of this journey. Your support truly means the world to us.

  • Orbital Potato Plays our Demo! - 17 July 2025

    Orbital Potato plays our demo for over 43 minutes!Let's goooo!!!

  • F.E.A.S.T Demo Now Live! Report for Probation, Recruits! - 16 July 2025

    Hey, recruits!Welcome to your first shift at the F.E.A.S.T Company. The demo is Now Live as part of Steam Automation Fest. It’s time to prove you’re worthy to serve (and not be served to) the god.What’s included:Campaign Mode: Take on your first offering mission.Creative Mode: Experiment recklessly. What could possibly go wrong?Tutorial: Get the basics. Learn how to cook for the god.We’re counting on you to keep the kitchen running. Share your progress, report any suspicious bugs.👉 Join our Discord \https://discord.com/invite/F4HBN8Jxwm] ⭐ Wishlist if you haven’t already. Every wishlist helps us a lot!Thank you for your support! Before40 Team

Patch notes and updates

S.noRelease datePatch nameGID number
115 July 2026Version 2.0.71 Hotfix1838407329254624
222 November 2025New Demo Hotfixes1816849002016391

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