- 1.0 RELEASE - 28 May 2026
Last major updateFfter 9 month of development we finaly finished a game, I know, crazy. First of all, thanks to everyone who left a review on a game during early access. This realy means a lot to us!I'm sorry there's no discount at launch; it's my mistake because I thought that when we launched from Early Access with price change we can stil make discount. No, it's not examtion. It will be in 30 days. Sorry.New location The Tower and reworks6 new levels5 new soundtarksGame endingStory cinematic11 collectible hatsCrane updateBug fixes, a lot of smallSmall changes on all levels to make them even betterAnimations update for ArchersKorean + Polish languageExample of new hatSo there won't be new content for 2b1a?Yes. But no. We love 2b1a but we are run out of original ideas on how to expand on this mechanic. If you have them, let us know and maybe we will make them, or come up with something…
- Pre-release quality update & RELEASE DATE REVEAL - 28 April 2026
Game will be released to version 1.0 on 28 of May 2026*may be delayed if rocket do flies into my apartmentNEW SHADERS OPTIONNow you can make your game look like this:To do this you need to activate it here:LAN ServerYeah, thats right! If you in same network it will provide faster speeds. In other cases just makes game more flexible!To turn it on just choose it in main menu. Then if you are Host you can left IP entry blank and give your auto-detection system a chance (No guarantee) or enter IP to what Client should connect (Your IPv4)Also we tested it using Local network emulators such as RadminVPN and it worked great! Just enter IP of Host both for Host and Client DirectX supportWe know about bug with glitched light and textures that happened on cards of 50xx series with latest drivers. And now providing new solution. When game starts you can simple choose Direct-X or use guide from Ste…
- Main menu fix - 20 April 2026
So before if you choose wrong level you needed to restart game to restart a lobby. Well... not anymore! Now it fully works + added a loading screens so game do not feel like frozen out of nowhere.Also some audio upgrades, for example squishy sound when land on spikes.
- Mid-development news and quality update - 23 March 2026
Hello! We near 70% complete with new location and have enough features overoul for you.UpdatesThe main focus is polishing and general improvementsNew music on Level 14 (I like it more)Bugs on Level 9 and 7 fixedArrow collision update, more accurateSome new sounds on all LevelsUI redesign, less "standard" buttons etc.Audio Settings now work properly, before you may have noticed that they were hypersensitiveHUGE optimization improvments due to models and enemies optimization. At least +13 FPSNow you can shoot your friend from cannon on Level 11. I thought about somehow implementing PvP mechanic but for now no ideas how not to disturb the core of game with this.What next?Next update will be last location, here a glimps at work in progres of platforming level.As you can see, I finally found a shader window in Godot and started to use it more. Maybe will even update something on previous loc…
- Warm Islands melt away winter cold - 20 February 2026
New locationHere is a time for new location! To be honest this is my favoirite so far, love the vibes and best boss so far, maybe we should made game with only boss fights.As always, deligtful 4 levels, 1 boss, 1 secret. Як завжди, вишукані 4 рінві, 1 бос, 1 секрет.Also here is probably the most difficult level (17) and boss BUT it can be beaten, we tought why not to give you more challenge.Other changesNow when client lives lobby game will peacefully close for host too, without irritating crush like before.Now you can turn on mouse Y inversion because someone REFUNDED GAME and write this as reason instead of writing in any listed way of communication that I CHECK DAILY. >:(Turns out arrow could trigger moving targets twice while standing still. Now it can't.Even more netcode optimization, now it should be MUCH better even with low speed conncection. We tested it with mobile modem Ether…
- A gesture of care from you - 27 November 2025
Hello, today I would like to ask You for your vote in nomination. I do not believe that we could win but it would be just nice to take part. To be honest I think we deserve to at least be shown in this category because 2 Bows 1 Arrow™ is much better when You play with friend. About new Island locationGood news on that part, regardles of underperforming attention to 2b1a both in sales and wishlists we still full of hopium.Where are we now?To be honest we quite ahead of schedule and maybe able to develop levels even sooner without quality dropping.:lunar2019coolpig:Here an example of first level where You will run for your life from an active volcano that crazy Wizard put inside his (Your) castel.Don't worry ship also will be present. With new mechanic where both of You will have too watch out for eachother state to prevent dying from disease and eat orange in time.(WIP)Also not sure but…
- FACTORY UPDATE - 6 November 2025
NEW CONTENTFACTORY LOCATION4 Main levels1 Secret level1 Boss battle4 New achievementsGraphical updateA lot of objects now have normal maps so game looks much better!Changes and fixesRework of Level 1Picture puzzle bug fixSmoother movementMore FPS due to code optimizationFix of problem when level won't restart automatically after client dies2 MORE UPDATES TO GO! What to expect?Community vote ended with win of ISLANDS location so we already begun working on it.We planning to rework archers animations. Thinking about implementing single player in some form, maybe for platforming levels.Deliver clasical 4 Levels + Boss + SecretMaybe implement elements of Boss battle in regular levelsMaybe support for connection through LAN network (let us know in comments if you interested)Waiting for your feedback in Discord or any other platform to create new stuff
- Pre-factory update fixing - 18 October 2025
FACTORY location will be here in 3 weeks!BUT during work we found a lot of already existing bugs that lead to increase of refunds so decided to make an update + small but important featuresBUG FIXESDouble reload of level for clientPerformance drops after multiple reloads or deathsCamels triggering for host but not a clientSome other interactive objects sync-issuesDeath with no soundPlatform on Level 1NEW THINGSDynamic camera when moving on sidesDeath screenA little less computing load on client but a little more on host. Should improve ping.4 languages supported with mediocre mechanical translation with curation to German, French, Spanish and PortugueseAlso we have new banner on store page
- LOCATION VOTE & development report: Factory - 13 September 2025
VOTE!We ready to finally ask how you want fourth location to look? Give your opinion in Google form by link below or vote on our Discord or both to increase chances of winning! From now you will have 2 weeks to vote.https://docs.google.com/forms/d/e/1FAIpQLSeuBDhgRP38MtfXFbd27ujoqSnK1d1wxRszrfqqUI23cNoDQA/viewform?usp=headerDONEBy now Factory location done for 40% we may even be a little ahead of schedule but time will show. For exemple here is a screen of secret level. Work in progress.As you can see no noticeable graphic improvements here.LevelsOverall it's noticible harder to deliver original ideas but we still do! You will notice this right on first level of new location. I can't say that we matching a Desert by the size but we took best from them and made it better. I think we came to solid level structure overall like 1 Unique mechanic 1 Not-cooperative parkour 1 Strongly co-op 1…
- Critical hot-fix 22.08.2025 - 22 August 2025
Bug with picture description puzzle that blocked completion of Level 4 and 2 is fixed. I'm very sorry to everyone who was affected by it. This experience helped to improve all targets and puzzles in game. We'll try to prevent such cases in future.
- Sand is settled, new patch appears - 18 August 2025
Hello hello, thank you for your support and attentionNew week new patch, it won't be like this always but now emplimanting your feedback.RebalanceNow spike parkour on Level 3 will be easier. Platforms will stay active twice more time so you can coordinate better (it was possible before btw)Added a hint so you can better understand an ending puzzle on level 4Added an explanation on apple usageBugsFINALLY arrow now ALWAYS switch players!!!! Almost...there is still sometimes occurs problems when ping is high, around 300+ms. Or one time I caught a moment when it disappears at all, but restart helps. BUT now it happens so rarely that you should think that you're lucky if this happens to you :)Second secret level now worksImprovements and additionsPerformance improvements overall but especially for Desert location. We optimized models and light. In future planing to add a "disable shadows" op…
- Hotfix 16.08.2025 - 16 August 2025
Ooopsie forgot to unlock level 2, before you just skiped to level 3 from 1. Now you can transit to it trough level 1 propeerlyWorm boss is now betterSkeletons now detect second player properly. I missed a -0.3 Y so ray casted above player...Some minor sound improvments
- Desert, Festival and Early Access - 14 August 2025
FIRST, NEW LOCATION AND UPDATE!Added:4 new levels2 new secret levels. One for Castle, second for brand new Desert1 New boss battle and a little rework of Weaponless knight with performance issue fixes5 new soundtracksUpdated size of UIAchivmentspepper and camelFixed:Bug when arrow flight through a target without triggering itBug with respawn in waiting lobbyBug with non-stoping main menu music when invited trough SteamBug when doors don't open on level 4 even if puzzle solved rightBug with hitbox of enemies, problems to shoot them from aboveand more smaller ones...Second, festival!I can proudly say that 2b1a is taking part in Ukrainian Games Festival 2025. To be honest it's a pleasure to stand together with other great projects. So with this we also launch a 10% discount!Third, early access!*delayed... sorry but due to technical reasons it will only be available in a few days ːcaptaincl…
- Post-demo launch update - 16 July 2025
Since launch of Demo 2b1a reached 100 wishlists! Thank you ❤This update for Demo do not change gameplay features but improves performance significantly! Both hardware and net.+30 fps on average due to models optimizationUpgraded light and shadowsNo more "Arrow not switching" bug (hopefully)Finally nice main menuLittle tweaks to make playing better for exempel when host exits game now it close for client tooWhat next?Well Desert location is done for 60% but hardest part is only to be done. Boss battle... I won't spoiler who it will be yet, but you can try and guess in comments.After completion of 2nd level pack game will enter Early access! Maybe... So this is part where I need YOUR opinion. Lately I heard a lot of negatity about all this early access thing but I feel like main issues are can be solved very nicely with our model of updates and won't conflict with player expirience that m…