- New Trail Effects + Updated Translations! - 31 August 2026
40+ new trail effects added, can be randomly unlocked by playing! These are the rarest items in the drop pool!Collect them all!Updated translations for every supported languageNow Translates newer UI's that weren't being localized localized correctlyFixesfixed UI glitches that caused mouse to appear and disappear, and UI not closing correctly in combination with other UIfixed other ui issues
- Ball Cosmetics + Boost rework - 22 July 2026
46 new Ball Cosmetics added! Make your unique look!Can be unlocked by playing, Leveling up, and achievements!Most of which can be recolored like the default ballMarketable and tradeable (as long as it wasn't unlocked by an achievement)Big Boost ability reworked - Now boosts in the direction your camera is facing, and can be used to launch up or down as well as forward.fixed ball spinning, now spins with the direction you are looking at Player's run animation charging boost now always faces where the camera is looking so other players can tell where you are going to launch.Big jump has been disabled - replaced by the reworked big boost. Players now have a basic wind trail effect, next patch will be including new trails that can be received from drops!Also adjusted networking, should feel much smoother in many situations.
- 0.90 New Progression system, Over 200+ new Cosmetics! - 25 May 2026
In this update I've revamped and updated the entire cosmetic system, adding over 200 new items into the item pool for you to collect! Unlock tons of cosmetics as you play!now including both male and female cosmetics!make your new unique look! Unlock new items by leveling up your character, unlocking achievements, and just for playing.Every 20 minutes of playing grants one random cosmetic drop ranging from common to legendary rarity, up to 3 items per day (separate from unlocking items through achievements/leveling)Items received as drops are tradeable and marketable on the steam market.You can now change your cosmetics while in a match, so you can update your look on the fly, instead of having to go back to the main menu!Added new key bind "I" to open your item inventory, containing all your cosmetics to equip!All cosmetic items are now steam inventory items! Any Items unlocked from lev…
- Win 3 rounds and Win the game. A change to the game system. - 4 April 2026
New SystemEvery round has an impact now. Winning a round gives 1 round point, you need 3 to win the game.The winner is no longer decided on your total points at the end of the match. There is no set amount of rounds, the game continues until one player reaches 3 rounds won, if there's a tie, the game will continue until one player has more round points. There can only be one winner.Every round is unaffected by the previous, so you always have the chance at a comeback!All you need is 3 wins!Along with voting for maps this changes the dynamics of the game a lot!Old SystemBefore, there was 5 rounds, and the winner was decided by how many points you have accumulated at the end of those 5 rounds. Winning a round didn't have much impact on the game, you got some bonus points but that was it. Doing poorly on a single round could cost you the match, if other players gained a big point lead, it…
- Adjustments and Fixes - 27 March 2026
Reverted Infection gamemode, now there is no size scaling as it didnt really fit the gamemode Control and how to play menus are fixed - broke them when adding controller support on accident Adjusted tutorial
- localizations - 21 March 2026
added localizations for the new ui and new secret in lobby
- 0.80 Map voting, racing ranks, 3 new maps, and tons of QOL - 19 March 2026
Map VotingInstead of being thrown straight into a random map and gamemode, now you get some options.Vote for a map to win!3 random maps are selected, players can vote on 1 map, majority wins. Vote for a map when the game starts, and at the end of every round15 second voting timer, press which map you want to win to vote for it!Ties are random!3 New MapsAdded Bounce Survive, Launch Race, and Launch BouncerAdjusted every don't fall map, making platforms closer together so you dont get stuck between the gapsAdded more obstacles to obstacle courseGamemode changesBall racing Now shows your global rank when you complete the map and when displaying your best timeLets you know in real time what your global ranking is without having to dig through the leaderboards Infection Non-infected players now grow in size as they gain points, making it progressively harder to evade infected playersGold bal…
- Localization support! 26 languages added! going Global! - 28 February 2026
Now supporting 25 additional languages! All UI now supports these languages, including: Chinese traditional Chinese simplified Portuguese Spanish German French Japanese Russian Korean Polish Turkish Ukrainian Czech Hungarian Romanian Bulgarian Greek Dutch Swedish Danish Norwegian Finnish Vietnamese Indonesian LuxembourgishYou can switch your language on the main menu or the escape menu, by clicking the buttons with earth as its icon, then scroll and select your language! Hope more people can enjoy big balls now!
- Networking improvements and score feed - 23 February 2026
Movement is more smooth on client side in general When hitting another player there is much less desync, much smoother The kills and scoring ui was overlapping, so, both have been combined into a scrolling feed that displays recent goals and kills for a duration, also now shows kills globally so you can see who smashed you!
- Controller support added - 22 February 2026
You can now play with xbox controller! (other controllers haven't been tested but should also work) All ui's can be interactable with controller and easy to navigate game is fully playable with a controller now!
- Some adjustments and fixes - 20 February 2026
Adjusted the spawn locations on soccer, hockey and basket ball maps added bouncy walls to basketball and soccer maps, which should help re-center the ball made adjustments to networking movement, should feel less laggy/rubberbandy for clients now map names now showing for clients should be fixed Round start countdown should be timed in sync with host and clients now and synced with the barrier vanishing some small adjustments to other maps improved networking when hitting another player, should be much less desync
- Introducing the Red Vs Blue gamemode and 6 new maps! - 17 February 2026
Red Vs BlueIntroducing Red vs Blue - a team based mode where players are randomly selected to be red or blue team, work together to beat the other team! All team members gain points when scoring on the other team, get as many goals as you can before the time runs out! The team with most goals at the end get bonus points! Also gain points for smashing the other teams balls, and bonus points when you score!6 new maps!Hockey Rink - Verse in a game of hockey!Hockey Rink Extreme - Extreme hockey, multiple pucks spawn, it gets chaotic!Soccer Field - Verse in a game of soccer!Soccer Field Extreme - Extreme Soccer, multiple balls spawn, it gets crazy!Basketball Court - get the ball in the other teams basket Ball Bowler 2 - similar to skee ball, get your balls in the holes, get as many points as you can!Big Balls Gamemode is back!grow in size the more points you gain, GET HUGEnetworking issues m…
- Survival mode added - 3 February 2026
Added survival only mode, that includes all survival maps and some new versions of maps Added a fade effect to all the barriers that disappear at game start, rather than just disappearing now they fade adjusted most survival maps Plus many other fixes and optimizations
- Survival map changes and fixes - 2 February 2026
extended survival round duration from 79 seconds to 110 seconds replaced survival map safety trampolines with ones that fade and disappear after being used so they cant be endlessly cheesed, fixed mic toggle button disabling open mic when clicked, fixed winner text triggering for multiple people if they had the same score and if there's 2 people with the same score it randomly picks once of them, fixed logic for updating scoreboard, now does it on a timer rather then triggering every time you gain points as it was causing lag when picking up many coins in a short time,
- Open mic & lobby tooltip - 1 February 2026
added a open mic toggle in the options (default is off) will save to whatever you change it to. setting menu apply settings should also work more reliably now when changing volumes. added to the lobby gamemode ui, added left and right click explanations so if people skip the tutorial they still get the gist
- Map and gamemode adjustments - 31 January 2026
Big boost charge now has a visual effect when max charged adjusted and added Beach bash back into the map pool All king of the balls maps now also include the gamemodes infection and gold balls for more variation All king of the balls maps were heavily adjusted and many coins added Gold balls gamemode fixed, gold balls now correctly lower movespeed, so that its easier to catch them
- Map adjustments and optimizations - 27 January 2026
Adjusted all king of the balls maps Optimized balls/coins pick up added map that was incorrectly not in the map pool fixed gold balls swapping sound so now its location based rather than 2d fixed respawning bug after finishing a race other optimizations
- Infection and gold balls gamemode fixes - 25 January 2026
Adjusted and fixed infection gamemode and added failsafes Added fail safes to gold balls
- small patch - 25 January 2026
fixed game start not being synced (was starting the game before some player loaded in, and also was failing to start the game sometimes after everyone joined) It should start the game at the same time for everyone now
- small fixes - 24 January 2026
Added failsafe to respawning in the case it fails spectator list updates now (so you dont stay spectating players after they become spectators) Scoreboard not updating on load in fixed Adjusted drifting so its always built into your movement, while toning it down a bit, the movement should feel a lot more controlled now added sound effect for gravity slam (right click) Happy balls!