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JamG

JamG Steam news

Ernő Király | Jul 6, 2015 | game

Released

0players observed · 25 September 2026 - 12:01:38 UTC

ActionCasualIndieEarly AccessPuzzleSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

JamG news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews15
  • Release dateJul 6, 2015
  • DeveloperErnő Király
  • PublisherErnő Király

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: Ernő KirályPublisher: Ernő Király

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JamG Steam news

JamG news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • MegaPatch 0.57 - 22 August 2015

    Hello guys! JamG is back with more cool stuff, getting closer to the look and feel you deserve ^^ The latest patch includes: - smoother textures on several models - music! Yeeey! :) - a nice vista with clouds and a beautiful sunset/sunrise (you can pick your favourite, it works both ways since it's only in your head) - a calm ocean stretches under the platforms - the killzone is visible now, which helps measuring up your distance from it and the space you can move in - new marble texture - changes had been made to the maps to improve smooth playability - improved respawn system for your delight (a major step towards multiplayer compatibility) - new difficulty settings: "Hard" (removed checkpoints) and "Dark Souls" What features do we plan in the future? (Not necessarily in this order) - sound effects - a nice splash when something falls into the water - coop gameplay with maps designed…

  • MegaPatch 0.57 - 22 August 2015

    Hello guys! JamG is back with more cool stuff, getting closer to the look and feel you deserve ^^ The latest patch includes: - smoother textures on several models - music! Yeeey! :) - a nice vista with clouds and a beautiful sunset/sunrise (you can pick your favourite, it works both ways since it's only in your head) - a calm ocean stretches under the platforms - the killzone is visible now, which helps measuring up your distance from it and the space you can move in - new marble texture - changes had been made to the maps to improve smooth playability - improved respawn system for your delight (a major step towards multiplayer compatibility) - new difficulty settings: "Hard" (removed checkpoints) and "Dark Souls" What features do we plan in the future? (Not necessarily in this order) - sound effects - a nice splash when something falls into the water - coop gameplay with maps designed…

  • Menu bug fixed - 14 July 2015

    Hi guys :) The major bug with the menu has been taken care of, I wish to thank you for your patience regarding this. In the newest update there are also some minor changes on the levels based on your feedback, mostly to make the game a bit easier. Thanks for playing ^^

  • Menu bug fixed - 14 July 2015

    Hi guys :) The major bug with the menu has been taken care of, I wish to thank you for your patience regarding this. In the newest update there are also some minor changes on the levels based on your feedback, mostly to make the game a bit easier. Thanks for playing ^^

  • Levels 1-5 updated - 10 July 2015

    Hello again! :) The community around JamG is real great, thank you guys for the persistent testing and keeping me posted on the results! I had some time to update half of the levels with better clues and fine-tune even more puzzles, I think the learning curve is way better now. Thanks for reading and have fun playing ^^

  • Levels 1-5 updated - 10 July 2015

    Hello again! :) The community around JamG is real great, thank you guys for the persistent testing and keeping me posted on the results! I had some time to update half of the levels with better clues and fine-tune even more puzzles, I think the learning curve is way better now. Thanks for reading and have fun playing ^^

  • 2nd level updated - 9 July 2015

    Hello guys! Based on your feedback I made some modifications on the second level, it is less challenging and the learning curve is better with more hints. New level backgrounds are on the way as well. Thanks for playing ^^

  • 2nd level updated - 9 July 2015

    Hello guys! Based on your feedback I made some modifications on the second level, it is less challenging and the learning curve is better with more hints. New level backgrounds are on the way as well. Thanks for playing ^^

  • New version with fixed checkpoints - 7 July 2015

    Hello everybody! :) I uploaded a new version which fixes the problem with the checkpoints. They should work properly now. Also, If you press "R" in the game, it resets the game to the current checkpoint, and "E" puts you back to the beginning of the level. Have fun! ^^

  • New version with fixed checkpoints - 7 July 2015

    Hello everybody! :) I uploaded a new version which fixes the problem with the checkpoints. They should work properly now. Also, If you press "R" in the game, it resets the game to the current checkpoint, and "E" puts you back to the beginning of the level. Have fun! ^^

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