Dig, Craft, Kill news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3832880
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperCloseEnoughGames
- PublisherCloseEnoughGames
- Parent gameNot available
Company pages: Developer: CloseEnoughGamesPublisher: CloseEnoughGames
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Dig, Craft, Kill Steam news
Dig, Craft, Kill news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo updated - 9 February 2026
This update includes a mix of bug fixes, quality-of-life improvements, and a small rework to progression.Bug FixesFixed various bugs and edge casesUpdatesAdded a combat log so you can better track what’s happening in fightsInventory sorting can now be toggled on and offDig sites no longer need to be fully cleared to regenerate, just get he orePrestige tree reworked: skills are now leveled up instead of unlocked, making progression smoother and adding new skills easierAdded some extra polish here and there
- DigCraftKill Demo released - 30 January 2026
I’m excited to share that the official demo is now live!There aren't major new mechanical features in this build, the focus has been entirely on polish, bug fixes, and quality-of-life improvements to ensure the best possible experience for new players.What’s in the Demo?If you are joining us for the first time, the demo includes:The Prestige System: Defeat the first boss to reset and unlock permanent upgrades.Full Item Pool: All items and prestige skills are available to explore.Dungeon Cap: You can delve up to Level 20. All your feedback is greatly appreciated, and thank you so much for playing!
- Playtest of demo version update - 22 November 2025
Patch NotesAdded magic damage to items:Evasive Momentum (Silver Thread): now grants a damage bonus to both physical and magic damage.Neurotoxin (Vipers Coil): now reduces both physical and magic damage output.Spirit Harvest (Soul Prism): kill-count damage bonus now applies to physical and magic damage.Symbiotic Overgrowth (Fungal Spore): damage multiplier now affects both physical and magic damage.Poison Debuff AdjustmentsPoison damage reworked from a flat value to a percentage of the target’s max HP.Relevant item: Serpent Fang.General UpdatesMinimum active drop items reduced to 5.Updated starting unlocks: 2 physical damage items, 2 magic damage items, 1 HP item.Improved item descriptions for clearer damage type communication.Updated UI elements to better explain core mechanics.All your feedback is greatly appreciated, thank you for playing.
- Playtest of demo version - 16 November 2025
Some changes and new features for the demo version:NEW Prestige system. Once you defeat your first boss you can now prestige, which will reset most of your progress, but will allow you to unlock prestige skills for permanent upgrades.A short tutorial quest to let you get to know the basics.The max level in the dungeon is 20 for the demo version.All items and prestige skills available.There's also been some UI changes and tweaks, bug fixes and QOL changes.All your feedback is greatly appreciated.
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