SPSTEAMPULSELIVE ANALYTICS
TEKO

TEKO Steam metadata

Talio Games | Mar 13, 2026 | game

Released

0players observed · 22 September 2026 - 14:51:55 UTC

CasualIndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)377
  • Revenue (VGI)$3,256
  • Review score100% positive

TEKO metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)377
  • Revenue (VGI)$3,256
  • Review score100% positive
  • Total reviews10
  • Release dateMar 13, 2026
  • DeveloperTalio Games
  • PublisherTalio Games

Genres: Casual, Indie, Strategy, Early Access

Company pages: Developer: Talio GamesPublisher: Talio Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

TEKO Steam metadata

TEKO metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3835670/metadata
Steam Storehttps://store.steampowered.com/app/3835670/
Steam Communityhttps://steamcommunity.com/app/3835670
PCGamingWiki search
IGDB searchSearch IGDB for TEKO

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 10 positive, 0 negative

Price and discount

$11.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Custom Volume Controls, Adjustable Difficulty, Mouse Only Option, #category_playable_at_your_own_pace

Achievements

72

Platform releases
  • Steam 13 March 2026

Latest Steam announcements

  • TEKO Demo is back! - 11 August 2026

    TEKO Demo is finally here!The free version returns with more content than ever.The new version contains tons of extra content, so those who try the demo can satisfy all their curiosity, and finally decide if they want to get the full version. I estimate that, to complete all its content, you need more than 30 hours of playtime. Well, in fact, it's possible to play endlessly since the gameplay loop is complete and there are no limitations. It features 42 achievements/unlockables (THIS IS HALF OF THE FULL GAME IN ITS CURRENT VERSION!), but the player can keep playing even if they have 100% progress if they want to.Finally, the Demo is high quality and represents the real game. I love it. Plus, you don't just play one Pocket. The Jean Pocket is available in difficulties 0, 1, and 2; and it also lets you try out the Hacker and Warlock pockets, two of the best pockets in all of TEKO.Honestly…

  • The end is near. - 3 August 2026

    I think TEKO is finished.I'll quickly explain the latest patch (u9.1.1) and then I'll tell you some important things.- Improved the run save system: previously, when closing the game suddenly or exiting from the settings to the main menu, the run would save in any intermediate state no matter what, so sometimes when trying to return to the run, the game would get frozen between states. I actually shouldn't have ever put those 2 save points because the game was already saving well enough, and it was what caused the biggest issues. The run now saves correctly when the player is on the Shop Filter screen (the new feature). It no longer saves in the shop when using items even if you're not in the shop (this error has been happening since it became possible to use consumables on the play screen). You should now be able to exit to the Main Menu in the middle of chip plays (I had previously fo…

  • Things are changing - 1 August 2026

    The Artwork:I didn't think it was that big of a deal, enough to receive several messages from different people criticizing my latest artwork. Still, being self-critical, there was room for improvement. And so, I did it.Briefly: at first, I had a very colorful artwork with too many elements, very "rough" because the lines were ultra-thick, but with a lot of personality. Then, I changed it to an overly simple cover, with just a single character and nothing else. Both images had things that could be improved, so I combined the two: keep it simple, but at the same time incorporate something to properly fill the rest of the canvas, while representing the game's genre somehow.Currently, the cover shows the 2 most important characters in TEKO: Pixi / Yeni. Yes, they are the ones that appear the most on the cards; then there's Talio and Gasparov. If you pay attention, you'll notice there are ma…

  • 9.1.0 - 30 July 2026

    NEW! Shop Filter Feature. Now, after beating the round 13 boss, the player will be able to choose which items they don't want to show up on sale in the shop for the rest of the run. This feature has also been added as an achievement.Along with the Shop Filter, you can also revert the pre-bans made to cards!Both in the Shop Filter and the Codex, the 'Current' text for the cards values should now be visible. I think this wasn't happening before; it has been fixed. There was a small issue calling the respective lines.Added a new button to reset the card ban selection in the codex.2 Steam achievements (pre-ban & boss preview features) have been fixed and can now be earned retroactively.Fixed two errors when changing profiles: (1) a white border would appear on the sides of the screen, it was a screen manager bug. (2) On the next run, shapeless chips would appear instead of the normal ones.N…

  • Good news for TEKO - 24 July 2026

    I'm happy to announce that I've finally revamped some elements of the Steam Store Page for TEKO. I've wanted to do this for a long time, and I finally managed to do it. I changed everything, from the trailer to the cover image and the description. Now everything looks prettier and better represents the game in its current state.I have a lot of plans for the game. I'll make some of them a reality, others will depend on the motivation people give me. If I see that more and more people like the game, I plan to put in more effort. During all these years of development, I NEVER relied on feedback or public approval, but now more than ever, I think making extreme new changes will only be worth it if I get a larger player base.Some of the changes I have in mind for upcoming versions are:Control: I'd like the game to support any kind of input. Currently, you can only play with a mouse, but in t…

  • 9.0.4 - 23 July 2026

    - The logic implemented in the previous patch (the perk sprite not showing up as hovered when entering the shop) has been replicated for all shop rounds, not just the first one.- Improved the size of the Pocket Visualizer; chips now look bigger and only look small when there are more than 60.- An extra value no longer appears when buying chips. Previously, where the pocket is drawn, if we had 40 chips and bought one, it would momentarily show "42" instead of "41".- Now, every time a consumable is used, it will always play a sound effect.- Special combos (TRIXI, etc.) will play a sound effect when triggered.- Fixed the logic that caused the game to crash when finishing the tutorial as a new player. And also fixed the settings logic when entering TEKO for the first time. I didn't know this was happening, these cases are too specific and I don't have control/vision over everything. I usual…

  • 9.0.3 - 20 July 2026

    - Optimized the delta time system. I previously implemented something that modified the timings and it ruined the experience for some people with low FPS, so I reverted it. I didn't know this was working poorly, because I always tested the game at 165 fps.- Optimized the particles of color tubes. Previously, if the player was playing at 60 fps or lower, the particles fell as if they were frozen.- Optimized buttons; some of them would move slowly on low FPS.- Removed the option to choose FPS in the settings. At least for now, I think it's the best approach, since it's not a very useful option and it has caused some issues.- The yellow outline on cards is now displayed correctly (it used to render below the shadow) on selection screens like Masquerade or Dice (consumables).- Changed the shadow and positioning of the Base X Multi sprites to make it more consistent. I also improved the jump…

  • 9.0.2 - 18 July 2026

    I feel kind of weird, confused, and dissociated.I've made quite a few changes and fixes, aiming to leave Early Access. I'll leave the commit log here, but unordered, and without differentiating whether they were modifications to the beta or the live version... because I don't even remember.To give you an idea of how lost I am: a few days ago I spent hours trying to figure out why the Orange Tube wasn't working, but in the end, it was because I was playing with the Hacker Pocket (-1 draw XD).Anyway, here are the patch notes:- Improved the buying animation for all items in the shop.- Improved the discard/draw animation (more fluid). Also, shadows now appear behind the chips when they travel from the pocket to the hand or from the hand to the pocket.- Improved the discard animation at the end of the round (upon winning it).- Fixed a bug that made it impossible to turn the starting card int…

  • 9.0.1 - 13 July 2026

    Clarified the description of one of Outlaw Pocket's mechanics.Now when there are more than 12 cards, they should render better (they used to have a weird flickering effect).Added an anti-crash check for certain situations where winning a round caused an unexpected error.Kimi Card should now work properly when starting a run with it (Warlock/Chosen Pocket).Tooltips of 'miniature' chips will now be wider and have a smaller font so they don't go past the top edge of the screen.Reverse Blender should now be usable correctly even if there's only 1 relic slot available. It should've always done that, but it seems it was miscounting the slot amount before.Bosses that take away your money can now reduce it down to -$10 (there were no limits before).When finishing a run with Chosen Pocket, entering the Codex caused a bug. This has been fixed.Fixed a bug that prevented selling Stamp Block outside…

  • 9.0! The BIGGEST update ever. - 8 July 2026

    ULTRA UPDATE - u9.0.0! I've been working on this update for months, knowing that the game still looked bad and needed to be polished to the max so the gaming experience would be the right one. I know my weakness was the visuals, so that's what I worked on the most: IN TOTAL I MADE OVER 200 CHANGES. Aside from the aesthetics, I used the momentum to create new features and make the game easier for everyone, with a lot of QoL and other useful resources. Here's a summary of everything I did: VISUAL/SOUND - Total overhaul to the OST. All the music was improved and extended for a better experience. - Total overhaul to the sound effects. Now all elements and actions have sounds. All buttons make a sound when clicking/releasing. - Total rework to the Cards: they look much better: now they're bigger, their borders are more colorful and have defined black lines on the outside, they have more spac…

  • TEKO u9.0.0 BETA! - 13 June 2026

    Finally. The new version is here! I'm almost done with all the new systems and features, along with the biggest aesthetic overhaul in TEKO's entire history. To try out this version, you'll have to go through your Steam library: Settings > Game versions & Betas > Private versions (Check Code). tekobeta1234 Select the beta version, the game will update, and you'll be ready to play the new version. There will be tentative changes, things that aren't 100% finished yet, but overall it's already working pretty well. There might be crashes, bugs, exploits... so please, report all issues on Discord! I enter every day and check all the reports. I recommend backing up your data at C:/Users/-/AppData/Local/TEKO. I need testers. This version is focused on QoL and aesthetics, and making sure everything runs smoothly without bugs. There are so many changes! I've been working on this update for over 2…

  • 8.1.4 - 24 May 2026

    Fixed Lankvian Card's logic when it's on the right. Previously, there was a bug that made it activate on any chip that retriggers. Now it only works with the first one selected. The number of chips (the text above the pocket sprite) wasn't updating after using Printer. Additionally, a translated text was missing on this consumable's screen. This was fixed. Adjusted the triggering for the Teko Card achievement. It wasn't unlocking properly. Promoted Card will always unequip excess mods. Previously, an exploit was possible: if a Card evolved from Rare to Epic (losing 1 slot), and it had 3 mods equipped that take up only 1 slot each, those 3 mods would stay equipped instead of unequipping one.

  • 8.1.3 - 15 May 2026

    Fixed an exploit with the Stamp Block Consumable. With this, it was practically possible to win any run.

  • 8.1.2 - 27 April 2026

    Fixed the missing interaction between special combos and The Based Card when the player is using Outlaw Pocket. Some achievements weren't working either. It's all been fixed now.

  • 8.1.1 - 25 April 2026

    Fixed a very annoying bug that didn't let you play normally if you had fewer chips than draws. The system would freeze because it tried to draw something that was no longer there. It's been fixed now, it should work properly. Fixed a Filling Card bug. Several of the mods it copied weren't working, now they should work correctly. Added the mods it can't copy to its description. I'm evaluating several things regarding mods, don't panic if there are some changes. There are extreme situations that break the game's limits, I'll keep an eye on the interactions of draws, mods, tubes/tray/pillbox efficiency, etc.

  • Important news - 23 April 2026

    Hi. As you may know, I've made several announcements lately, but I forgot to mention something. I actually couldn't decide whether to do it or not, but now it's very clear to me. I know I've been mediocre in the past, but I keep working to be a better version of myself. And, above all, I've learned that I need to take my time with things. As the months go by I'm much more patient. That's why, temporarily, the TEKO DEMO won't be visible on the store. I'm currently doing a complete overhaul of the DEMO so it matches the full game exactly (but with limited content). The reason I don't want more people playing the current version is because it's full of bugs and is way too different from the EA: The EA version is truly incomparable, it's far better than the demo... so that difference means I'm sabotaging myself and generating defamation for my own game. Since the demo is bad, the result is…

  • 8.1.0 - 22 April 2026

    I just fixed all the unlock conditions for the Cards that unlock when beating specific difficulties in certain Pockets. I did a quick but huge nerf to the Mods. Pipe/Hat Common Mods: REMOVED. Pipe/Hat Rare Mods: +2 extra base > +1 extra base. I made a giant mistake that I knew was going to end badly: adding too much stuff. In the past, I really wanted to add more Mod variety, and the ones that were hardest to create were the new Common Mods, so I decided to add a lower tier of Pipe/Hat, but now I see the results of that decision: the game completely broke. That's why I just did what I knew I had to do from the very beginning. I let it slide, I thought it wouldn't be abused this much, but... XD. For the sake of the game, I prefer having less variety but keeping everything more balanced. TEKO was unfairly forgiving.

  • 8.0.3 - 21 April 2026

    Fixed a minor bug. Winning a run with Jean Pocket D4 used to unlock The Transgressor Card. This was not intended; it should be unlocked by winning with Drab Pocket D4.

  • 8.0.2 - 15 April 2026

    I just fixed a small visual bug where texts weren't displaying correctly for any language, specifically when using the juice Consumables. When this happens, instead of the normal text, "KEY_NOT_FOUND" appears. I'm letting you know so that if it happens, you can report it correctly. When this text appears as a placeholder, it's because a localization text is missing or it was declared incorrectly.

  • 8.0.1 - 13 April 2026

    I just fixed the issues related to having Sinister Cards and managing slot space. For example, now we'll be able to use Consumables like Mask or Binoculars even if we have more than 12 Cards. Previously, the system detected that if we had more Cards than slots, it wouldn't let us receive any new Cards, but this system changed with the new Sinister Cards that don't take up slots. It's been fixed now. I did the same with the Potentially Suspicious Man Card, which generated a Card every time you entered the shop.

Patch notes and updates

S.noRelease datePatch nameGID number
123 July 20269.0.41839041357027753
220 July 20269.0.31838407329264503
318 July 20269.0.21838407329262701
413 July 20269.0.11837955055362760
524 May 20268.1.41833334318574737
615 May 20268.1.31832700592791528
727 April 20268.1.21830797770243839
825 April 20268.1.11830797770238835
921 April 20268.0.31830797770229423
1015 April 20268.0.21830163047254037
1113 April 20268.0.11829528821314576
125 April 20266.1.11828894815564125
132 April 20266.0.11828894815558381
1424 March 20265.1.11827626365766895
1522 March 20265.0.11827626365761793
1616 March 20264.1.21826992588602344
1714 March 20264.1.11826992588598157
1814 March 20264.0.21826992588597372
1913 March 20264.0.11826992588596449

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3835670
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateMar 13, 2026
DeveloperTalio Games
PublisherTalio Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews10
Negative reviews0
Total reviews10
Steam recommendationsNot available
Achievements72
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3835670/

Short description

TEKO is an Indie Roguelike Deckbuilder where you have to reach the highest possible score by playing Poker hands, but in an unconventional way: making 3 combos at once.

About this game

Welcome to Mid World , an utopian society entirely controlled by The Elite . You play as Pixi , an alien bird who has been stripped of their memory and their money. To get it all back, you'll have to gamble your way through a casino, which, ironically, happens to be your own. By mastering its main attraction, TEKO , every victory restores a piece of your past, printing your recovered memories into a living Codex that accompanies you on your journey. Set in a vibrant, highly saturated 2D original universe with hand-drawn characters and a deep hidden lore, TEKO is a colorful Roguelike Deckbuilder inspired by games like Balatro and classic retro flash games. Push your luck, break the game, and build the ultimate scoring engine! CORE GAMEPLAY: SCORE BIG OR GO HOME TEKO takes the combo scoring formula to the next level . You play hands using Chips , each featuring a specific color, number, and shape. But here is the twist: your goal is to form 3 independent combos at the same time per hand. Mana Management: You spend 1 mana per turn, which refreshes every round. If you run out of mana before reaching the score goal, it's game over . Dynamic Combos: Level up your base combos (like Pairs), discover rare and illegal Hands , or trigger special effects by landing specific combo combinations. Countings aren't strictly rigid, giving you room to strategize . Passive Triggers: Every Chip played fills up tubes , a cookie tray , and a pillbox , granting you crucial bonuses throughout your run. Boss Fights: Face off against challenging Bosses that inflict temporary debuffs. Defeat them, and you will be rewarded with powerful permanent perks. The Overkill Mechanic: Want to get rich? Exceed the score goal ( Overkill ) to earn massive cash payouts. But beware: doing so will exponentially increasing the point requirements for future rounds. BUILDING YOUR ENGINE Your success entirely depends on how you manipulate your deck and economy. The shop is your playground: Cards & Mods: Acquire Cards (powerful relics that grant active and passive effects to your stats and scoring) and upgrade them using Mods for even better bonuses. Furthermore, every action taken in the game will r…

Supported languages

English, Spanish - Spain, Spanish - Latin America

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

TEKO's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

TEKO's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records TEKO at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$11.99$11.99No discountSteam Store

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BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Unturned13,79422 September 2026 - 15:16:09 UTC112,648564,603Smartly Dressed Games
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn12,05322 September 2026 - 09:15:02 UTC21,01828,570Lavaflame2

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust97,24822 September 2026 - 15:16:26 UTC259,6461,359,516Facepunch Studios
Slay the Spire 293,48922 September 2026 - 14:12:47 UTC574,638199,438Mega Crit
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld74,91722 September 2026 - 14:55:22 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Terraria39,04822 September 2026 - 13:05:08 UTC486,9181,521,492Re-Logic
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2819,01722 September 2026 - 15:55:41 UTC1,291,3282,758,031Valve
Slay the Spire 293,48922 September 2026 - 14:12:47 UTC574,638199,438Mega Crit
Baldur's Gate 348,00622 September 2026 - 15:02:30 UTC875,343836,282Larian Studios
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Sid Meier’s Civilization® VI35,18922 September 2026 - 13:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord33,30522 September 2026 - 14:38:46 UTC248,034297,199TaleWorlds Entertainment
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
RimWorld31,31422 September 2026 - 13:28:42 UTC95,851239,107Ludeon Studios
Don't Starve Together30,24422 September 2026 - 15:53:50 UTC122,662531,182Klei Entertainment
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human23,70822 September 2026 - 15:22:41 UTC231,343179,110Starry Studio

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Slay the Spire 293,48922 September 2026 - 14:12:47 UTC574,638199,438Mega Crit
Palworld74,91722 September 2026 - 14:55:22 UTC2,101,535451,088Pocketpair
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Path of Exile 240,75422 September 2026 - 13:05:08 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive20,93922 September 2026 - 15:32:24 UTC44,232392,944BeamNG
The Isle16,43522 September 2026 - 12:01:37 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds12,72422 September 2026 - 12:42:25 UTC39,10324,686Jagex Ltd
R.E.P.O.10,03022 September 2026 - 11:20:41 UTC266,908420,693semiwork

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