- Sep 6, 1.06c Patch Notes - 5 September 2025
Fix:Fixed a problem in Windmill Town that may lead to road blockage.
- Aug 30, 1.06b Patch Notes - 30 August 2025
Adjustment:Adjusted the formula for escape success rate, so that the current escape success rate would be higher than before.Adjusted the values of additional elemental damage added to most weapons, gems, enchantments, etc. Now, the additional elemental damage in the later stages of the game will be higher.Slightly enhanced the random attributes of two-handed weapons.Adjusted some unique equipment stats.
- Aug 20, 1.06a Patch Notes - 20 August 2025
Adjustment:The menu-status-advanced attribute page has been modified, and now it can display other damage enhancement values (such as Enhanced Sword Damage, Enhanced Earth Magic Damage, etc.) besides attribute damage enhancement, and entries with enhancement values of 0 have been hidden.Now, when equipped with a zweihander, both the LiangYi Slash and Whirlwind Slash can also receive a 20% damage bonus.Adjusted some unique equipment stats.
- Aug 16, 1.05c Patch Notes - 16 August 2025
Adjustment:Now, in combat, Charge increases the hit rate of the current attack or skill.Now, in combat, when the target has any physical/mental state, the attack evasion probability of the target will slightly decrease. When the target possesses any magic/mental state, the magic evasion probability of the target will slightly decrease. Negative states of the same category (physical/magical/mental) are only superimposed once.Added display instructions for the first battle.Adjusted multiple monster drops.Slightly adjusted the values of some random attribute entries.Slightly adjusted the values of some unique two handed weapons.Increased the basic damage of the Fusion Bomb by 15.Added some tips in Chaos Veil.
- Aug 13, 1.05b Patch Notes - 13 August 2025
Adjustment:Now, the hit rate of magic skills is no longer fixed at 100%, but will continue to increase with luck (similar to the factor by which magic evasion rate increases with luck). That is to say, in the later stages of the game, when dealing with enemies with a certain magic evasion rate, magic skills will have a higher hit rate than before.Increased the enhancement factor of agility on attack hit rate.After completing the main quest to a certain extent, the members of the Lotus in Siska Woodland will no longer remain in the camp.Added an interaction in Wind Valley City.Added an interaction in the Siska Woodland.Added an interaction in the Unknown Cave.Added an interaction in the Aji Tunnel.Added an interaction in the Sea of Quiet Leaves.Added an interaction in the Road of Coke.Added props sold by some merchants.Fix:Fixed an issue with the action sequence of Ghost Wolf Claw.Fixed…
- Aug 9, 1.05a Patch Notes - 9 August 2025
Adjustment: · Adjusted the move routes of characters on multiple maps. · Added an interaction in Meroll Village. · Added an interactive feature in Rin Tree Village. · Added multiple opportunities to obtain money, gems, or equipment. · Multiple unique gemstone effect adjustments. · Toxin damage gem data adjustment. · Reduced the cooldown of Spark Bomb to 2 rounds. · Reduced the cooldown of Shadow Wave to 2 rounds.
- Aug 8, 1.04d Patch Notes - 7 August 2025
Adjustment: · Added an interactive event in Morin Rou Village. · Enhanced the effect of the Scroll of Resistance from Ancient Tombs. · Increased the rewards for gold and magic equipment found rate after discovering all Ancient Tombs. · Adjusted the intensity of some equipment effects. · Added a tradable Scholar to the Morin Rou Village dojo. · Modify some paths in Morin Rou Village. Fix: · Corrected a path error in Unknown Cave.
- Aug 6, 1.04c Patch Notes - 5 August 2025
Adjustment: · Now Rust Skill can reduce the target's attack avoidance rate. · Now, if Blazing Fire deals a critical hit, there is a chance to add a Chaos state. · Now, Thunder Strike skill has a chance to add a Paralysis state. · Adjusted the effect step count of the Red Leaf Shrine. · Slightly adjusted the color of the obtained item image. · Modified the texture of the parasitic stone beast to make it easier to identify at night. Fix: · Fixed an error in the appearance of characters in the secret passage of the Red Leaves Temple. · Fixed a texture error in Siska Woods. · Other text and illustration display errors.
- Aug 3, 1.04b Patch Notes - 3 August 2025
Adjustment: · Adjusted the strength and drops of multiple groups of monsters. · Decreased the number of monsters in the Dream Eater Camp. · Assuma wine no longer awakens from its slumber. · Increased the agility bonus of Bow Mastery I to 17%. Fix: · Fixed a data error in the Bluster skill. · Fixed a possible error in the Magic Vortex event.
- Aug 2, 1.04a Patch Notes - 2 August 2025
Adjustment: · Now, the agility attribute also increases the attack hit rate. The specific hit rate value can be checked in the status. · All cooking skills (including automatically preparing meals every day) can remove the unable-to-fight status. · The current physical/magical armor value will slightly increase the probability of automatically removing negative physical/magical statuses each round. · When the Withered Heart is used on allies, it will be changed to deliver mana. · Now, the menu bar can display the remaining steps of the poisoned state. · The maximum number of steps that the poisoned state can last on the map has been reduced to 120 steps. · Increased the types of alcohol sold in various taverns. · Explanation books for negative statuses are no longer exclusive to bookstores; they can also be picked up in the wilderness during the initial stage. · Modified the appearance…
- Aug 1, 1.03d Patch Notes - 1 August 2025
Adjustment: · Modified the triggering method of the prompts in the Golden Tomb to make them easier to be seen. · Added prompts for some side quests. · Slightly increased the damage of the Fire, Thunder, and Ice Spike skills in bow skills. · Added a conversation about Typhron in the Stone Forest Cabin. · Slightly reduced the combat difficulty of the black fur ball. · Added a prompt for completion timing at a certain location on Rederhair Manor. Fix: · Fixed an issue that may cause thestone in Siska Hollow to be stucked. · Other text and illustrations display errors.
- July 30, 1.03c Patch Notes - 30 July 2025
Adjustment: · Now, the region function can display the current location of the team. · Added or modified hints for some branch tasks. · Slightly increased the damage of the Flame, Thunder, and Ice Spike skills of the crossbow skills. · The random magic entries for crossbow equipment also obtained the same additional strength bonus as two handed melee weapons. The random magic entry strength of the necklace increased.
- July 29, 1.03b Patch Notes - 29 July 2025
Adjustment: · Continued to optimize the movement routes of villagers and animals on multiple maps such as Morin Rou Village, Unknown Cave, and training centers. · Added more hints for solving multiple puzzles. · Now, the Kimmichi ritual at the Tail Feather Market can provide healing besides the main storyline. · Now, there is a pastor providing treatment by the campfire next to Twilight Forest Stage. · Now, the natural altar can also remove the Poisoned State. Fix: · Fixed the issue where the station owner may get stuck in the free path task. · Corrected the mistake that the slime beetle in the Nestling Grove did not truly remove the Poisoned State. · Fixed some logical issues that may arise in the Fire Wood Forest Thief series missions.
- July 28, 1.03a Patch Notes - 28 July 2025
Adjustment: · Reduced the probability of monsters using poison on the early map triggering the Poisoned State. · Now, both luck and Poisoned State Resistance can significantly reduce the lasting steps (up to 200 steps) of the state when moving on the map. For example, a character with 100 luck and 20% Poisoned State Resistance, the Poisoned State lasts for 80 steps, triggering Poison Damage every 20 steps. After triggering 4 times in total, the Poisoned State will be automatically removed. · Add prompts for Poisoned State. · Decreased the prices of medicine and alcohol.
- July 27, 1.02d Patch Notes - 27 July 2025
Adjustment: · The map size of the region function has been redone, and now the map has become larger. · Adjust the frenzied sound effects. · Adjust the position of the character in the unmanned village. · The formation effect that each teammate behind increases the melee weapon damage by 10% has been changed into increasing the weapon skill damage by 10% (including damage from swords, spears, daggers, maces, and bows).
- July 27, 1.02c Patch Notes - 27 July 2025
Adjustment: · The Healer's Cabin mission no longer has a time limit. The trigger condition for ending 2 has been changed from "exceeding the rescue time limit" to "losing the battle" (escaping does not count as losing the battle). The battle intensity prompt has been optimized, and a save prompt has been added. · It will now be easier to avoid combat in uninhabited villages. · Slightly increased the ways to obtain map equipment in the early stage. · Modified the explosive arrow mechanism of "Turtle Feather". Fix: · Fixed the bug where some unique effects of certain unique equipment could not be triggered in the official version. For example, the effects of equipment such as Dragon Gallbladder and Viper Sting can now be triggered normally. (Hopefully, this didn't introduce any new unknown bugs...) · Now, even if Lusk doesn't learn the Water Magic, the team can still handle the flames in…
- July 26, 1.02b Patch Notes - 26 July 2025
Adjustment: · Slightly reduce the base value of the black hairball. Fix: · Fixed the process error in the Return Journey mission where a section of the plot may be skipped due to an extra battle escape.
- July 25, 1.02a Patch Notes - 25 July 2025
Adjustments: · Adjusted some early item drops and enriched the types of dropped equipment. Fixes: · Fixed an issue where there was no limit on obtaining items. · Whispering can no longer be used on the map. · Fixed animation errors in the attack actions of some unique weapons.
- July 25, 1.01h Patch Notes - 24 July 2025
Fixes: · Fixed a problem in the Blood Baptism quest where the second interaction could not be performed. · Other text and illustration display errors.
- July 24, 1.01g Patch Notes - 24 July 2025
Fixes: · Fixed the error in the number of crystals when removing common gems. · Other text and illustration display errors.