SPSTEAMPULSELIVE ANALYTICS
Swords & Crossbones: An Epic Pirate Story

Swords & Crossbones: An Epic Pirate Story Steam metadata

Epic Devs LLC | Sep 30, 2015 | game

Released

0players observed · 23 September 2026 - 08:32:06 UTC

AdventureRPGSimulationStrategyPiratesSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)10,943
  • Revenue (VGI)$38,533
  • Review score65% positive

Swords & Crossbones: An Epic Pirate Story metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)10,943
  • Revenue (VGI)$38,533
  • Review score65% positive
  • Total reviews78
  • Release dateSep 30, 2015
  • DeveloperEpic Devs LLC
  • PublisherEpic Devs LLC

Genres: Adventure, RPG, Simulation, Strategy

Company pages: Developer: Epic Devs LLCPublisher: Epic Devs LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Swords & Crossbones: An Epic Pirate Story Steam metadata

Swords & Crossbones: An Epic Pirate Story metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/383720/metadata
Steam Storehttps://store.steampowered.com/app/383720/
Steam Communityhttps://steamcommunity.com/app/383720
PCGamingWiki search
IGDB searchSearch IGDB for Swords & Crossbones: An Epic Pirate Story

Reviews, pricing, and metadata

Review summary

Mixed

65% positive, 51 positive, 27 negative

Price and discount

$4.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Steam Cloud, Stats, Family Sharing

Achievements

32

Platform releases
  • Steam 30 September 2015

Latest Steam announcements

  • Last weeks release notes - 22 February 2016

    Greetings, we made some small changes last week, but forgot to add the change notes. Here they are: There was an error with one of the buildings, it never unlocked after the mission was successful. This issue is fixed - not only for new games - but also for all the old games. Load your game and you automatically will have the building unlocked. A fix was made, that the win conditions in vs beats battles can be not only by killing them but also by capturing them. Added shortkeys for skills in battles, you can now freely chose your keystroke from 1-9 to be bound to the chosen skill.

  • Last weeks release notes - 22 February 2016

    Greetings, we made some small changes last week, but forgot to add the change notes. Here they are: There was an error with one of the buildings, it never unlocked after the mission was successful. This issue is fixed - not only for new games - but also for all the old games. Load your game and you automatically will have the building unlocked. A fix was made, that the win conditions in vs beats battles can be not only by killing them but also by capturing them. Added shortkeys for skills in battles, you can now freely chose your keystroke from 1-9 to be bound to the chosen skill.

  • Small improvements - 11 February 2016

    We added an extra window when leaving the game, it tells you that if you leave, the game will be saved automatically. Battle animations can be speed up now. This should speed up not only automated fights but also manual battles. You are free and welcome to give us more hints at what to improve and what you dislike.

  • Small improvements - 11 February 2016

    We added an extra window when leaving the game, it tells you that if you leave, the game will be saved automatically. Battle animations can be speed up now. This should speed up not only automated fights but also manual battles. You are free and welcome to give us more hints at what to improve and what you dislike.

  • This weeks fixes - 23 October 2015

    Wednesday changes: Fixed a possible case of the game getting stuck by leaving some pirates on other islands. Lots of minor UI fixes to fit item names and other kinds of texts. Changed some sounds and the in-game background music a bit. Made the quest window be opened with 'Q', instead of 'S', as that was awkward. Made some of the battles early in the game give some amount of Rusty iron as a reward, so that crafting some basic items can be possible earlier. Thursday changes: Updated the in-game menu design. Made the battle map center in the view on entering the battle scene, and then move to the player positions. Minor UI fixes.

  • This weeks fixes - 23 October 2015

    Wednesday changes: Fixed a possible case of the game getting stuck by leaving some pirates on other islands. Lots of minor UI fixes to fit item names and other kinds of texts. Changed some sounds and the in-game background music a bit. Made the quest window be opened with 'Q', instead of 'S', as that was awkward. Made some of the battles early in the game give some amount of Rusty iron as a reward, so that crafting some basic items can be possible earlier. Thursday changes: Updated the in-game menu design. Made the battle map center in the view on entering the battle scene, and then move to the player positions. Minor UI fixes.

  • Patch notes for this week: DRM free & Shortcuts - 16 October 2015

    We did improve some things and fix some more, here is what actually changed for this weeks updates: Fixed the positions of two city halls, as they were overlapped by other buildings and could not be selected. Fixed some 'protect the chets' battles, that were possible to win instantly. Fixed a crash when dragging the battle map, while aiming. Added keyboard shortcuts for the menu UI. Added buttons to sell all resources in the Resource Market. Made the game run independently from Steam, if launched from its folder. You will not be able to load your Steam saves that way, as Steam Cloud, along with all the other Steam features, will be disabled.

  • Patch notes for this week: DRM free & Shortcuts - 16 October 2015

    We did improve some things and fix some more, here is what actually changed for this weeks updates: Fixed the positions of two city halls, as they were overlapped by other buildings and could not be selected. Fixed some 'protect the chets' battles, that were possible to win instantly. Fixed a crash when dragging the battle map, while aiming. Added keyboard shortcuts for the menu UI. Added buttons to sell all resources in the Resource Market. Made the game run independently from Steam, if launched from its folder. You will not be able to load your Steam saves that way, as Steam Cloud, along with all the other Steam features, will be disabled.

  • Achievments fix - 9 October 2015

    Fixed two achievements, that were impossible to unlock. Fixed an issue that made it possible to upgrade buildings, before they have been built. Minor UI fixes.

  • Achievments fix - 9 October 2015

    Fixed two achievements, that were impossible to unlock. Fixed an issue that made it possible to upgrade buildings, before they have been built. Minor UI fixes.

  • Español & по русски! - 8 October 2015

    Another few changes and 2 languages added: Added Spanish and Russian translations. Fixed a couple of problems with the Tourism. Added a button for running away from the battle. Added experience, ability points and item rewards to the random sea battles.

  • Español & по русски! - 8 October 2015

    Another few changes and 2 languages added: Added Spanish and Russian translations. Fixed a couple of problems with the Tourism. Added a button for running away from the battle. Added experience, ability points and item rewards to the random sea battles.

  • flourishing Tourism - 6 October 2015

    Tourism finally works. The tourist ships should now start coming and going properly. Fixed a couple of 'getting stuck' situations, where sailing or sailing home is blocked. Fixed the Machete and Kitchen knife items missing from the Weaponsmith, and blocking crafting of the items, that require them. Reduced the Cutlass' cost in terms of Broken swords. Minor UI fixes.

  • flourishing Tourism - 6 October 2015

    Tourism finally works. The tourist ships should now start coming and going properly. Fixed a couple of 'getting stuck' situations, where sailing or sailing home is blocked. Fixed the Machete and Kitchen knife items missing from the Weaponsmith, and blocking crafting of the items, that require them. Reduced the Cutlass' cost in terms of Broken swords. Minor UI fixes.

  • Speed up patch - 5 October 2015

    Now, the weekend is over, and we released another small patch, below the changes: Added controls for speeding up the game. Fixed the capturing of monsters and putting them in the zoo/aquarium. Moving buildings and bridges is now quite cheaper. Fixed a bug in the Resource Market, that made it possible to try buying more resources than you could store, which just took your gold.

  • Speed up patch - 5 October 2015

    Now, the weekend is over, and we released another small patch, below the changes: Added controls for speeding up the game. Fixed the capturing of monsters and putting them in the zoo/aquarium. Moving buildings and bridges is now quite cheaper. Fixed a bug in the Resource Market, that made it possible to try buying more resources than you could store, which just took your gold.

  • The 2nd patch is out - 2 October 2015

    And below the details and the fixes of the patch Fixed crashes that could appear when stealing from/killing enemies. Fixed the shipyard UI so that it will allow building ships. Other minor UI fixes.

  • The 2nd patch is out - 2 October 2015

    And below the details and the fixes of the patch Fixed crashes that could appear when stealing from/killing enemies. Fixed the shipyard UI so that it will allow building ships. Other minor UI fixes.

  • Full Screen Mode added - 1 October 2015

    From now on Swords & Crossbones will start in Full Screen Mode by default. We have also increased the size of the User Interface Elements (Boxes, Dialogues, Menues, Buttons). For the Full Screen Mode we ioncreased it by the factor 1.6 and for the Windowed Mode by the factor 1.3 We hope this new update will bring you a much better expirience with the game. We have also eased the first battle within the Into.

  • Full Screen Mode added - 1 October 2015

    From now on Swords & Crossbones will start in Full Screen Mode by default. We have also increased the size of the User Interface Elements (Boxes, Dialogues, Menues, Buttons). For the Full Screen Mode we ioncreased it by the factor 1.6 and for the Windowed Mode by the factor 1.3 We hope this new update will bring you a much better expirience with the game. We have also eased the first battle within the Into.

Patch notes and updates

S.noRelease datePatch nameGID number
122 February 2016Last weeks release notes4249665521683105245
222 February 2016Last weeks release notes295354025638000002
311 February 2016Small improvements4249665521683105356
423 October 2015This weeks fixes4249665521683105479
516 October 2015Patch notes for this week: DRM free & Shortcuts4249665521683105605
616 October 2015Patch notes for this week: DRM free & Shortcuts371903707728947936
79 October 2015Achievments fix4249665521683106086
88 October 2015Español & по русски!4249665521683106218
96 October 2015flourishing Tourism4249665521683106330
105 October 2015Speed up patch4249665521683106452
112 October 2015The 2nd patch is out4249665521683106589
121 October 2015Full Screen Mode added4249665521683106713

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID383720
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateSep 30, 2015
DeveloperEpic Devs LLC
PublisherEpic Devs LLC
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent65%
Positive reviews51
Negative reviews27
Total reviews78
Steam recommendationsNot available
Achievements32
Average playtime forever2,266 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/383720/

Short description

Swords and Crossbones: An Epic Pirate Story is a high seas swashbuckling adventure! Explore the oceans, battle brigands, defend the helpless, find the lost treasure of a forgotten people, build and maintain your very own pirate island, and more! All of this in a fully realized role playing adventure from Epic Devs.

About this game

Swords and Crossbones: An Epic Pirate Story is a comedic role play adventure. Duke A. Blizzardo the most feared pirate in all the seas has kidnapped your friend and employer. Hook up with a zany crew of swindlers, cut throats, and hooligans in this whirlwind adventure involving ancient treasure, pirate lords, tourism, killer parrots, and mad mad monkeys. Explore the islands of the Antipodal Archipelago. Sail the three oceans, including the volcanic waters and the frozen seas. Find ancient shipwrecks, battle for lost treasure, build and upgrade your pirate ships to accommodate your ever increasing crew! Organize and develop your own pirate island. An entire build mode lets you manage the exact layout and functionality of your hideaway as you use it as your base of operations for your escapades. Customize the load-out of each and every battle ready member of your pirate entourage. You'll need every sword, every buckler, and every ability you can spend your points on for the dangerous flintlock and cutlass filled battles that await you! Tactical combat! A well crafted turn based tactical RPG full of nuance and depth! Upkeep your pirate island! Build and expand, even turn it into a tourist attraction to rake in the dough! Sail the ocean! With over a dozen islands to explore, there's a lot to see, and to fight, there's monsters, treasures, and more! The Antipodal Archipelago! The island chain you'll pirate in is a strange place, the frozen waters to the north and the volcanic seas to the south have their own mysteries to be discovered! Daring battles! Defeat the ten pirate lords of the archipelago and stop their terrible reigns of terror! A customizable crew! Gather up miscreants and scalawags, each with their own set of skills and abilities to help you on your quest! A grand adventure! Discover the lost treasure of the Cenote, go on daring rescue missions, and battle interesting enemies and fauna, such as zombies, parrots, monkeys, royal soldiers, and more!

Supported languages

English, Turkish, Bulgarian, Portuguese - Portugal, Spanish - Spain, Russian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
23Steam Cloud
15Stats
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Swords & Crossbones: An Epic Pirate Story's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Swords & Crossbones: An Epic Pirate Story's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Swords & Crossbones: An Epic Pirate Story at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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