- 🛠️ Patch Notes — V1.1.2 - 14 September 2026
Greetings, Adventurers!The V1.1.2 update is now live! This update focuses on fixing several known issues and polishing a few quality-of-life details.🔧 Bug FixesFixed an issue where controllers were incorrectly detected for some users.Fixed several known bugs to improve game stability and performance.✨ Quality-of-Life ImprovementsAdded version number display on the main menu, making it easier to quickly check your current game version.🙏 Thank You for Your Support!If you encounter any issues during your adventure, feel free to reach out to us via the community hub or Discord — we're always listening!Happy gaming, and we'll see you in the next update!
- ⚔️ V1.1.1 Patch Notes – Inferno Descends - 4 September 2026
Greetings, Adventurers!This update brings you our most challenging content yet — the Inferno Map is now officially open! Brand new enemies, bosses, weapons, and forging systems await your conquest. Are you ready for the true trial that lies ahead?🔥 New ContentNew Inferno Map — A brutal land covered in flames and ash, where only the strongest can survive.New Enemies & Bosses — Face terrifying creatures and Inferno Lords never seen before. Every battle is a test of life and death.6 New Tier-3 Materials — Gather rare resources to prepare for top-tier forging.6 New Weapons — Harness the power of the Inferno and rewrite the rules of combat with all-new armaments.New Tier-3 Forging — Unlock higher-level crafting techniques to forge legendary equipment.🎯 New Challenges & RewardsNew challenge missions and generous rewards have been added to the Inferno Map — conquer them all!⚙️ More Optimizat…
- 🎮 Patch Notes V1.1.0 - 13 August 2026
Greetings, Adventurers!In this V1.1.0 Update, we've focused heavily on improving the controller experience — making it smoother and more intuitive to navigate menus, manage items, and craft weapons! We've also fixed a number of controller compatibility issues.Here's what's new:🎮 Controller Experience OverhaulOverall controller support has been significantly improved — menus, settings, exchange interfaces, and more now feel much more responsive and user-friendly.When picking up items or forging, button prompts will now be displayed (e.g., X to Rotate), making actions clearer at a glance.The X, Y, B, A (North, South, East, West) buttons have been updated to display positional icons for greater visual clarity and reduced misinputs.🛠️ Bug FixesFixed various controller compatibility issues and cases where certain inputs were not registering properly. More controller models should now work…
- V1.0.9 Update! One-Click Warehouse Sorting + System Optimizations! - 12 August 2026
Greetings, Adventurers!We're excited to bring you the V1.0.9 Update — packed with new features, system optimizations, gameplay improvements, and level pacing tweaks to make your journey smoother and more rewarding than ever!Let's dive into what's new:📦 Warehouse Function OptimizationsAdded a one-click sorting feature to the warehouse, making it easier than ever to manage your collected items.Added a quick-discard function to the temporary backpack — simply hold Shift + Left Click on any item to discard it instantly.🔄 New Restart FeatureAdded a Restart button to the main interface, allowing players to quickly begin a new adventure without hassle.⚙️ System Optimizations🆕 Beginner Experience OverhaulWe've completely revamped the new player experience to lower the learning curve and make your first steps into the world much more welcoming:Optimized the new player tutorial flow from start…
- Patch Notes Supplement — v1.0.8 - 12 August 2026
1. Fixed an issue where some players received abnormal prompts when clicking Smelt or Reforge.2. Fixed a bug where the Lightsaber's visual/effect did not update promptly when the range-increasing option was selected in the three-choice upgrade.
- V1.0.7 Update Notes: Transparency, Resource Conversion, and More - 24 July 2026
Patch Notes v1.0.7:Added weapon transparency and spell transparency adjustment options in Settings > Accessibility.Added support for 4K resolution display.Added the ability to convert between Soul Dust, Soul Threads, and Soul Ingots. Conversion will have a certain loss.Optimized the rotation effects of energy swords.Fixed some known bugs.
- Version v1.0.6 Update: 6 New Special Craftable Weapons Added - 21 July 2026
Patch Notes v1.0.6New Content1. Added 7 New Weapons"Want my weapons? If you do, you can have them all. Go find them! I have hidden all my treasures deep within the Underworld!"— Bron, the SoulsmithBefore his death, Bron the Soulsmith left behind a journal containing the forging methods for several unique weapons.A sudden plague caused this precious journal, along with Bron’s relics, to be scattered deep within the Underworld.Now, by collecting the scattered pages of the journal, adventurers can uncover Bron’s forging secrets and follow his instructions to craft their own legendary weapons.This update adds 7 special weapons that can be unlocked through journal recipes. Venture deep into the Underworld and uncover the secrets left behind by Bron!2. Tailor Interface ImprovementsOptimized the Tailor interface. Players can now freely switch between materials stored in the Backpack and Wareho…
- Thank You, Children of Gaia! Soulforge Lost Path Has Reached 10,000 Copies Sold! - 18 July 2026
Hello everyone, Children of Gaia!This is Ziyue, the developer of Soulforge Lost Path.Today, we are excited to share some wonderful news with all of you:Since its official release on Steam, Soulforge Lost Path has surpassed 10,000 copies sold!From the early stages of development, to the Demo period where we first received your attention, and finally to the official launch, every step of this journey has been made possible because of your support.As an indie game created by a small team, Soulforge Lost Path still has many areas that need improvement. Since launch, we have received countless feedback from players around the world, including gameplay suggestions, balance adjustments, bug reports, and creative ideas.We carefully read every single piece of feedback.The problems you point out have become the direction for our continued improvements, and the ideas you share are helping Soulforg…
- V1.0.5 Update Announcement - 17 July 2026
V1.0.5 Version Update AnnouncementThe details of this update are as follows:Early-game progression has been optimized, and early-game difficulty has been rebalanced for a smoother experience.A bug affecting the spell disable feature has been fixed. Previously, disabling settings would not persist after restarting the game, rendering the configuration ineffective. This issue has now been resolved.The description of the talent \ has been revised to clarify that the overlimit cap is restricted to red-tier weapons.Various other known issues have also been addressed.
- V1.0.4 Update Announcement - 16 July 2026
Version 1.0.4 Update Notes:Added Red Weapons After unlocking the "Blacksmith's Frenzy" talent, when the Overlimit Progress is fully charged, forging an Orange Weapon can trigger an Overlimit Forge and upgrade it into a Red Weapon.Added Ultimate Weapon Achievement Forge 1 Red Weapon to unlock this achievement.Fixed an issue where players who directly reached Level 50 during character advancement could not unlock lower-level achievements.Fixed several bugs.Note: You can check your Overlimit Progress above the Blacksmith Forging interface. Forging weapons will increase your Overlimit Progress. When the progress bar is full, Overlimit Forging will be triggered, allowing you to forge a weapon of a higher quality tier.Regular forging also has a chance to trigger Overlimit Forging, and this will not affect your Overlimit Progress.
- V1.0.3 Update Announcement: Continuously Improving the Game Experience - 15 July 2026
V1.0.3 アップデートのお知V1.0.3 Update Announcement:1. Added the ability to extract from levels early while bringing back items stored in your backpack.2. Reduced the spawn frequency of elite monsters.3. Renamed the Preparation Area to Temporary Storage.4. Fixed an issue where achievements related to tombstones, treasure chests, and mine carts could become stuck.5. Added a hold-to-click continuous selection function for difficulty selection on the level selection screen.6. Added a notification effect when there are uncollected items remaining in the mine cart in the village.7. The game can now run in the background.We are continuously improving the game experience for everyone. More optimizations are on the way!らせ:ゲーム体験の継続的な改善
- Version V1.0.2 Update Announcement,still working on optimizing and improving - 15 July 2026
V1.0.2 Update Announcement:We are steadily working on optimizing and improving the key issues reported by players. More updates and improvements will be released gradually. Thank you all for your support and trust!1. Fixed a bug where the Smelting and Reforge functions could be clicked multiple times.2. Improved the display of Over Limit effects.3. Optimized the issue where the damage taken from ground spikes did not match the actual gameplay experience.4. Fixed the lag issue caused by staying in the Sword Tomb for too long.5. Updated the Smelting tutorial: weapons will no longer be automatically placed into the slot.
- Sorry for affecting everyone's gaming experience. The first round of updates! - 14 July 2026
Regarding the issues, bugs, and suggestions that many players have mentioned, we have now optimized and updated some of these areas. Other improvements are also currently in progress. We will continue working hard to provide everyone with a better gaming experience.Here are the improvements included in the first update:First Update ImprovementsExpanded initial backpack capacityReduced material prices in the shopIncreased some talent bonus valuesAdded quick tab switching for the storage systemAdded hold-to-upgrade functionality for the smelting systemImproved descriptions to clearly distinguish synthesis materials from forging materialsReduced the brightness of the flash effects during reforging and smeltingFixed a bug where additional affixes obtained from weapon bases were not properly implementedReduced the number of spike trapsFixed a bug where crystals were not refunded after resett…
- Soulforge Lost Path is now officially released! - 13 July 2026
Hello everyone, this is Ziyue. Soulforge Lost Path is now officially available!Soulforge Lost Path is a pixel-art RPG featuring roguelike gameplay and inventory management as its core mechanics, while incorporating extraction-style exploration, customizable weapon crafting, and meta-progression systems. In the game, players will take on the role of Matilda, a Son of Gaia lost in the underworld, cleansing the wandering souls of the Shadowlands, collecting holy relics and remains, and searching for a way back to the real world.We know that many of you have been supporting and following our journey, waiting alongside us for the official release of Soulforge Lost Path. From the bottom of our hearts, thank you all for your support!Now, you can officially play Soulforge Lost Path on Steam.We also welcome everyone to join our official Discord community, where you can chat with other Sons of Ga…
- Soulforge Lost Path Demo Has Been Temporarily Removed, Full Release Coming Soon - 9 July 2026
Hello, Children of Gaia! This is the Church speaking. First of all, we would like to sincerely thank everyone for your continued attention and support for Soulforge Lost Path. Throughout this journey, you have continuously shared your feedback and suggestions with us, which has helped us learn and improve a great deal. We are sorry to inform you that, due to the fact that save files from the Demo version are not compatible with the full release, and the content between the two versions differs significantly, we have decided to temporarily remove the Demo from Steam at 07:00 UTC on July 10th tomorrow. This decision is made to prevent potential bugs, further optimize the game before launch, and provide everyone with the best possible experience. The previously downloaded local Demo version will also become unavailable and can no longer be launched or played. Here, we would like to express…
- Soulforge: Lost Path is participating in Steam Next Fest! Multiple optimization - 16 June 2026
Soulforge: Lost Path is participating in Steam Next Fest! Hello everyone, this is the Soulforge: Lost Path development team. We’re excited to take part in Steam Next Fest! To prepare for the event, we’ve rolled out two major updates featuring extensive optimizations, new content, and overall gameplay improvements. Controller support is now fully available in-game. We sincerely hope you’ll check out Soulforge: Lost Path, and that you’ll enjoy the journey and discover your own moments of fun along the way! https://store.steampowered.com/app/3839250/ Major Update 1 New Content New In-Run Items Purification Scroll A powerful screen-clearing item that deals massive damage to all enemies on screen. Spear Lance A mobility-focused item. Dashing now creates a spectral spear in front of you, striking enemies along its path. Loop Launcher (Super Weapon) Flasks no longer land randomly. Instead, the…
- Demo Version BUG Fixes and Content Optimization 0.4.37-12 - 21 March 2026
Demo Version BUG Fixes and Content Optimization 0.4.37-12【Bug Fixes】Fixed the bug where non-material items could be dragged into the Mysterious Device.Fixed the issue where the blueprint name for the Hammer was displayed incorrectly.【Content Optimization】Added font selection and a choice between auto-attack and manual attack at the very beginning of the tutorial stage.
- DEMO Version Bug Fixes and Content Optimizations - 0.4.37-8 - 17 March 2026
\Fixed an issue where defeating the Boss might not drop items and players could not return to the village properly.\Improved the display effect of the "Blueprint: Shuriken."Adjusted the counting rules for the "Reset, Keep, Discard" options below the three‑choice interface, unifying them to use‑based counting.Enhanced the guidance for teleportation arrays by adding particle‑based path indicators.
- Issues Fixed in Demo Version 0.4.37-7 - 16 March 2026
Bug FixesFixed an issue where inventory slots could be removed.Fixed an issue with misaligned items in the Mystic Converter.Fixed an issue where item star displays appeared above the description panel.Fixed a rare progression freeze during the boss fight in the tutorial level.Fixed occasional functionality issues with teleportation arrays and Treasure Pots.Fixed an issue where the Super Weapon effect for the Ring Blade did not activate immediately.Fixed an issue where the mutation difficulty reset to zero in certain cases on the level selection screen.Fixed incorrect display counts for reset, keep, and forget options in the three-choice interface.Content ImprovementsAdded corresponding weapon displays to blueprint details.Increased the probability of high-quality materials dropping from bosses.Increased boss damage.Optimized the probability of different quality tiers appearing in the…
- Bug Fixes and Optimization Update Announcement - 13 March 2026
Bug FixesFixed an issue where selling items in the redemption process did not increase gold coins.Fixed an occasional issue where item positions in the shop were disordered.Corrected the English spelling for the word 'Guide' in the settings menu.Fixed an issue where a weapon would disappear when dragging and closing the interface.Fixed an exploit in the merchant interface that allowed items to be duplicated.Fixed an issue where two timer icon countdowns would appear during teleportation.Fixed an issue where right-clicking to purchase items in the black market with insufficient slots would cause the purchased items to stack incorrectly in the storage.Fixed a crash that occurred when pressing the ESC key twice during the new player tutorial in the lobby.Optimization UpdatesThe Tome/Illustrated Guide now displays items in the inventory.Added wishlist reward jumps/redirects for Discord (Dc)…