- Patch 1.0.3 - 3 December 2025
Small patch, Next update will include full Linux support and we've done a little prilimary work. I also upgraded the engine and will aim to keep it updated as this allows me to more easily port features/improvements from other projects as well as benefiting from fixes/upgrades to things like the rendering engine for example. AddedNew Titles for owning the base game and for owning the demoChangedEngine Upgrade: Godot 4.4 -> 4.5FixedEntering a challenge after creating a game or playing online crashing the game
- Chessemble is out now!! - 25 November 2025
Today is the day, Chessemble is now available on PC.I have upped the discount to 30% for a few extra days due to the delayThere is a bundle to pick up Chessemble and Chess Survivors by Arimous tooMy ears are wide open what everyone thinks, so don't be shy in raising problems or leaving feedback on Steam or our Discord This is my first game and its been a huge learning journey and really exciting to work on... Always been a dream to have my own project on steam and well here it is... crazy!!!
- Update 1.0 - 25 November 2025
All out war has broken across chessland, now more than ever lies opportunity for new names to emerge. Stories to be told, and victors to emerge.AddedNew Piece: Tyrant, Moves/Captures like a queen, but will chain any pieces 1 orthogonally stopping them from moving or capturingNew Piece: Dwarf, Moves/Captures like a rook. But can bonk a piece 1 orthogonally pushing it away... yes even your own pieces straight into checkNew titles: 1 for a certain challenge (brutalis), and another for beating all the challengesRemovedResolution options, (this is now replaced by Fullscreen or a resizable window)Elo 1100 achievement from demo, I don't think this achievement was really adding any fun to the gameChangedFPS is now capped by default to reduce start-up/background performance, GPU should now not go BRRRRRRRRRRForge points bar now goes red when over the limitFixedDragons fire breath using wrong sha…
- Update 0.13 - Fishy Crabs - 22 September 2025
A Quick stroll to the beach ended up being a journey of new army inventions. Instead of using mechnical machines, this king believed the way to victory was taming the ordinary seeming wildlife. He also brought back some big rocks... Balance AdjustmentsQueen cost: 18 -> 20 AddedNew Piece: Flying fish, think a further reaching knight with less connected coverageNew Piece: Crab, though the humble crab cannot advance, it does skittle side to side and snip at anything closeNew Piece: Rock, yup its just a rock. No rocks cannot suddenly move or capture. It doesn't cost anything as its just a rock... New Achievements: Mom get the camera, My board my wayTutorial hints: short hints for new players (can be reset from menu)Background image to forgeRemovedResolution options, (this is now replaced by Fullscreen or a resizable window)ChangedResolution options, (this is now replaced by Fullscreen or a…
- Release Date Announced - 16 September 2025
Scouts have just come back from their excursion, all data indicates that there the fields of battle will soon be filled. The kings are set to clash their forces, in the coming months. Who will come out on top, nobody knows. How the various kings will ensure their victory is unclear, there will be many battles and opportunities for kings to come out on top.Release date: November 19thBefore then be sure to check out the demo, let us know if you have any thoughts or suggestions, feedback is always welcome.
- Update 0.12 - Dragons Dominion - 14 September 2025
It seems someone has managed to tame the beast beyond the lands, how shalt thou old formations fare against such a creature that breathes fire when coxed from its lair... How will the other kings react to this advancement? AddedChallenging friends, you can now challenge your online friends from the play menuNew Piece: Dragon, breathes fire consuming the 3 pieces in front cone.. will destroy your own unitsAbility to quit AI games without surrenderingBoxy UI ReworkPieces should now interact with certain lighting effects. E.g. the dragons breathBackground image for matchDisplay animations for the menusAbility to cancel selecting formationNew icons for UIPiece info now shows costAdditional tooltips for main menu buttonsIntro animation (yes this is skippable, cause un-skippable intros are very annoying IMO)RemovedDepreciated networking features, these were left around from when the game was…
- Update 0.11 - Assassins Ascent - 2 September 2025
Across Chessland kings compete for more than just land and resources, now the fight brings glory and renown to those that best their opponents. Who shall rise to the top and how will their fight to stay there play out? This update main appeal is the introduction of ranked, with leaderboards for the top 10 players too. Due to player count only 1 game mode and time format will be available at a time. Since we have added ranked, this updates mode will be ranked on rapid time (15m).AddedNew piece: Assassin, a costly but deadly piece that can quickly move behind any open space behind a piece, capturing 3 squares behindUnit information in the forgeGame type display at the top of matchesELO V2: Elo is more fairly calculated and "exchanged"AI V2: This AI has a very naïve understanding of board value, which means they are much more aggressive when they can take a pieceNew challenge: How will you…
- Join the community - 27 August 2025
Of course we have the community hub in steam, which I welcome everyone to check out. Post thoughts, ideas, and bugs on the forum. There are a few other places you can connect with us (well just me atm) and other members of the community;Discord: Giga GlitchReddit: Chessemble / Giga GlitchBluesky: Giga Glitchand if you wanted hear about what directly from me (I post a lot about the development of the game) you can find me here: Twitter / Bluesky (also on the discord and subreddits though)
- Patch 0.10.6 - 19 August 2025
Big eggs were behaving weirdly, somehow using the enemies power against them. Though this look like it was a short lived advantage and whatever magic fuelling it fades. AddedAbility to pin unit information screen during match, simply click to lock/unlock which stops it from moving offscreen so you can always see the detailed informationExit game button on main menuVersion matching: You will now need to be on the same version to matchmake, from this version on players will be separated by version.FixedMissing library capsule imageGame not winning upon capturing in some casesWin/loss counting as 2 in some casesbig egg not using your own units for potential promotion
- DEMO is now available - 15 August 2025
Demo is now available, we would love it if you gave it a try and let us know your thoughts. Currently the demo is up-to-date with the main game running on version 0.10.5, this will continue with the demo being kept to the same version as the main game. If this changes we will let you know. How does the demo differ?Only matchmake against other demo playersLimited pieces (though we will be adding more to both the main game and demo)If you do decide to try the demo, we would love to hear what you think about it, the good and the bad. Honest feedback will help us improve the game and make it better for you and other players.
- Update 0.10.5 - 15 August 2025
Many new players enter the increasing battles across Chessland, attempting to seize power. For now we can be confidant that they are merrily trying to gauge the strength of their own forces and test new compositions. Though I would warn everyone to keep your key on them, as those that appear weak today are likely to improve an untold amount. This update is focused on improving the game for the Demo. I've added in challenges, import/export of formations, many fixes... No new pieces yet though, they are still in the works. AddedProfile section: Elo, Wins, Loss, Played (Elo is currently only a testing stat and will not effect matchmaking, stats currently count AI games)Challenges: These are preset formations to fight, Though you can use any formation you craft against them. The AI is very dumb but in the future these will be much harder and tied to achievementsDebug export: This is mainly…
- 0.9 - 25 July 2025
A strange shimmer ripples across the chessboard, hinting at forces unseen. No, it's not a mischievous feline, nor a king's new contraption. it is that which binds all the pieces of chessemble, connecting them... I've been tirelessly working behind the scenes to move our networking infrastructure to steam, as this allows us to reduce costs and extend longevity. We have closed the old server ( which breaks old demos from itch, sorry :( ). But this should give us a more robust and long-lasting solution. AddedHidden Elo (This doesn't affect matchmaking)Tracked Stats: Win/LossChangedPlay modal now remembers last selected formationTheme of searching match screen now inline with rest of gameNetworking architecture -> steam @ LocalFixedUnable to match after playing AI game, or another online gameNo formations selected on play screenLocal network not leaving match on surrenderSchrodinger's cat n…