SPSTEAMPULSELIVE ANALYTICS
Dark Grid

Dark Grid Steam metadata

Moonlight Sand | Jan 22, 2026 | game

Released

0players observed · 24 September 2026 - 14:59:21 UTC

AdventureIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Dark Grid metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews14
  • Release dateJan 22, 2026
  • DeveloperMoonlight Sand
  • PublisherMoonlight Sand

Genres: Adventure, Indie, Strategy

Company pages: Developer: Moonlight SandPublisher: Moonlight Sand

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dark Grid Steam metadata

Dark Grid metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3851710/metadata
Steam Storehttps://store.steampowered.com/app/3851710/
Steam Communityhttps://steamcommunity.com/app/3851710
PCGamingWiki search
IGDB searchSearch IGDB for Dark Grid

Reviews, pricing, and metadata

Review summary

Positive

93% positive, 13 positive, 1 negative

Price and discount

$1.94 (35% off from $2.99)

Platforms

Windows

Categories

Single-player, Custom Volume Controls, #category_playable_at_your_own_pace, Playable without Timed Input, Save Anytime, Family Sharing

Achievements

Not available

Platform releases
  • Steam 22 January 2026

Latest Steam announcements

  • v1.0.95 Guidance Improvements - 17 April 2026

    Hey hey, an update is here.This version is v1.0.95, with the following main content:Items and blueprints now have a rarity display feature. This is intended to better guide players.Improved the expressiveness of the construction panel.Adjusted the position of the Magic Door in Chapter 1.

  • Cloud saves, finally done - 4 April 2026

    As the title says, this game finally has cloud saves! You can now sync your game progress across different devices. ːsteamhappyːWhy did it take over two months after release to add cloud saves? Is it really that hard to implement?No, actually cloud saves are super simple – took me twenty minutes to get it done. It's just that I only discovered how easy it is today; before this, I thought it would take a monumental effort to make it work. ːsteamsadːAnyway, the game is now more complete. Hope you all enjoy it!

  • On sale! New all-time low! - 20 March 2026

    Lalalala, lalalala, I'm a little teapot~

  • Version Update v1.0.93 - Quality Improvements - 19 March 2026

    Hi hi, friends. Finally, an update! Please forgive the delay, as I'm currently developing the next game ːsansː. Difficulty Adjustments Increased the damage of the Light God's "Big Hand" attack against units; reduced the Light God's health. Detail Enhancements Light Source Crystals now appear grey while their resources are recovering; their original color returns once resources are fully restored. Particle effects now appear at the location where a unit is destroyed by darkness. It is now easier for players to see the trait labels of units. When continuing a previous save file, the game now displays which chapter the save is in. This prevents players from forgetting their progress after a long break. Minor text improvements.

  • v1.0.91 Greater Sense of Achievement - 2 February 2026

    Hey hey hey, updated, updated, updated! Finally, no slacking off, an update is here!Cutting to the chase, the main purpose of this update is to enhance the player's sense of achievement.Two new achievements have been added to the game's built-in achievement panel: Kill the Light God, Kill the Dark God.Players can now see the Boss portrait for Chapter 4 on the chapter selection screen.Optimized some text descriptions.Bug FixThe game will now also attempt to record the amount of gold obtained when the game ends. If it's greater than the historical maximum, it will be recorded.

  • 1.0.90 Several Improvements - 30 January 2026

    Good morning, afternoon, and evening, players.I've been busy building a universal code framework for the next game these past two days. I didn't post update notes, but I actually pushed two updates quietly. Let's see what was updated!Now when players gain a Debuff (status), there is a more noticeable alert animation, making it easier to spot.In the crafting panel of the Workbench and Simple Stove, the + and - buttons can now be held down for continuous crafting.In the in-game achievement system, the recording timing for the "Longest Survival Days" and "Most Gold Collected" achievements has been changed to record on each save, instead of only upon player death (game over). This is to let players more easily track their achievement progress and challenge themselves.See you next time!

  • Day 5 Update v1.0.88 - Endless Mode More Challenging - 27 January 2026

    Hey hey hey, as per tradition, I must recite the following line:Here I come again (again*5).Based on feedback, some adjustments have been made to the game.Adjusted the number of pumpkins spawned each time the Pumpkin Festival begins in Endless Mode. It now increases exponentially, meaning the difficulty in Endless Mode will ramp up very quickly.Players now receive a much more noticeable warning when their hunger is too low – you absolutely won't miss it! The old screen-edge pulsing提示 has been removed.Slightly increased the construction cost of both Light Towers and Black Towers.Bug Fix:Fixed a bug where a unit's temperature would max out during dialogue.See you tomorrow, folks.

  • Day 4 Update v1.0.86 Sound Optimization - 26 January 2026

    I've updated yet again, this time focusing mainly on sound optimization.Greatly alleviated an issue where having too many Evil Pumpkins and Pillars of Darkness in a save file would cause a huge burst of noise upon entering the scene, making your ears ring.In Endless Mode, Evil Pumpkins no longer play their sound effect twice when spawning.Endless Mode now has a unique background music (BGM) when entering the Evil Pumpkin spawning cycle.Standardized the volume of the two Gods' dialogue across all chapters.See you tomorrow~

  • Day 3 Update v1.0.84 Chapter 4 Improvements - 25 January 2026

    Hello there , everyone. Today marks Day 3 since launch. Let's see what I have updated this time~Added 3 new units: Magic Tree, Magic Mushroom, Magic Vine. These units appear in the Chapter 4 Boss battle.The characteristic of magical plants is their rapid growth; they quickly recover after being gathered. There are corresponding visual effects for both the "recovering" and "fully recovered" stages.Modified the original Chapter 4 map, replacing the old plant resource nodes with magical plants.Increased the Light God Boss's HP to 340.Evil Pumpkin now has a cool visual effect when it spawns.See you tomorrow!

  • Day 2 Update v1.0.82 - 24 January 2026

    It's the second day since launch, and based on your feedback, I've updated a few more things.*Adjusted the stack limit for all items to 9999.*Slightly increased the crafting cost of Magic Door Keys.*Updated the art for several units to give them a more pixelated feel.*Opening doors now has a sound effect.*Changed the music for the Chapter 4 Boss battle to make it more tense.*Explosives now have 3D sound effects.*Increased the construction cost of both Light Towers and Black Towers.*Slightly reduced the rate at which Campfires generate herbs.*Adjusted the size of the in-game achievement panel and related achievement descriptions.*Increased the size of the Attack Monitor UI and Objective UI to make them more noticeable.*Updated the Credits list.Bug Fixes:*Fixed a bug where players learned new blueprints but couldn't find them in the construction menu.

  • v1.0.79 Difficulty Adjustment - 23 January 2026

    It's been almost 24 hours since launch, and I've optimized some things based on feedback. Let's see what's been updated in this time!Units generated by the Gods during dialogue now have special effect indicators.Reduced the time required to chop trees.Fixed a bug in Chapter 3 where the initial units brought by the two Gods could not be saved correctly into the game save.Units recommended for construction by the two Gods are now more visually prominent.Added an initial food supply crate in Chapter 3.The satisfaction UI for the two Gods in Chapter 3 has been improved aesthetically.Reduced the rate at which Black Flame drains hunger.Increased the construction cost of the Magic Door.Decreased the construction cost of the Light Tower.Increased the health of the two Boss Gods in Chapter 4.Added music for the Chapter 4 Boss battle.Temporarily removed the sound effect for the Dark God's healing…

  • Finally live! - 22 January 2026

    Hey everyone, Dark Grid is now live!ːsteamhappyːIf you're interested, feel free to give it a try — it's fairly affordable.The current version may still have some rough edges, but don’t worry! I’ll be working around the clock to polish things up in the coming days, and I’ll keep optimizing it moving forward.Anyway, hope you have a great time playing!

  • Full Release is set for January 22nd! - 14 January 2026

    Hello, everyone!The game's Full Release is scheduled for January 22nd!Cheers and celebrations~(I know, it's quite sudden ːcurious_mechanicː)Stay tuned! See you then!

  • Important Update: Difficulty Adjustment Feature Added to the Game - 10 January 2026

    Hey hey hey, everyone! Wishing you all happiness in the new year of 2026! (Though this blessing might be a bit late ːcurious_mechanicː)Over the past two weeks, I gathered feedback from some players, and many felt the difficulty was too high, suggesting a need for something like a difficulty adjustment feature.So, I couldn't sit still, gave it deep thought, and after staring at the moon for 45 hours late at night, I finally came up with a solution that could be implemented quickly while also serving as a difficulty adjustment:Add a mechanism found in many strategy games to the game: a time flow change system.Although, once I actually started developing this feature, I found it wasn't as simple as I imagined ːcurious_mechanicː.In any case, the time flow adjustment mechanism has now been basically implemented smoothly and integrated into the game, including the Demo version.At the start of…

  • Demo Update v0.7.67 Difficulty Adjustments - 29 December 2025

    *Updated the Credits list.*Increased the rewards from Wooden Chests.*Now, encountering a chest in the wild triggers a crisp notification sound to enhance player experience.*Opening the Settings panel now has a sound effect.*Extended the operational duration per cycle for the Light Tower.*Reduced the gathering time required for Light Source Crystals and Apple Trees.*Slightly decreased the rate at which torches consume Wood while exploring.*Adjusted the position of the Magic Gate in Chapter 1, making it easier to find in the early game.*Added an additional Light Source Crystal vein in Chapter 2 to help alleviate pressure.

  • Merry Christmas! - 25 December 2025

    First of all, a very Merry Christmas to all players!Is it snowing where you are? Hehe, it's snowing in my game, and it feels really nice.Let me mention this first: the cover image for this announcement was generated using AI.It's been a while since I shared the game's development progress. A lot has been updated during this time, and the subsequent chapters are mostly outlined.Sneak Peek at Upcoming ChaptersThe upcoming Chapters 3 and 4 are going to be fantastic! The two mysterious voices are finally going to appear! And Chapter 4 will even have a Boss fight, bringing tense and exciting gameplay!~~~~New Demo Features & ContentMeanwhile, I've been continuously updating the Demo, and it now has many practical and convenient features! Let's take a look!- Quality Updates -Changed how the loot drop system is displayed. It's now easier for players to know what item they got each time. The old…

  • Quality of life update - 29 November 2025

    Here we go! Over the past 20 days, the game demo has received several quality-of-life updates (Don’t ask—I’m also confused about what "quality-of-life updates" mean, but it sounds legit, right?).At the same time, Chapter 3 has entered the mid-stage of development. Just a few more features to add, then I’ll playtest and polish the balancing—and Chapter 3 will be complete!Here are the demo updates:Guidance ImprovementsClear objective hints have been added to each chapter and can be viewed in the top-left UI.Players can now more easily notice the entrance to the trading panel.It’s now clearer that "left-click to initiate dialogue."In the Dark Abilities panel, abilities now indicate which sacrificial totem they belong to based on their level.Descriptions of some units have been optimized for better clarity.In the Blueprint panel, each blueprint now displays which unit unlocks it.New Content…

  • Game Update Notice: Summary of Recent Changes - 11 November 2025

    Hey folks,It’s been a while since our last announcement—so here’s one for you!I haven’t posted any update notes in about a month, but that doesn’t mean development has slowed down. You might be wondering what’s been improved during this time, so here’s a summary of what we’ve been up to!A Quick Word on the Full ReleaseI’m currently working steadily on Chapter 3 of the full version, and we’ll soon move into Chapter 4 development. As for the release date—let’s just say aiming for a launch before the end of the year might be a bit tight (please don’t hate meːisaacː). That said, I’ll do my best to deliver it as soon as possible. It won’t be too long now!So, What’s New in the Demo Over the Past Month?Meet the BlackieSay hello to these super cute, dark little creatures! They thrive in bright homes and will continuously venture out to gather resources for you.New Auto-Pickup System for LootGon…

  • Demo Update v0.6.35 - 4 November 2025

    Enhance Game GuidanceMultiple Bug FixesDetail Improvements

  • Demo Update v0.5.31 - 22 October 2025

    Fix Unity bugs.Make unit trait tags more noticeable.Change the tree art.When hunger or immunity values increase, the numerical text will display a distinct animation.

Patch notes and updates

S.noRelease datePatch nameGID number
117 April 2026v1.0.95 Guidance Improvements1830163047259043
219 March 2026Version Update v1.0.93 - Quality Improvements1827626365752096
32 February 2026v1.0.91 Greater Sense of Achievement1823191198610862
430 January 20261.0.90 Several Improvements1823191198605142
527 January 2026Day 5 Update v1.0.88 - Endless Mode More Challenging1822556746168878
626 January 2026Day 4 Update v1.0.86 Sound Optimization1822556746166805
725 January 2026Day 3 Update v1.0.84 Chapter 4 Improvements1822556746165206
824 January 2026Day 2 Update v1.0.821822556746163785
923 January 2026v1.0.79 Difficulty Adjustment1822556746161545
1029 December 2025Demo Update v0.7.67 Difficulty Adjustments1819386365112891
114 November 2025Demo Update v0.6.351815034433034838
1222 October 2025Demo Update v0.5.311814309641409085
1315 October 2025Demo Update v0.5.281813674388890358
1414 October 2025Demo Update v0.5.271813041031373911
1513 October 2025Demo Update v0.5.251813041031327869
1628 September 2025Demo Update v0.5.201811772772343425
1721 September 2025Demo Update v0.5.171811138915497871
1825 August 2025Demo Update v0.5.141808601382562205

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3851710
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$1.94 (35% off from $2.99)
Free to playNo
Discount35%
Original price USD$2.99
Current price USD$1.94
Release dateJan 22, 2026
DeveloperMoonlight Sand
PublisherMoonlight Sand
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent93%
Positive reviews13
Negative reviews1
Total reviews14
Steam recommendationsNot available
AchievementsNot available
Average playtime forever16 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3851710/

Short description

You wake up with only a luminous tower beside you, its warm light enveloping you. Besides, looking around, there is only endless darkness. Survival, exploration, utilizing all resources around to survive, searching for the reasons why the world is plunged into darkness.

About this game

About the Game "Dark Grid", the first game brought to you by solo development, is primarily a survival + strategy + exploration experience. ⭐ You will experience ⭐ Tense, step-by-step survival involving exploration, collection, and base expansion. Over 60 buildings with diverse functions. A mysterious world of eternal night with an enigmatic storyline. 5 chapters rich in content. Considerable strategic depth. 2 endings and 2 thrilling boss battles. An Indiscernible "Friend" The world is plunged into darkness, with only a single warm lighthouse remaining. After you wake up beside it, a [shrill voice] that calls itself your friend echoes in your ear. It wants you to maintain the lighthouse's operation. In the days that follow, this voice becomes increasingly difficult to fathom because: It periodically sends monsters to damage the lighthouse, yet demands that you repair it. When you are short on food, it continuously sends supplies. It often says things that are hard to distinguish between truth and lies. Offer to the Darkness Simultaneously, another [hoarse voice] communicates with you. It seems to possess boundless dark power. If you offer sacrifices to it, it will grant you: Various powerful abilities. The ability to trade with it. Guidance and assistance. Exploration and Gathering The entire world is shrouded in darkness. When venturing out to explore, you must raise your torch, carefully illuminating the path ahead, and slowly piece together the shape of this world. Gather discovered food to fill your stomach. Search for fuel to maintain the lighthouse; do not let its light go out. Collect resources to expand your base. Discover mysteries and surprises hidden throughout the map. Plant Seeds and Await the Harvest Resources in the wild may not be enough to sustain you. You need to plant seeds and wait for them to grow, harvesting them in the future. Plant tree seeds to ensure a future supply of wood. If you build a tree nursery, trees will continuously grow around it. Build a simple small greenhouse to achieve food self-sufficiency, saving you from running around just to fill your stomach. Cook Food to Eat Better Want a hot dinner…

Supported languages

Simplified Chinese, English, Russian, Traditional Chinese, German

Steam categories

Category IDCategory
2Single-player
68Custom Volume Controls
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $1.94
  • Highest observed: $1.94

Dark Grid's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.94, the highest is $1.94, and the first visible tracked price is $1.94. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -35%
  • Latest sale window: Sep 24, 2026 to Sep 24, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -35%, with a lowest recorded final price of $1.94 during rows named Steam sale. The latest recorded window starts Sep 24, 2026 and ends Sep 24, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.94, from Sep 24, 2026 through Sep 24, 2026. The latest run records $1.94 for 1 day of uninterrupted daily tracking with a listed discount from $2.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.94
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dark Grid at $1.94 in USD, with a listed base price of $2.99 and a -35% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.94$2.9935%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.94.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.94$1.94No change35% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.94.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$1.94$2.9935% (Steam sale)Steam Store - Steam sale

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Slay the Spire 281,75224 September 2026 - 16:08:39 UTC574,638199,438Mega Crit
Hearts of Iron IV52,34024 September 2026 - 14:52:11 UTC93,196377,014Paradox Development Studio
Don't Starve Together42,14324 September 2026 - 14:32:22 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite36,14724 September 2026 - 15:17:21 UTC65,94478,112Morefun Studios
Football Manager 2634,83724 September 2026 - 16:09:26 UTC82,75035,608Sports Interactive
RimWorld31,23424 September 2026 - 14:57:52 UTC95,851239,107Ludeon Studios
Baldur's Gate 328,89524 September 2026 - 05:30:14 UTC875,343836,282Larian Studios
7 Days to Die26,93224 September 2026 - 15:22:21 UTC124,449398,822The Fun Pimps
Mount & Blade II: Bannerlord25,48224 September 2026 - 12:05:13 UTC248,034297,199TaleWorlds Entertainment
Once Human22,09124 September 2026 - 14:44:26 UTC231,343179,110Starry Studio
Black Desert22,07024 September 2026 - 16:00:15 UTC59,91792,632Pearl Abyss

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