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ZackBellGames | Aug 5, 2015 | game

Released

0players observed · 25 September 2026 - 19:12:04 UTC

ActionAdventureIndiePlatformerColorfulSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

INK news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews1,576
  • Release dateAug 5, 2015
  • DeveloperZackBellGames
  • PublisherZackBellGames

Genres: Action, Adventure, Indie

Company pages: Developer: ZackBellGamesPublisher: ZackBellGames

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INK Steam news

INK news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • INK now with Leaderboards! - 27 June 2016

    Hello everyone, Here's what you can expect to see in the new INK 1.1 Patch: Additions Added leaderboards. Added an option to restart the same level after reaching the door (useful for retrying levels for times). Added a coin counter in level select to keep track of how many coins you are missing. Can now go into Windowed Mode by pressing Alt+Enter and can resize the window. Bug Fixes Fixed a Level Select Crash Bug. Fixed a bug where the player would die after falling too fast on an enemy. Cursor now stops moving after selecting a level in level select. Additional Info on Leaderboards To activate leaderboards, press T (Keyboard) or Y (Controller) to toggle timers ON/OFF. If starting on Level 1, the Overall Timer will be displayed. If starting on Levels 1, 26, 51, the World timer will also show up. If starting on any other level, only the timer for that level will show up. Leaving to leve…

  • INK now with Leaderboards! - 27 June 2016

    Hello everyone, Here's what you can expect to see in the new INK 1.1 Patch: Additions Added leaderboards. Added an option to restart the same level after reaching the door (useful for retrying levels for times). Added a coin counter in level select to keep track of how many coins you are missing. Can now go into Windowed Mode by pressing Alt+Enter and can resize the window. Bug Fixes Fixed a Level Select Crash Bug. Fixed a bug where the player would die after falling too fast on an enemy. Cursor now stops moving after selecting a level in level select. Additional Info on Leaderboards To activate leaderboards, press T (Keyboard) or Y (Controller) to toggle timers ON/OFF. If starting on Level 1, the Overall Timer will be displayed. If starting on Levels 1, 26, 51, the World timer will also show up. If starting on any other level, only the timer for that level will show up. Leaving to leve…

  • INKtober sale 20% off! - 13 October 2015

    We are happy to announce that INK is being offered for 20% off during the week of October 12th until October 18th. Grab it for this discounted price while the offer lasts!

  • INKtober sale 20% off! - 13 October 2015

    We are happy to announce that INK is being offered for 20% off during the week of October 12th until October 18th. Grab it for this discounted price while the offer lasts!

  • INK Patch 1.0.1 is Live! - 26 August 2015

    Hello everyone! Now that both the Mac and Linux versions are out alongside the Windows one, we have taken the time to fix most of the bugs found in the game. We will continue by adding some of the features listed in the "Planned Features" pinned post next, as well as fix any other bugs that people find. Here's a full list of changes in this version: INK 1.0.1 Changelog Features It is now possible to take screenshots using Steam Overlay (F12 by Default) The credits screen can now be skipped by pausing and pressing exit. It will take you back to the Splash Screen. In the Level Select Screen, players can skip 10 levels at a time by using their Left/Right Bumpers (controller) and PageUp/PageDown (keyboard). In the Level Select Screen, players can now skip to the first level and last unlocked level by using your Left/Right Triggers (controller) and the Home/End keys (keyboard). Bug Fixes Pre…

  • INK Patch 1.0.1 is Live! - 26 August 2015

    Hello everyone! Now that both the Mac and Linux versions are out alongside the Windows one, we have taken the time to fix most of the bugs found in the game. We will continue by adding some of the features listed in the "Planned Features" pinned post next, as well as fix any other bugs that people find. Here's a full list of changes in this version: INK 1.0.1 Changelog Features It is now possible to take screenshots using Steam Overlay (F12 by Default) The credits screen can now be skipped by pausing and pressing exit. It will take you back to the Splash Screen. In the Level Select Screen, players can skip 10 levels at a time by using their Left/Right Bumpers (controller) and PageUp/PageDown (keyboard). In the Level Select Screen, players can now skip to the first level and last unlocked level by using your Left/Right Triggers (controller) and the Home/End keys (keyboard). Bug Fixes Pre…

  • INK Now Supports Linux! - 19 August 2015

    Hello again, We are happy to announce that INK now works on Linux! Again, thank you so much for your support ever since we released the game. We are already working on INK 1.0.1 patch (bug fixes and minor features to be added) and we will start working on the options menu and speedrunning features right after that. If you'd like to suggest a feature or would like to report a bug, please do so in the appropriate posts in our Community Forums. Until next time, Cheers!

  • INK Now Supports Linux! - 19 August 2015

    Hello again, We are happy to announce that INK now works on Linux! Again, thank you so much for your support ever since we released the game. We are already working on INK 1.0.1 patch (bug fixes and minor features to be added) and we will start working on the options menu and speedrunning features right after that. If you'd like to suggest a feature or would like to report a bug, please do so in the appropriate posts in our Community Forums. Until next time, Cheers!

  • INK for Mac is Live! - 13 August 2015

    Hello again! First of all, we would like to thank you all for the amazing response INK has had this first week. We are very happy and we are working hard to support the game by fixing bugs, adding requested features and porting it to other consoles and platforms. The release of the Mac (OSX) version is our first step to achieve our goal to allow everyone to play INK. Also, we already have a working Linux build that is currently being tested and should be released early next week. Again, thank you for your support! If you have any questions or suggestions, please join our forums in the Community Page and let us know. We read every post and we engage with our community all the time. Cheers!

  • INK for Mac is Live! - 13 August 2015

    Hello again! First of all, we would like to thank you all for the amazing response INK has had this first week. We are very happy and we are working hard to support the game by fixing bugs, adding requested features and porting it to other consoles and platforms. The release of the Mac (OSX) version is our first step to achieve our goal to allow everyone to play INK. Also, we already have a working Linux build that is currently being tested and should be released early next week. Again, thank you for your support! If you have any questions or suggestions, please join our forums in the Community Page and let us know. We read every post and we engage with our community all the time. Cheers!

  • INK has been released! - 5 August 2015

    After a few months of work and many long nights working, we have finally released INK! For the four main team members (Zack Bell, Alejandro Hitti, Vincent Rubinetti and Fellipe Martins) this is our first professional project that we release, so we are all very excited! The initial release will work on Windows only. We have already started working on our Linux and Mac port and should be in the store shortly. We have also launched our Soundtrack and Art as a DLC, so if you enjoy Vincent's tunes and like Fellipe's beautiful art, make sure to get this DLC as well! Thank you all for your support! We will be bringing you more news soon. Cheers!

  • INK has been released! - 5 August 2015

    After a few months of work and many long nights working, we have finally released INK! For the four main team members (Zack Bell, Alejandro Hitti, Vincent Rubinetti and Fellipe Martins) this is our first professional project that we release, so we are all very excited! The initial release will work on Windows only. We have already started working on our Linux and Mac port and should be in the store shortly. We have also launched our Soundtrack and Art as a DLC, so if you enjoy Vincent's tunes and like Fellipe's beautiful art, make sure to get this DLC as well! Thank you all for your support! We will be bringing you more news soon. Cheers!

Patch notes and updates

S.noRelease datePatch nameGID number
127 June 2016INK now with Leaderboards!4249665521683122938

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