- The Crushed In Time + There Is No Game bundle is now available! - 2 September 2026
HELLO, USERS! ✨You can now get There Is No Game and Crushed In Time in a single bundle, with a 20% discount!But wait, there's more! The Ultimate Edition gives you both games and their soundtracks, also with a 20% discount!Don't miss out! ❤️
- Patch Notes v1.0.6037: Chapter selection, new hints and more! - 17 July 2026
Hey everyone!We fixed another bunch of stuff in Crushed In Time, but we've also added a few new features!. Here's the full patch note!What's New!Added a chapter selection menu. This menu will appear when you finish the game. If you've already finished the game: You'll need to watch the ending cutscene again to unlock this feature.Some puzzles have been smoothed out.Overall adjustment of the hints.Chapter 9 now only requires you to capture 25 Watson clones.Bug fixesChapter 1Fixed a bug that left the hall door closed when Sherlock Holmes and Dr. Watson go to check on the car. Just a little oil on the hinges and it's good to go!Fixed a bug that caused the game to get stuck in an infinite loading loop when the player switched from one scene to another during one of Sherlock Holmes' sneezes. Just goes to show that allergies are a massive public health problem.Fixed a bug that prevented the b…
- New Crushed In Time wallpaper is available! - 7 July 2026
Hey everyone! Do you have a screen? Do you like screens? How lucky, we have a wallpaper for you!
- Steam trading cards and items are now available! - 2 July 2026
The wait is over: Trading cards and items for Crushed In Time are now available! Steam Trading CardsSteam Point ShopGo collect all those shiny things! ✨
- Ask The Devs #6 – Crushed In Time is out! Now what? - 26 June 2026
In Ask The Devs, we will broadcast the questions asked to the Draw Me A Pixel team. Feel free to ask any questions you may have in the comments, on our social media, or on our Discord server!🔹 I’d like to be able to replay specific chapters. Have you got anything planned?Yes! We’re currently working on a system that will allow you to choose a chapter once you’ve finished the game. 🔹 I’ve had to use the hints from time to time, but I feel they weren’t always enough. Is there anything you can do?We are currently reviewing the clues. We will try to do this as quickly as possible, but translating them will take a little time.🔹 I think Chapter 9 is really too long.Hey, that wasn’t a question! But we have an answer: we’re in the process of streamlining Chapter 9 to make it flow better and be more enjoyable to play. We’re actually going to do this for a few sticking points we’ve come across…
- Patch Notes v1.0.5905 - 23 June 2026
Hey everyone!We fixed another bunch of stuff in Crushed In Time. Here's the full patch note!Steam DeckFixed a bug that caused the game to crash on launch.ROG AllyFixed a bug that prevented interaction with the game after the “Stretch to Start” screen. Please feel free to contact us if the problem persists.Chapter 1Fixed a bug that caused the hall door to remain closed even though Sherlock Holmes and Dr. Watson are on the street. Yes, they leave for home without closing the door. Then again, who would be crazy enough to break into Sherlock Holmes’s house?Fixed a bug that caused the door to Sherlock Holmes’s office to disappear. Well, okay, apparently there is someone crazy enough to go so far as to steal Sherlock Holmes’s door.Chapter 3Fixed a bug that could prevent ejectable words from being correctly attached in the 8-bit sequence.Chapter 5Fixed a bug that could prevent you from earnin…
- Steam Deck crash: temporary fix - 22 June 2026
Hello dear users!As we don't have the hand on which Proton the game will boot on Steam Deck, here is tuto on how to set it up properly your Proton so you can enjoy the game.Select Crushed in Time from the Steam Deck library carouselNavigate to the settings cogwheel on the right side of the game page and select itSelect PropertiesGo in Compatibility section and check "Force the use of a specific Steam Play compability toolClick the dropdown button and select Proton 9Return to your game page and check for updates if it doesn't happen automaticallyNote that for now we have an issue with touchscreen not working with Proton 9 enabled. We are investigating this issue.So far we know that the game will crash with these Proton set up:Proton ExperimentalProton 11
- Patch Notes v1.0.5881 - 18 June 2026
Hey everynone,We fixed a nasty bug that slipped into the previous patch.General:Fixed some scene transitions that were not triggering correctly, which could cause a hardlock.Misc:Several visual fixes, including some animations.As always: Please don't hesitate to let us know about any issues you encounter in the game—your feedback is invaluable and helps us patch the game even faster!Stay cool,Mr. Non-Glitch
- Patch Notes v1.0.5877 - 18 June 2026
Hey everyone!We fixed another bunch of stuff in Crushed In Time. Here's the full patch note!General Fixed a display bug with Japanese subtitles. Chapter 1 Fixed an animation bug that occurred while solving the lock puzzle in the mansion. Chapter 3 Fixed a bug that prevented an objective from being marked as completed in Alpha Manor. No more soup for you. And for you, too! Fixed a bug that caused a line of dialogue to be displayed twice. Fixed a bug that caused a line of dialogue to be displayed twice. Sorry, it was just too tempting. Chapter 4 Fixed a bug that prevented the sequence from being completed in the 3D editor. Chapter 9 Fixed a bug that caused an interaction icon to reappear in Sherlock Holmes’s office after capturing the relevant Dr. Watson clone. Fixed a bug that replayed the sound of Dr. Watson’s clone falling from the lamppost whenever he got stuck there again. Fixed a bu…
- Patch Notes v1.0.5859 - 17 June 2026
Hey everyone!We fixed another bunch of stuff in Crushed In Time. Here's the full patch note!GeneralFixed a positioning error in the language menu.Chapter 3Fixed a bug that prevented a cutscene from triggering when a word was ejected too quickly after a dialogue. So I guess the hurtful words are the ones you eject into someone’s eye.Fixed a bug that caused characters to swap positions unexpectedly.Fixed a bug that could change a character’s name on their nameplate to “NAME.” Which wasn’t very respectful, as you’ll agree.Chapter 7Fixed a bug that caused one of Dr Watson’s lines to appear over the pause menu. We like it when it’s meta. But we don’t like it when it’s TOO meta.Fixed a bug that caused the clues for the Temporal Chaos Key to disappear when it fell into the void.Chapter 9Fixed a bug that prevented you from interacting with Dr Watson again once he was freed from the fountain sta…
- Patch Notes v1.0.5849 - 16 June 2026
Hey everyone!We fixed another bunch of stuff in Crushed In Time. Here's the full patch note!Chapter 1Fixed a display bug that occurred when using the menu button.The steering wheel no longer appears in the Countryside when Sherlock Holmes sneezes. Yes, you read that correctly.Fixed a bug in the Countryside area that caused a useless interaction prompt to appear on Dr Watson.Fixed a bug in the Countryside area that made Sherlock Holmes’s head move as if he were speaking.Fixed a bug in the Countryside area that allowed the false wall to rise on its own. Creepy, isn’t it?Chapter 2Fixed bugs that caused Dr Watson to move and position himself abnormally. No more confusion caused by time travel!Chapter 3Fixed a bug that caused interaction prompts to appear during a cutscene in the ‘Deadly Numbers’ sequence.Chapter 6Fixed a bug that prevented Dr Watson from appearing or animating correctly on…
- Patch Notes v1.0.5829 - 12 June 2026
Hey everyone!We fixed another bunch of stuff in Crushed In Time. Here's the full patch note!General IssuesSubtitles no longer disappear if the hints menu is opened before the character has finished speaking.Chapter 1Fixed a bug that allowed the jar of honey to be passed over the right-hand wall. You do have some strange hobbies, don’t you?Chapter 3Fixed a texture issue: Emma now has perfect hair.Fixed a display issue during the 4 bits sequence that made the game's title unreadable with Russian fonts.Chapter 4A display error has been corrected: Sherlock Proto is now correctly named "S_Draft".Watson Proto can no longer disappear after being ejected somewhere. Be kind to him, he saw THE ABYSS.Chapter 5Fixed a bug that prevented certain actions from being confirmed if performed too quickly.Chapter 7Emmet is now correctly positioned on the phone screen in the phone's end-credits sequence.Fix…
- Patch Notes v1.0.5812 - 11 June 2026
Hey everyone!We fixed a bunch of stuff in Crushed In Time. Here's the full patch note!Chapter 2Fixed a bug that caused the lightbulb in the basement to disappear after a save/load sequence. We caught the lightbulb stealer! Yay!Chapter 3Fixed Emma’s berserk FX during certain puzzles.Chapter 4Fixed the triggering of certain dialogues when Emmett walks in front of characters.Chapter 6Fixed a bug that caused the dotted lines indicating character ejection points to disappear on the Pre-Prod board.Fixed a bug that allowed players to land on a sticky note that is normally inaccessible.Fixed a bug that allowed characters to get stuck between the sticky note and the sheet of paper Emma is standing on. No more Blue Hedgehog Mode for characters!Chapter 7Fixed a bug that caused Sherlock Holmes and Dr. Watson to disappear into the bathtub. Because everyone needs a good bath. And love.Chapter 9Remove…
- Crushed In Time is OUT! - 10 June 2026
Crushed In Time, the There Is No Game spin-off, is NOW AVAILABLE on PC!Go make some schboing in this elastic game about time travels and game development! 💥And to celebrate its release, Crushed In Time is 20% OFF for two weeks!
- Release Trailer! - 9 June 2026
Here we are: after taking a bunch of detours through time, the development of Crushed In Time is finally coming to an end! Get ready to make some schboing!Check it out!
- Meet The Team #10 – Klaus - 4 June 2026
With Meet The Team, Draw Me A Pixel introduces you to the people behind its games. We promise, no one bites. At least not yet! What is your job and can you describe your role within the team?I‘m a freelance VFX artist. I create visual effects for video games - smoke, fire, water, sparkles and all those elusive little things that breathe life into a scene. I tailor each effect to the game‘s distinctive visual style and make sure players receive satisfying feedback for their actions. What was your background, before joining Draw Me A Pixel?I‘ve been freelancing as a VFX artist for several years now. I love working with small indie studios and usually join them for a couple of months before moving on to the next project. Before that I co-founded a tiny indie studio with three friends, where we developed and released a cozy adventure game called Weaving Tides. What are the best and worst as…
- 7 days before the release! - 3 June 2026
Haha, yeah, you know, this isn't our first game, haha! *throws up in the wastebasket*
- Meet The Team #9 – Clothilde - 20 May 2026
With Meet The Team, Draw Me A Pixel introduces you to the people behind its games. We promise, no one bites. At least not yet! What is your job and can you describe your role within the team?I‘m a Sound Designer. I create all the sounds needed for the game (apart from the music) and take care of their integration in FMOD and Unity. I also handle the mix of all the elements (sound effects, voice, music). What was your background, before joining Draw Me A Pixel?I did sound engineering studies that were pretty general and didn’t tackle video games, so I then specialized myself in this field. I was very lucky to find my first sound design job at Plane Toast where I did the sound design for Caravan SandWitch. It was quite an ambitious project for a first one! I also work with other studios (such as Swing Swing Submarine and The Pixel Hunt) on their upcoming game or demos. What are the best a…
- Release Date Announcement! - 12 May 2026
Good news, everyone: Crushed In Time will be finished ahead of schedule, and you'll be able to play it by June 10!No need to wait until the year 9202!Wishlist now! ✨
- Meet The Team #8 – Léonard - 30 April 2026
With Meet The Team, Draw Me A Pixel introduces you to the people behind its games. We promise, no one bites. At least not yet! What is your job and can you describe your role within the team?I'm Game Designer. My role is to think about and write gameplay ideas around a game concept and a story. I support Pascal in designing the gameplay, but I'm also there to supervise the different levels I'm working on, ensure the quality of the ‘game feel’ and work closely with the programmers. In short, to set up everything that can be set up so that the player loves using the game's systems. What was your background, before joining Draw Me A Pixel?I worked for two years as a Level Design tutor at a video game school. I had to learn to express myself well in order to share my knowledge with my students. I also spent a lot of time developing games on my own and worked for two years as a secondary sch…