Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 386090 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $1.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $1.99 |
| Current price USD | $1.99 |
| Release date | Jul 22, 2015 |
| Developer | Tchagata Games |
| Publisher | Tchagata Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | Mostly Positive |
| Positive review percent | 71% |
| Positive reviews | 22 |
| Negative reviews | 9 |
| Total reviews | 31 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 294 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/386090/ |
Short description
Nandeyanen!? – The 1st Sûtra is a horizontal 2D shoot’em up that introduces gameplay mechanics such as bullet counter and blast pods. The player takes the role of Tenguman, a long-nosed goblin who wakes up after a thousand year sleep to see the world overrun by an army of mythical pranksters.
About this game
Welcome to our special brand of Super Long Nose Shooting Game. Nandeyanen!? – The 1st Sûtra is a horizontal 2D shoot’em up that introduces gameplay mechanics such as bullet counter and blast pods: the first allows the player to survive waves of attacks by returning them to their sender and the second is a tool meant to valorize the player’s learning curve by letting him spread his attacks on the whole screen. In a narrative thought as a homage to Japanese imaginary worlds and creative game design, the player takes the role of Tenguman, a long-nosed goblin who wakes up after a thousand year sleep to see the world overrun by an army of mythical pranksters. The game structure seeks to emulate both the tenacity and the virtuosity required by the genre. Thus, while meant to be easy on the eyes the game is not targeted at beginners. Nandeyanen!? - The 1st Sūtra contains the three first stages (Mountain, Forest, Temple) in four languages (english, japanese, korean and french). Gameplay: The project mirrors the prolific dôjin (amateur) Japanese scene and we made our game always with this specific creative context in mind. For the game design, our main goals were to mix the manic shooter subgenre with original and challenging mechanics that could be seen during the NEC PC-Engine/Super Famicom era. Since we enjoy games that are well balanced and that rely mostly on skills, we decided to remove any form of power-ups in order to obtain a precise and demanding game design that values our gameplay mechanics. The gameplay introduces challenging mechanics such as bullet counter (directly inspired from SFIII: Third Strike) and blast pods represented by your 3 Karasu-Tengu partners. In that sense, the “counter” mechanic is the more original feature of the game as it breaks the dodge’nd shoot routine common to the shoot’em up genre and let us experiment with new rhythm and bullet patterns. The feeling of danger/courage the player gets when confronting a bullet is the gamer’s rush we are looking for in our design. -Nandeyanen!? is played like a regular horizontal shoot’em up except for some subtle mechanics that we try to force the player to learn little by little in order to prog…
Supported languages
English
