- Hotfix, version 1.18h - 5 September 2016
Changed: Resetting account/controls/achievements now more clear. Fixed: Was impossible to unlock achievements. Fixed: Can no longer get boss achievements if you die before the boss. Fixed: Host of bugs starting a new game while a game is in progress. Fixed: Timer showed over gold when playing Xia. Fixed: Gold placement was bad when souls and timer were both disabled. Fixed: Main Menu animations moved too fast with VSYNC off. Fixed: Changing key mapping with controller caused movement to get stuck. Fixed: Mapping move buttons on controller was supposed to be forbidden. Removed: Achievements queueing (was buggy anyhow).
- Hotfix, version 1.18h - 5 September 2016
Changed: Resetting account/controls/achievements now more clear. Fixed: Was impossible to unlock achievements. Fixed: Can no longer get boss achievements if you die before the boss. Fixed: Host of bugs starting a new game while a game is in progress. Fixed: Timer showed over gold when playing Xia. Fixed: Gold placement was bad when souls and timer were both disabled. Fixed: Main Menu animations moved too fast with VSYNC off. Fixed: Changing key mapping with controller caused movement to get stuck. Fixed: Mapping move buttons on controller was supposed to be forbidden. Removed: Achievements queueing (was buggy anyhow).
- Hotfix, version 1.18g - 4 September 2016
Changed: Crash log now includes game's version number. Fixed: Using "see bought" in post-death Rune screen mangled save file. Fixed: Version update had potential to cause problem with save file. Fixed: Shops showed attack aimer when using a controller. Fixed: Controller completely didn't work in shops. Fixed: Crypt rarely would have no stairs to store/boss.
- Hotfix, version 1.18g - 4 September 2016
Changed: Crash log now includes game's version number. Fixed: Using "see bought" in post-death Rune screen mangled save file. Fixed: Version update had potential to cause problem with save file. Fixed: Shops showed attack aimer when using a controller. Fixed: Controller completely didn't work in shops. Fixed: Crypt rarely would have no stairs to store/boss.
- Hotfix, version 1.18e - 1 September 2016
Changed: Account saving now creates backups to prevent save corruption. Changed: Mace now knocks monsters backwards. Fixed: Hearts were displaying for other characters, after playing Jie. Fixed: There was a case where multi-threading could mangle saves. Fixed: Game crashed when starting a new game while a game was in progress. Fixed: After finishing a daily dungeon, the "back" button was not appearing. Fixed: Mini Map option in main menu wasn't toggleable. Removed: "Pay" keybinding, as it is no longer used.
- Hotfix, version 1.18e - 1 September 2016
Changed: Account saving now creates backups to prevent save corruption. Changed: Mace now knocks monsters backwards. Fixed: Hearts were displaying for other characters, after playing Jie. Fixed: There was a case where multi-threading could mangle saves. Fixed: Game crashed when starting a new game while a game was in progress. Fixed: After finishing a daily dungeon, the "back" button was not appearing. Fixed: Mini Map option in main menu wasn't toggleable. Removed: "Pay" keybinding, as it is no longer used.
- 1.18d Hotfix - 18 August 2016
Added: Fullscreen vs Windowed-Fullscreen option in main menu. Added: Handful of new cast animations for monsters. Added: Handful of new missile animations. Changed: Putrid Mask's effect dissipates on losing/removing mask. Changed: Putrid Mask requires you to be closer to bosses. Changed: Fade's illusions pretend to split with him. Changed: Glyph Swarm's missiles now more visible. Changed: All missiles flash to make them more visible. Changed: Acid bottles properly point towards target. Changed: Box no longer possibly shoots lasers. Changed: Hate Box now multiplies better. Changed: Souls Potion now gives fewer souls. Fixed: Missiles were too slow. Fixed: Hero names did not show up. Fixed: Death-rune-menu was inaccessible to gamepad players. Fixed: Direction-key got stuck when changing input scheme. Fixed: Arena menu got stuck on screen when starting a match. Fixed: Missiles-hitting-wall…
- 1.18d Hotfix - 18 August 2016
Added: Fullscreen vs Windowed-Fullscreen option in main menu. Added: Handful of new cast animations for monsters. Added: Handful of new missile animations. Changed: Putrid Mask's effect dissipates on losing/removing mask. Changed: Putrid Mask requires you to be closer to bosses. Changed: Fade's illusions pretend to split with him. Changed: Glyph Swarm's missiles now more visible. Changed: All missiles flash to make them more visible. Changed: Acid bottles properly point towards target. Changed: Box no longer possibly shoots lasers. Changed: Hate Box now multiplies better. Changed: Souls Potion now gives fewer souls. Fixed: Missiles were too slow. Fixed: Hero names did not show up. Fixed: Death-rune-menu was inaccessible to gamepad players. Fixed: Direction-key got stuck when changing input scheme. Fixed: Arena menu got stuck on screen when starting a match. Fixed: Missiles-hitting-wall…
- 1.8d Hotfix - 18 August 2016
Added: Fullscreen vs Windowed-Fullscreen option in main menu. Added: handful of new cast animations for monsters. Added: handful of new missile animations. Changed: Putrid Mask's effect dissipates on losing/removing mask. Changed: Putrid Mask requires you to be closer to bosses. Changed: Fade's illusions pretend to split with him. Changed: Glyph Swarm's missiles now more visible. Changed: All missiles flash to make them more visible. Changed: Acid bottles properly point towards target. Changed: Box no longer possibly shoots lasers. Changed: Hate Box now multiplies better. Changed: Souls Potion now gives fewer souls. Fix: Missiles were too slow. Fix: Hero names did not show up. Fix: Death-rune-menu was inaccessible to gamepad players. Fix: Direction-key got stuck when changing input scheme. Fix: Arena menu got stuck on screen when starting a match. Fix: Missiles-hitting-wall effect somet…
- 1.8d Hotfix - 18 August 2016
Added: Fullscreen vs Windowed-Fullscreen option in main menu. Added: handful of new cast animations for monsters. Added: handful of new missile animations. Changed: Putrid Mask's effect dissipates on losing/removing mask. Changed: Putrid Mask requires you to be closer to bosses. Changed: Fade's illusions pretend to split with him. Changed: Glyph Swarm's missiles now more visible. Changed: All missiles flash to make them more visible. Changed: Acid bottles properly point towards target. Changed: Box no longer possibly shoots lasers. Changed: Hate Box now multiplies better. Changed: Souls Potion now gives fewer souls. Fix: Missiles were too slow. Fix: Hero names did not show up. Fix: Death-rune-menu was inaccessible to gamepad players. Fix: Direction-key got stuck when changing input scheme. Fix: Arena menu got stuck on screen when starting a match. Fix: Missiles-hitting-wall effect somet…
- 1.18 Hotfixes - 23 July 2016
1.18c ( July 23, 2016 ) Fixed bug causing mouse to get locked at 0,0 when not in Mouse+Keyboard mode. Fixed bug causing Brewery treasure rooms to not have doors. Removed "No Binding" from Jie's profile, until it's actually implemented. Removed ability to kill shopkeepers until it's actually implemented. 1.18b ( July 22, 2016 ) Added "Mouse Speed" option in Main Menu to change mouse sensitivity. Changed Achievements to work again. Changed Badass / Mega Badass achievements, splitting them into one for each character. Changed Lathe achievement back to needing 7 uses. Changed Souls rune to give more souls. Changed Spirit Armor to only recharge upon clearing a boss floor. Fixed bug causing hero monsters to not spawn. Fixed bug displaying total number of possible runes wrong. Fixed bug causing game to not be paused when starting with tutorial open. 1.18a ( July 19, 2016 ) Changed teleportatio…
- 1.18 Hotfixes - 23 July 2016
1.18c ( July 23, 2016 ) Fixed bug causing mouse to get locked at 0,0 when not in Mouse+Keyboard mode. Fixed bug causing Brewery treasure rooms to not have doors. Removed "No Binding" from Jie's profile, until it's actually implemented. Removed ability to kill shopkeepers until it's actually implemented. 1.18b ( July 22, 2016 ) Added "Mouse Speed" option in Main Menu to change mouse sensitivity. Changed Achievements to work again. Changed Badass / Mega Badass achievements, splitting them into one for each character. Changed Lathe achievement back to needing 7 uses. Changed Souls rune to give more souls. Changed Spirit Armor to only recharge upon clearing a boss floor. Fixed bug causing hero monsters to not spawn. Fixed bug displaying total number of possible runes wrong. Fixed bug causing game to not be paused when starting with tutorial open. 1.18a ( July 19, 2016 ) Changed teleportatio…
- July Update - 16 July 2016
Added animations for all monsters. Added system to give Rune Coins upon the player dying. Added 3 new playable characters, each with own tradeoffs. Added graphical effect for unseen areas. Added messages when toggling UI elements. Added new scheme for generating every level in the game. Added more variants to every boss room. Added mouse support to game menus. Added treasure rooms. Added flash to interactable objects. Added new item: Recharge Scroll. Added new item: Magic Potion. Added new item: Anti Berserk Potion. Added new item: Anti Dexterity Potion. Added new item: Anti ESP Potion. Added new item: Anti Full Health Potion. Added new item: Healing Potion. Added new item: Invisibility Potion. Added new item: Purge Potion. Added new item: Resist Potion. Added new item: Souls Potion. Added new item: Speed Potion. Added new item: Stamina Potion. Added new item: Attack Charm. Added new it…
- July Update - 16 July 2016
Added animations for all monsters. Added system to give Rune Coins upon the player dying. Added 3 new playable characters, each with own tradeoffs. Added graphical effect for unseen areas. Added messages when toggling UI elements. Added new scheme for generating every level in the game. Added more variants to every boss room. Added mouse support to game menus. Added treasure rooms. Added flash to interactable objects. Added new item: Recharge Scroll. Added new item: Magic Potion. Added new item: Anti Berserk Potion. Added new item: Anti Dexterity Potion. Added new item: Anti ESP Potion. Added new item: Anti Full Health Potion. Added new item: Healing Potion. Added new item: Invisibility Potion. Added new item: Purge Potion. Added new item: Resist Potion. Added new item: Souls Potion. Added new item: Speed Potion. Added new item: Stamina Potion. Added new item: Attack Charm. Added new it…
- Don't miss out on the fun! This game is on SALE for a limited time only! - 10 May 2016
http://store.steampowered.com/app/386160/
- Don't miss out on the fun! This game is on SALE for a limited time only! - 10 May 2016
http://store.steampowered.com/app/386160/
- February Update - 28 February 2016
Monthly update for February, version 1.17: Added price notification on Runes page. Changed control tips to say when unbound. Changed price of empty Rune Tiles to 1 Rune Coin. Changed Rune Tiles to unlock in more useful pattern. Changed Vision wands to look less awkward. Fixed Unseen wands effects coverage in fullscreen. Fixed Normal mode to change Story page after winning. Fixed Normal mode to increase boss pips on main screen. Fixed bug causing Runes to stop dropping. Fixed bug causing game to crash at Runes page. Fixed fullscreen main menu arrangement. Fixed Wipe- skills to render properly in fullscreen. Fixed bug where using Magic Torch rune crashed game. Fixed bug grabbing multiple coins from chests. Fixed bug grabbing multiple keys from chests. Fixed bug allowing unlocking of Rune Tiles for free.
- February Update - 28 February 2016
Monthly update for February, version 1.17: Added price notification on Runes page. Changed control tips to say when unbound. Changed price of empty Rune Tiles to 1 Rune Coin. Changed Rune Tiles to unlock in more useful pattern. Changed Vision wands to look less awkward. Fixed Unseen wands effects coverage in fullscreen. Fixed Normal mode to change Story page after winning. Fixed Normal mode to increase boss pips on main screen. Fixed bug causing Runes to stop dropping. Fixed bug causing game to crash at Runes page. Fixed fullscreen main menu arrangement. Fixed Wipe- skills to render properly in fullscreen. Fixed bug where using Magic Torch rune crashed game. Fixed bug grabbing multiple coins from chests. Fixed bug grabbing multiple keys from chests. Fixed bug allowing unlocking of Rune Tiles for free.
- Vampire Of The Sands is ON SALE for a limited time only! - 23 February 2016
http://store.steampowered.com/app/386160/
- Vampire Of The Sands is ON SALE for a limited time only! - 23 February 2016
http://store.steampowered.com/app/386160/