- Otterly Lost is OUT NOW! 🦦 - 23 September 2026
Happy Sea Otter Awareness Week! It’s been almost exactly two years since we first started shaping Otto’s story, and today, we’re so happy to finally say:🌊 Otterly Lost is here! 🌊Thank you SO MUCH for being here with us. Your support, feedback, and excitement along the way have meant the world to us, especially as a tiny, self-funded team. We truly couldn’t have done this without you.What can you expect in the full game?Otto’s story, from the very beginning to becoming a true KeeperNew areas, characters, stories, and questsNew world mechanics to discoverA little surprise for your favorite rocks 👀Lots of new cosmetic itemsAnd some cute collectibles!We’re grateful for the community that has grown around Otterly Lost. Thank you for playing, talking about Otto, and helping us spread the word 🩵And now, we won’t keep you any longerDive in and enjoy!
- Otterly Lost Demo will be disabled on August 26 - 19 August 2026
Hi, our dear community! 🦦First of all, thank you so much to everyone who checked out our demo during Wholesome Games Celebration!With our release date approaching, we’ve decided to disable the demo as we prepare for the full launch. As we’ve continued working on the game, we’ve made several changes, including adding a couple of new mechanics, some of which are based directly on your feedback.Because these changes substantially affect the beginning of the game, we can now confirm that demo save files will not carry over to the full game. The old save files would no longer be technically compatible with the updated version of the game. And even if they could be carried over, players who’ve already experienced the demo would miss the newly added beginning, including the prologue and introductions to the new mechanics and tools.You can still enjoy the demo for one more week, it will be dis…
- Otterly Lost is releasing on the 23rd of September! - 5 August 2026
After almost two years of development, sleepless nights, countless moments of joy, incredible support from our community, and watching Otto's adventure grow into what it is today, we're finally ready to share the news...🦦 Otterly Lost is coming to Steam for PC on September 23, 2026! ✨The last full week of September is Sea Otter Awareness Week, and we couldn't think of a better way to celebrate these amazing creatures than by releasing our little otter adventure.With the release date approaching, we still have some polishing to do, plenty of testing ahead, and a few final touches to put on the story. But we couldn't be happier with how the game is shaping up, and we can't wait for you to experience it!In the full game, you'll be able to:Experience Otto's story from beginning to endExplore new biomes, both above and below the waterMeet new characters and uncover their storiesDiscover new…
- Demo version 0.4.2 - 12 June 2026
Hello everyone! As we prepare for Steam Next Fest, we wanted to share another update with the latest fixes and improvements we've made:ImprovementsAdjusted the spawning positions of several jellyfish to prevent overlaps during minigames and while exploring points of interestIncreased the interaction radius for Daisy’s puzzleImproved interaction behavior for underwater imbalance patternsSlightly reduced jump delay after inputPrevented accidental NPC hits when attempting to interact with themImproved a couple of onboarding messagesImproved dialogue clarity in a few placesAdded a fast-travel buoy inside the Tides Cave to better indicate the water surface and provide easier access to the caveMoved the Paw Button to improve gameplay claritySlightly desaturated the map to improve icon readabilityBug FixesFixed an issue where the Goat Climber NPC's equipped stakes were not visibleFixed an issu…
- Otterly Lost is Joining Steam Next Fest! - 10 June 2026
Hi everyone!We're still overwhelmed by the warm welcome we received after the Wholesome Direct, and today we're back with another exciting announcement!We've been working hard toward this moment, updating the demo and preparing for a very special event.And now...We are participating in Steam Next Fest ✨We're so excited to finally share this news with you. It feels a little surreal to be part of such a big event, and we couldn't have made it this far without your support 🩵If you've been waiting for the perfect time to check out the demo, Next Fest is it. And if you've already played it, we'd love for you to stop by, spread the word, and help us make the most of this amazing opportunity.Join us during Steam Next Fest:🗓️ June 15 - June 22 Starts at: 10 AM PT / 1 PM ET / 7 PM CESTHope to see you there! 🦦
- Otterly Lost Releases in September 2026! - 6 June 2026
To our wonderful community,Following our appearance at Wholesome Direct, we're happy to share our release window. This has been one of the most frequently asked questions throughout development, and today we can give you an answer:🌟 We're releasing in September 2026! 🌟We’re incredibly grateful for all the support you’ve shown us throughout development. Your feedback, ideas, and encouragement have helped shape the game, and many of your suggestions have already been implemented, or planned for release.It means a lot to have such a warm and supportive community of otter lovers 🦦In the coming weeks, we’ll also share a more detailed roadmap, giving you a closer look at what to expect from the full game. We’ll reveal the exact release date a little closer to launch.Meanwhile, enjoy the updated demo and feel free to share your feedback with us!See you in September!
- Demo version 0.4.1 - 4 June 2026
Hello everyone! We’re excited to see you playing the updated demo and really appreciate all your feedback!Here’s a quick update on what we’ve fixed based on your reports and our own findings:ImprovementsAdded more Cave Lettuce and made their map icons more prominentRenamed the Paw Amulet accessory to reduce confusionImproved the Dolphin Dash tutorial messageAdded a Paw Button icon to the mapUpdated the timer icon in minigamesIncreased the duration of timer-based minigamesImproved Thalor’s dialogue with additional geographical directionsBug FixesFixed an issue where Otto could get stuck after the initial dialogueFixed an issue where gamepad inputs would become stuck in menusFixed a bug preventing Otto from triggering a speech with interactablesFixed an issue where Otto could get stuck in some parts of the environmentFixed an issue where the cursor could remain unintentionally visible ove…
- We’re joining Wholesome Direct 2026! Tune in on June 6 for a special reveal 🦦 - 3 June 2026
Hi everyone!Hope you’re enjoying the updated demo! While you’ve been exploring Otto’s world, we’ve got some exciting news to share.We’ve been selected to take part in this year’s Wholesome Direct 💖We’re really happy to be included alongside so many amazing cozy and wholesome indie games, and it feels really special to be part of the event!We’ll also be sharing a little something special here…👀 We'll be revealing new information about our release date!So be sure to tune in on Saturday, June 6, 2026, starting at:9:00 AM PT12:00 PM ET6:00 PM CESTSee you there! 👋🏼
- Big Demo Update is Live! - 1 June 2026
Hello everyone! 🦦 The wait is over, our Big Demo Update is now live!It’s been some time since we first released the demo, and thanks to all your amazing feedback, we’re very excited to finally share one of our biggest updates yet. This version brings new systems, smoother exploration, and a much more enjoyable experience.🪨 A new way to interact with the worldOne of the biggest changes in this update is how you interact with the environment.Your Favorite Rock is now your primary tool. Instead of being locked into a fixed animation, you can now move freely while interacting with the world around you.Free Movement: no more being locked in place when interactingMore Interactions: more environmental objects can now be used or brokenBetter Flow: actions feel faster and more natural🗺️ A clearer way to exploreNavigation has been significantly improved to support exploration without taking aw…
- Big Demo Update Launches June 1st - 27 May 2026
Hello everyone! 🦦 A special announcement for a special day: The updated demo finally arrives on June 1st!We’ve been working really hard on all the improvements and additions we’ve shared over the past weeks, and we’re so excited for you all to finally experience everything we’ve been building.As we prepare for the updated demo release, the current demo will temporarily become unavailable until June 1st.Thank you for all the support so far, and we hope you’ll enjoy the new demo!
- Upcoming Demo News #4: Quality of Life - 9 May 2026
Hi otter lovers! It’s time to share our next major change for the upcoming demo update. This one is all about quality of life: bringing improvements to performance, level design, and how the world feels as you explore it.🌊 Biomes & EnvironmentMany of you mentioned that some underwater areas felt too similar visually. We agree. Every part of the world should feel like its own place.That’s why we’ve added several more distinct underwater biomes, making it easier to recognize where you are and giving each area its own atmosphere and identity.We also revisited parts of the level design. Different areas of the world now have more points of interest and environmental variety, making exploration feel more fun and rewarding!⚙️ Improved Performance You may have heard that open-world optimization is a bit of a… challenge. So performance was a huge focus for this update. We’ve put a lot of work i…
- Upcoming Demo News #3: Navigation - 2 May 2026
Hello Otterly Lost players! While the name of our game is very much intentional, getting lost will now be entirely optional.With this upcoming update, we've added several navigation improvements to help you explore at your own pace, while always knowing where to go when adventure calls. Here's what you can look forward to:🗺️ Map & JournalThe demand for a map was massive in your feedback for the first demo! We hear you.Now, as you journey across the island, important landmarks will automatically appear on your map once you've discovered them, without spoiling the fun of exploration. Your current location will also be displayed, making it much easier to find your way around, keep track of where you've been, and plan where to go next.For those who like to stay focused, we initially added a traditional quest tracking system.However, after several rounds of playtesting, we realized that con…
- Upcoming Demo News #2: Cosmetics - 24 April 2026
Hello everyone! We’re back with another update, and this time it is all about looking your best while exploring the world.In our first demo, we promised there will be more ways to personalize your character. So now it’s time to walk the walk… or rather, the otterly stylish runway. Because what’s a cozy game without a little self-expression?👒 AccessoriesWith the new cosmetics system, you can customize your look, mix and match different styles, and truly make Otto your own. Going for cute, classy, or maybe a little chaotic? We fully support your choices.🎣 Find Them Your WayCosmetics can be:Found while exploringFished up from the sea (fashion… finds a way)Or bought during a well-deserved shopping spreeWhether you’re diving for treasure or just dressing for the occasion, you’ll always find something worth wearing! More updates coming soon! 🦦
- Upcoming Demo News #1: Favorite Rocks - 17 April 2026
Hello to our otterly amazing community! 🦦For the past few months, we’ve been heads-down in development, polishing a massive amount of improvements and working on new additions for our upcoming demo update. 🪨 Favorite RocksIf you played the original demo, you know the Favorite Rocks were mostly just a fun little addition. We decided to completely change that. They will remain your trusty companions while floating, but they just got a major upgrade!What’s changed?Previously, players were locked into a specific animation to smash objects with a hammer. Now, your Favorite Rock is your primary tool! You can use it to smash shellrocks, sea urchins, crates, and obstacles freely as you move.Free Movement: No more being locked in place to break stuffMore Loot: More environmental objects are now smashableBetter Flow: Smashing them feels faster and more naturalThe world is now your oyster (liter…
- What's Next: Full Release Plans & Upcoming Updates - 20 December 2025
Hi fellow otter lovers and everyone curious about Otterly Lost!After releasing the demo, we took some time to absorb all the incredible feedback you shared with us and set our plans for the future.Your support, excitement, and thoughtful comments have meant so much to our team. Thank you for giving our little otter such a heartwarming welcome. We’re more motivated than ever to make the full experience even better!We’d like to walk you through the key improvements and additions planned for the full release.🗺️ NavigationWhile the game is called Otterly Lost, we didn’t mean for players to be lost completely, and we know some of you felt unsure about where to go next. Upcoming updates and the full release will include:A world mapFast travelQuest trackingBetter directionsAll to help you adventure smoothly while keeping the exploration intact.✨ GameplayYou loved the favorite rocks, and we he…
- Demo Version 0.3.7 - 10 November 2025
Hi everyone! Based on your feedback and to ensure an even smoother experience, we’ve made some more small updates to the demo.Here they are:ImprovementsSlightly reduced default camera sensitivity and added additional sensitivity optionsSlightly adjusted shadow distance and cascades for better consistencyImplemented several potential fixes for motion sickness issues reported by some playersDialogues & JournalMinor fixes in journal entries for Murkle and CaptainMinor fixes in dialogues for Thalor, Ribberto, and WennaAdded an additional dialogue with Thalor after completing the gameBug FixesFixed a bug where saving and reloading could cause the camera to tiltFixed several issues related to saving and reloading the gameFixed a bug where the geyser launched the character higher than intended when entered while glidingFixed an issue with the Climber Goat colliderFixed an issue where a quest i…
- Demo Version 0.3.6 - 7 November 2025
Thank you all for the warm welcome to our first public demo and for your incredible support!We’ve carefully reviewed your feedback and made several improvements and fixes based on what you shared and what we found.Improvements:Added seashell amount display in purchase dialoguesAdded automatic reset timer for released objects to return to their original positionAdjusted movement and stamina values for better balanceImproved onboarding descriptions for favorite rocksAdded camera and zoom control inputs to the controls menuImproved climbing wall climbabilityDialogues & Journal:Improved instructions for where to find tools and quest itemsImproved clarity of journal notesBug Fixes:Fixed a glitch where the character was able to move during dialoguesFixed a glitch where swim inputs would get stuck during dialogues or overlay UIsFixed issues with getting stuck in the environment and improved un…
- Otterly Lost Demo is Now Available! - 3 November 2025
Hey everyone! We're so excited to announce that Otterly Lost demo is finally here!The demo covers a small piece of Otto's adventure. We hope you'll enjoy getting to know the characters, exploring at whatever pace feels right, and discovering a bit of the story along the way. It's been such a journey getting here. Please feel free to share your thoughts, any issues you run into, or just moments that made you smile. Your feedback helps us make it better as we keep developing the full game.If you want, you can also join our Discord from here: Join DiscordThank you for being part of Otto's journey 💙