- Improved Gamepad Support in the new update! - 21 September 2026
Hi everyone, for the past 2 weeks, the focus has been on improving gamepad (and Steam Deck) support, which should be a lot better in the new version 0.04.09.Here are some of the new features:Access to Inventory bar with D-PadIt is now possible to select items in the inventory bar and use or drop them using the D-Pad on the controller. The inventory panel is still accessible for other actions on items, but this can be very useful for faster equipping or faster eating.Mouse ModeWhen holding the Left-Trigger, a cursor will appear on screen which can be moved like a mouse with the joystick. This can be extremely useful to interact with some UI elements such as pinned quests, or to hover UI and get more information about it. Or to perform actions that would be hard to do with regular gamepad controls (such as sowing seeds in a hanging plant pot).Added gamepad controls in more UI panelsSome U…
- Version 0.04.08 - 15 September 2026
Here are the changes in the small update 0.04.08Removed hammer requirement to build houses and fencesAllowed more buildings to be built in shallow waterAdded a way to interact with bottom inventory bar on controller (DPad)Fixed frame drop in some situationsPrevented outlaw gangs from forming before day 5Removed tuto quests, and made the scroll delivery happen on the first dayTaking item when inventory is full, will now put the item selected on your mouse to transfer it (or drop it) more easily
- New Work Flag Zones and Bug Fixes v0.04.07 - 10 September 2026
Version 0.04.07Work Flag ImprovementsAdded two new zones: Butcher Zone and Digging ZoneThe zone size can now be changedThe zone size can now be seen while the panel is open or when holding ALT.Added minimum animal requirement to Hunting and Fishing zonesVillagers Behavior UpdatesFix an issue with farmers sowing two plants in one soil sometimesPrevent villagers from harvesting seaweed outside of foraging/farming zonesAllow fisher to pick fish directly in wetland biome without needing to use fishing rodVillagers are better at automatically healing downed allies (leader, scout, guard, cook and druid)Removed villagers taking breaksNPC villagers move slightly faster when walking (but same as before when running)Fixed an issue with pathing of villagers in some casesOther FixesFixed animals and fish not spawning properly, they will spawn much faster nowFixed fish getting stuck in the wetland b…
- Improvements and bug fixes 0.04.03 - 3 September 2026
0.04.02Villagers and wild animals will now prioritize attacking humans over other targetsVillagers are more reactive to attacking enemiesNow villagers from a town will run back home when there are humans in townSlightly increased the attack speed of npc villagersSlightly reduced the attack speed of humansFixed water bucket that couldn't be used to extinguish fireFixed display of new crafting recipes for some houses that would not display correctly0.04.03Villagers don't panic anymore because of fire when its rainingAdded text bubble when villager stop following because of low health (it was confusing before)Relocating villagers to special camp (druids, knighthood, bards) is now possible.Villagers are better at finding warmth and equipping warm cloths in winterFixed farmers not sowing in pots and greenhousesSleeping inside a house keep the villager warmDon't need to be allied to ask a vil…
- PvE Survival Fest Stream Schedule - 1 September 2026
Check the Streamers playing the game on stream this week:Tuesday September 1 6:30 pm BST (5:30 PM UTC) PrimeExampl3 Wednesday September 2 12:00 pm PST (7:00 PM UTC) Ser MedievalThursday September 3 6:00 pm CST (11:00 PM UTC) EscapeR3ality Friday September 4 5:30 pm CEST (3:30 PM UTC) SDavidFriday September 4 6:00 pm EST (10:00 PM UTC) SpecialGeek40Saturday September 5 2:00 pm BST (1:00 PM UTC) PrimeExampl3Sunday September 6 7:00 pm EDT (11:00 pm UTC) Ravvy(This list may be edited / updated during the week)
- Content Update 0.04 + PvE Survival Crafting Fest on Steam - 31 August 2026
Woodland Rebels is going to be part of the PvE Survival Crafting Fest on Steam which runs from August 31 to September 7. For the occasion, we are releasing a free content update for the demo. We are inviting content creators to livestream the game during the event. Contact us if you're interested in the possibility of featuring your stream on the Steam game page of the game.Demo Content Update 0.04A demo was released recently on Steam on August 20. We are releasing today the very first content update for this demo. With update 0.04, we are introducing 15 new craftable items, 7 new town quests, 7 new skills, 4 new enemies, an outlaw behavior rework, as well as bug fixes and adjustment based on the feedback from players. Use the Sword of Nature to entangle enemies, preventing them from moving, or the Crystal Shield to damage enemies that are attacking you. The fire sword can be used as bo…
- Artistic Process and 100% Human-Made Art - 29 August 2026
I'm Marc, programmer and game designer on Woodland Rebels, and in this post I wanted to go a bit more into the details of our artistic process. As mentioned on our Steam page, our art is completely human-made, and we do not use any generative AI. So I was hoping that with this post I can give you a better idea of all the steps that we go through to create new art assets.Our ArtistsWe have 3 artists currently working on the game and 1 animator. Helen is our lead artist and environment artist. She draws most of the environment, including trees, plants, food items, rocks, terrain, houses, and the UI. She is also the one in charge of adjusting the art to keep it consistent across artists.Eryono is our character and prop artist, he draws most of the characters, and also a lot of the weapons, tools, and crafting stations.Gongor came more recently in the project to make the Capsule Art and hel…
- Bug Fix version 0.03.37 - 25 August 2026
Made the rebel flag warning better Removed tuto appearing for inventory when in spirit formMade the player drop item if they receive the letter when inventory is fullFixed spirit getting thrown sometimes when dyingMade items float when dying in waterAttacking with a torch can ignite bombsNpc can now jump on a bridge when swimmingPress Escape to quit dialoguesBurning tents or house will disturb its occupant, causing it to attack youMade npc move a bit after ranged attack, to help shoot around obstaclesMade food items burn to fireFixed issue when trying to trade an item that the npc has the same equipped
- Small patch to fix issues - 22 August 2026
There was a small update today to fix some issues that people reported with the demo-Extra town box that you build don't drop the entire town inventory anymore when destroyed.-increased item limit for town box items so they don't drop on the floor-Rope now lose durability -Follower cant go on strike anymore-Follower shouldn't randomly try to go to their town anymore-Cleaver now classified as a weapon-Made fish respawn faster-Fish don't jump out of water as easily-Net trap and fish trap now have bigger range to attract animals-Net trap and fish trap don't instantly lure all nearby animals anymore, only a few will be at a time.If you find other issues, let us know!
- The demo is available now! - 20 August 2026
After over 2 years of development. We are finally releasing a demo for Woodland Rebels! It has been quite the development journey. A big thank to all the dev team, playtesters, and everyone who is going to play our demo!Woodland Rebels WorldSome of the early concept arts for the game, made by one of our artists Eryono. Showing the Rabbit Town, Squirrel Town, and Human Town.What we are trying to create with Woodland Rebels is a world that feels alive. A world different from other fantasy worlds. I've always been a big fan of world-building and fantasy universes, and creating a survival game was the best way that we found to bring this world alive.In this world, spirits of the forest are awakening and turning animals into villager form, giving them the ability to defend themselves against humans by crafting tool, building settlements, and talking to each other! When a NPC villager dies, t…
- Change List from recent updates - 20 August 2026
I wanted to be reactive to feedback and bugs, so i did a series of small updates during the playtest. Here's a list most of the recent changes from version 0.03.01 to 0.03.35:New Content-3 New humans (1 new and 2 reskin): New Construction Worker: can hit the ground to damage things around him, without a charge.Soldier Human re-skinned to policeBrute Human re-skinned (Look like a boxer instead of gladiator)-Added Cooler Box to store food and prevent spoilage-Added new tasks in the rebel camp-Added lynx wild animals, and cats wild animals.-New wild bird skin (cardinal) and wild squirrel skin (chipmunk)-Added a new event and character (the bird crow treasure hunter)-Add one more small zone in the underground (The Titanium Mine)Note: Our goal is to show a contrast between humans and animals in the way they look. For this reason we went with a more modern look for humans, and a more ancient…
- Lynx, Cats, Feline coming to Woodland Rebels - 8 August 2026
Cat Awareness Steam EventWoodland Rebels is part of the Cat Awareness steam event this week. You can see the event here:https://store.steampowered.com/curator/46231775/sale/CatAwarenessSale2026New Species: LynxFor the occasion, we decided to announce a new species that will be added to the game: Lynx! Which will include skins of cats, couguars and more!Here are some of the arts and sketches:Some other ideas we are exploring (ART NOT FINAL, those may change or be replaced). Also those cloths are for sketch purposes only and may not be in the game.When does it releases?With our demo release approaching soon, we couldn't prepare the Villager Lynx in time for the event, since we are putting most of our energy into the demo release. The villager requires a lot of different skins, adjustment with cloths, as well as gameplay elements such as town quests!But the Wild Lynx and Cats will be added…
- Demo Release Date! - 6 August 2026
Hi everyone! We are proud to announce the release of a free demo for Woodland Rebels on August 20.We are hoping to show the potential of the game with this demo. It has no restriction other than what isn't developed yet (such as other scenarios and support for bigger maps, and additional content like crafting items, skills...). It has no play time limit and lots of replayability.We will definitely release updates regularly, either through the public demo or internal playtest. Please expect bugs and issues since the game is still under development. We usually fix discovered issues relatively quickly if they are mentioned on our Discord.Creating an Immersive WorldOur goal with Woodland Rebels is to create an immersive world where you are free to explore at your own pace, and free to decide who to befriend and who to fight. We want to create a world with a lot of depth that feels alive, Fr…
- Anger, Favor, New Items and Beta-Test! - 21 July 2026
Version 0.03 is finally out and ready for playtesting!We are currently preparing for the demo release, and getting honest feedback to improve the game before the demo is very important to us!In the previous update I went through some of the changes that we added in the new version. But it's not all of them! So I wanted to cover a few more in this post. But if you want to discover them for yourself, sign-up for the playtest from the Steam page or by joining our discord: Discord https://discord.gg/BCYcG8eexhUpdate 0.03Improved Lighting and ShadowsOne of the things we worked on since the last playtest is on improving the overall quality of the graphics and rendering. Here's a comparison before/after of two battle scenes to show the difference.BEFOREAFTERNew ItemsThere are many new items and objects that you can craft, here are some of them.Winter hat is very useful to survive winter. The h…
- Cave Exploration, Mini-Boss, Improved Combat and more. - 21 June 2026
I'm Marc, lead developer on Woodland Rebels. And in this article I wanted to share a bit about our progress on the game. The first playtest was extremely useful to collect feedback and I want to thank everyone who participated.There will be a 2nd playtest phase soon with update 0.03. So I wanted to talk a bit about the major changes and additions to the game. The update will focus on combat and exploration.New Underground MapWhen generating a new world, the game now creates an entire underground map! That is as big as the outside world. With it's own map, biomes, enemies, and mysteries. The underworld has human mining camps, rivers, ruins, forests, spiders, bats, treasures, rare objects, and more. There are still some hand-crafted dungeons areas like in the previous version, that can be accessed by going even deeper into the caves! For example, this is a new zone where you will encounte…
- Playtest Begins! - 13 February 2026
We are glad to announce that the playtest for Woodland Rebels has started!What can you expect?The playtest let you try the first scenario "Rise of the Rebellion". Some of the woodland animals (including you) suddenly woke up transformed (from a real animals, into villagers) and are trying to figure out what happened, they suspect recent human invasions could be the cause. On day 2, you will receive a letter from a duck, telling you to join a rebellion meeting. Follow the coordinates on your compass to find this meeting, and join the remaining rebellion members. It will be your task to grow the rebellion and convince more villagers to join, to ultimately repeals humans from the forest!You will also meet with unique gangs of characters, such as the Druid Circle, the Knighthood of Justice and the Wandering Bards, each having their own story and motivations.Core playtest groupJoin Discord a…
- Woodland Rebels - Signup for the Playtest! - 24 January 2026
Hello everyone, We're glad that the Woodland Rebels' Steam page has been approved recently so we can start sharing more information with you regarding the game. We hope that you already watch the game trailer. In case you did not, here it is:Gameplay TrailerSo what is it about?In Woodland Rebels, you can choose to play as one of the available species: rabbit, wolf, moose, squirrel, bird, duck, bear, or turtle. Each having their own strengths. When you start a new game, your character is placed inside a randomly generated world. You will face many dangers, such as humans, bugs, ghosts, hunger, natural disasters, and harsh weathers. Can you overcome all of them? Town & VillagersAs you explore the world, you will quickly encounter animal towns. Those are small settlements where a few NPC animals decided to live. Town animals have tasks that they would like to accomplish. Complete those tas…