SPSTEAMPULSELIVE ANALYTICS
Order of Wallachia

Order of Wallachia Steam news

LOG•X Games Studio | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureRPG

  • Steam app typegame
  • Steam App ID3863050
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperLOG•X Games Studio

Order of Wallachia news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3863050
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperLOG•X Games Studio
  • PublisherLOG•X Games Studio
  • Parent gameNot available

Genres: Action, Adventure, RPG

Company pages: Developer: LOG•X Games StudioPublisher: LOG•X Games Studio

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Order of Wallachia Steam news

Order of Wallachia news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Demo Update - 19 June 2026

    What happened? We've updated the demo, once more, a lot of things are happening in the backend of the game, and a lot of prep work has been put into the main world and the main game's systems. Additions : New kicking system. You can now kick enemies (with the default key F). They will try to get back up.Down finisher. You can now finish a downed enemy by clicking around him when he is fallen. This will instantly neutralize that enemy. Added DLSS frame generation. Improved certain sound effects (crossbow, coins)Updated Water vial to slightly healAdded Fists animations and attacks (Default key 4 to bring them up)You can now pick up arrows shot on the groundFixes : Fixed loading screen bugsFixed certain tree meshes that caused visual bugsFixed arena music bugSome subtitles have been adjustedFixed inventory stacking bugsAs for the main game? We've worked on many more items, recipes, armors,…

  • Exiting news for your Wallachian RPG of Choice! - 20 May 2026

    Full Patch Note Details Apart from optimizations, we've also taken to improve the quality of life and the smaller, yet noticeable visual and collision problems. Here is a list of improvements that has reached the current version of our demo : Additions :Added FSR Frame GenerationModified the inventory to be able to use items with the interact button and added a Text Hint about it.Fire throughout the level will damage the player. Fixes : Fixed Tent collision issues.Fixed bugged field of view refreshing sometimesDisabled the sound muffling systemUpdated Water Vial - it now heals 1 hit pointOptimized NPC navigation furtherOptimized several hundred static objects in the levelFixed unloaded Crossbow and Flintlock animation bug Fixed Sword Trail not being visible on low graphicsUpdated Pies to heal more than their respective recipe requirementsFixed saturation issue on Turkish pillowsAdded a…

  • Addressing Demo Feedback - 11 May 2026

    Patch Notes :Additions :Updated end Animation with effectsDragon Fire AttackRedesigned an area to handle NPC navigationCreated system for future Main City mesh optimizationsAdded some more items.Bug Fixes : Fixed bug where Recipes were not being saved.Fixed fire resolution bugFixed low volume NPC voiceFixed Tent collisionMade a certain NPC non damageableFixed bug where pressing Escape was not closing the inventory, journal or equipment screen.Fixed Bear view angle.Fixed clickable inventory icon.Fixed flintlock reload animation visual bug.Fixed some issues with NPCs getting stuck in terrain.Various mesh optimizations throughout the main level.Fixed Poisoned and Hurt visual status.We would like to thank the community for all the kind words, criticism and involvement. This is by no means a finished venture, we will continue to improve things and deliver the best quality product we can must…

  • Our Demo is OUT! - 8 May 2026

    We have been showcased on the mighty IGN! We would like to thank everyone for the kind words all over social media! Our project has come a long ways since its inception, a simple idea about a monster hunter in the medieval times of our dear Transylvania. We're proud to release our Demo, and we plan to keep moving forward with more monsters, epic weapons, stories and folk music!

  • Short combat showcase - 3 April 2026

    Everything's been improved since older showcases, from the A.I. of the enemies, to the visuals and the feel of the swordplay. There is a lot left to be done, but we are on the right track! See you on the next showcase and thank you for following us!

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