SPSTEAMPULSELIVE ANALYTICS
From The Dark

From The Dark Steam metadata

Caleb Tyson | Oct 24, 2025 | game

Released

0players observed · 23 September 2026 - 21:46:53 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

From The Dark metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews5
  • Release dateOct 24, 2025
  • DeveloperCaleb Tyson
  • PublisherCaleb Tyson

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: Caleb TysonPublisher: Caleb Tyson

Top Steam chartsTop 100 gamesGame directorySteam Store page

From The Dark Steam metadata

From The Dark metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3866620/metadata
Steam Storehttps://store.steampowered.com/app/3866620/
Steam Communityhttps://steamcommunity.com/app/3866620
PCGamingWiki search
IGDB searchSearch IGDB for From The Dark

Reviews, pricing, and metadata

Review summary

5 user reviews

80% positive, 4 positive, 1 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 24 October 2025

Latest Steam announcements

  • 0.5.2 Update - 17 September 2026

    Greetings!A few changes are in this update, mostly focused on Light Aura. The overall goal of this minor patch is to make Light Aura feel more integrated with the gameplay rather than a side mechanic - this feature is the hook, after all, so hopefully this update feels like it.HarvestingYou can now harvest the scarce light scattered across dungeons for temporary Light Aura! Right now, this system is limited to just Labyrinths (active) Flood Lights, and Buried Desert (lit) temple pillars. The default keybind is F, and all you need to do is look at it. In exchange, its light will go out, and you'll get a small amount of Light Aura + Detection for a brief period of time. Do know that this feature is experimental, and may or may not be removed or evolved soon.Light BalancingThis update also touches a lot on how weapons and equipment affect Light Aura. Many weapons, pieces of armor, and equi…

  • v0.5.1 Update - 8 September 2026

    Greetings!Small list of changes today.Gameplay ChangesMade health potions a little rarer on medical shelves.Potion effects in the Info Menu will now read the affected stats on hover.Ice Bow attack cooldown increased from 0.7s -> 1.0s.Thunderbolt bonus speed increased from 0 -> 4.Ionized Orb will now discharge closer to the ground, hitting smaller enemies.Sand Elemental's shields now spin 10% slower.Ion Concentration is now 25% smaller.Ion Concentration will now only be triggered by enemies within proximity.Sheriff's Magnum now reloads a little quicker.Sheriff's Magnum ammo count is now displayed, and will update with every shell loaded/fired.Reduced Labyrinths Flood Light chance to activate from 18% -> 13%.The Wanderer has disappeared.Visual ChangesAdded human bones scattered across Labyrinths.The scroll bar in the list of journals is no longer visible.The Weaponsmith GUI will now keep…

  • v0.5.0 Update - 19 August 2026

    Greetings from the Facility!This update brings some changes to gameplay, progression, and Q.O.L, along with a number of fixes. Ideally, the game should now be a little easier early-game while still retaining difficulty later on.Spawn RoomsFor the longest time, a dungeon would begin as soon as you loaded in. Enemies would move around, and often times you may find yourself unprepared when the next room is populated. This will no longer be the case.Upon loading in, you'll start in a room with some crates and maybe a chest or two. Enemies outside are frozen, and once you approach the doors, they'll open and all AI will unfreeze. The dungeon will now start on your timing.Mimics are also now unable to spawn in this room, so you're guaranteed safe to open any chest that loads.Enemy FootstepsThis was a change that should've been made months ago, but I never got around to it. Now, when a creatur…

  • 0.4.8 Patch 1 - 26 July 2026

    Small patch.Made the Charger's passive attack a little quieterSlowed down Skeleton Sentinel's laser projectilesFixed Buried Desert blocked walls not having collision

  • 0.4.8 Update - 24 July 2026

    Greetings from the Facility!Some more changes and improvements.Gameplay ChangesAdded Bound property to some items, preventing them from ever being lost on death (starter items included).Slightly increased likelihood of items being lost on death.Added Light Aura potions.Charger now has a passive attack per cycle.Replaced Health Potions in Green Valleys Floor 2 with Health+ Potions.Slightly reduced the chance for healing potions to spawn on shelves in the Labyrinths.Made The Cube significantly rarer in Buried Desert Floor 3.Reduced The Cube bonus regen from 10 -> 5.Clock speed reduced from 9 -> 7.Warrior incoming damage multiplier increased from 0.7x -> 0.75x.Warrior light aura reduction multiplier increased from 0.8x -> 0.85x.Made Perpetual Fire, Steel Dagger, and Orb of Light a little more common in the Labyrinths Floor 1.Lab Batteries are now weaker, and will alert nearby enemies when…

  • 0.4.7 Update - 16 July 2026

    Greetings from the Facility!Small list of changes, mainly focusing on some polish and visual improvements. While v0.5 was the next update planned, and it won't be ready for a little bit longer, I figured I should release some improvements that make the game feel a little more whole overall.Gameplay ChangesAdded mappable keybinds in the Settings menu.Organized the Settings menu.Brute Skeleton can no longer be pushed and can no longer receive knockback.Removed the list of controls from the menu and pause screens.Added occasional shelves containing a healing potion to the Labyrinths.Reworked "Overlap to Pickup" to be "Approach to Interact", applying the functionality to interactions other than just items and notes, such as powerups or the main NPCs. This has also been optimized.Visual/Audio ChangesReduced amount of particles leaving the Flamethrower.Gave Flamethrower an attack sound.Gave F…

  • v0.5 Progress Update - 21 June 2026

    Greetings from the Facility!Been nearly a month since the release of v0.4.6 and the last post shared. Figured I'd share what's going on.Once the last update was released, I was fairly confident that v0.5, the last major Early Access update, would release some time in July. That is changing, and it will probably be around September now, which was also the initial plan for leaving Early Access. This isn't some deliberate or intentional decision - the last few weeks have had very slow development. A lot of the remaining work involves creating and implementing new enemies and items, and progress just hasn't moved along as quickly as I would've liked.That said, progress hasn't been completely halted. Some visual/audio changes, stat tweaks, and a few additions have been made, along with a bit of new content ready to be added in-engine. I'm optimistic that progress will pick up soon.I'll likel…

  • v0.4.6 Update - 22 May 2026

    Greetings from the Facility!Just some final changes before v0.5.Gameplay ChangesAngel indefinitely removed; the implementation still remains in case it should ever return. Consequently, God's Blessing, the Angel's 1/3 drop, is inaccessible without the command line.Tracking Device ping frequency reduced from 7.5s -> 10s.Flaming arrows will no longer burn enemies at full damage, but instead half.Added Shekel & Gem counts to the Weaponsmith GUI.Melee sweep width increased slightly.Skeleton Sentinel is now a little less common in Labyrinths Floor 2.Wired gas will now poison the player.Heavy inscription bonus speed reduced from -5 -> -7.Corva cost decay increased from 8.5s -> 9.5s.Cursed Bone light cost increased from 3 -> 4.Cursed Bone cost decay increased from 6.5s -> 8s.Electric Pulse light cost increased from 4 -> 5.Elemental Staff cost decay increased from 9.5s -> 10s.Flaming Staff cost…

  • v0.4.5 Progression Update - 12 May 2026

    Greetings from the Facility!Progression is finally getting the attention it needed, and v0.4.5 leaves it in a place I feel is pretty good. Definitely better than before, but adds a bit more of a grind to a playthrough. Like previous patch notes, each point will be sorted, so feel free to skim through to whatever's interesting. There's gonna be quite a few numbers, lol. I'll open with the simpler changes, easier to skim, and at the end I'll cover all the stat changes.It should be noted that, while enemy levels in rooms are a little high, it is still possible to clear and complete the respective floor with a lower level. For example, a floor with levels 13-17 can be started and beaten around level 10 or 11, given your gear is upgraded.Gameplay ChangesChests are now more likely to give weapons for your selected class (Paladin excluded, given its priority on survival). Crates and equipment…

  • v0.4.2 Update - 29 April 2026

    Greetings from the Facility! Just some minor tweaks and a fix today.Gameplay ChangesDeck of Cards damage reduced from 19 -> 16.Deck of Cards now fires 4 cards instead of 5.D.A.D. damage reduced from 17 -> 15.D.A.D. Sentry fire rate increased from 0.35s -> 0.5s.D.A.D. Sentry lifespan reduced from 25s -> 20s.Lost Explorer health increased from 185 -> 235.Lost Explorer defense increased from 58 -> 68.Lost Explorer bestiary entry adjusted.K.O.T.S. second phase health increased from 3750 -> 4500.K.O.T.S. second phase attack damage increased from 88 -> 93.K.O.T.S. second phase defense increased from 68 -> 75.Buried Desert "Distant Chatter" ambience volume reduced from 1.0 -> 0.4.Sound ChangesBuried Desert "Distant Chatter" ambience volume reduced from 1.0 -> 0.4.FixesFixed K.O.T.S. AoE attack not rendering properly.

  • v0.4.1 Update - 24 April 2026

    Greetings from the Facility! Short list of patch notes today.Gameplay ChangesIncreased Temple Golem Stat Render Distance from 325 -> 500Snowglobe is now classified with the Rare raritySnowglobe use cooldown increased from 12.5s -> 15sReduced Snowglobe freeze time from 5s -> 3sFixesEnemies can no longer spawn under stairs in the Buried DesertKeeper of the Scarab has been renamed to K.O.T.S. in the Bestiary to make the name fitHaffor should no longer fire spears through wallsFlaming Staff should now work consistentlyLightning Rod should now work consistentlyNature's Presence should now work consistentlyStorm Rod should now work consistentlyFlimsy Wand should now work consistentlyMolten Staff should now work consistentlySnowglobe and Golden Touch should no longer make dummies killable or permanently disrupt other enemies' killable statusEnding a dungeon run when the boss is dead but ragdol…

  • v0.4 UPDATE - 23 April 2026

    Greetings from the Facility!To open this changelog, I want to state that the progression rework isn't part of this update as I wanted. Progression isn't bad, but could still use some attention, and the only way for that to happen is to push this update back further. That's the last thing I want, so I'm pushing this update now. Progression will see an improvement in a smaller update a couple weeks down the road, and should come with a number of new items, enemies, and hopefully rooms.Now, onto what's new!Weapon Enhancements & InscriptionsNow, by talking to Aaron in the village, you can apply upgrades to your weapons. Enhancements take shekels, and are typically on the weaker side. They can be replaced at any time, as well. Inscriptions, on the other hand, are a bit stronger and cost gems, but they also cannot be removed, so when you lock your decision, it's permanent. You can expect enha…

  • v0.3.2 Hotfix #1 - 1 March 2026

    Fixed base Light Aura starting at 18 rather than 6sorry :(

  • v0.3.2 Update - 25 February 2026

    Another small update here.Gameplay ChangesMage light recovery reduced from 1.5 -> 1.1Most staves have had their Light Aura costs and restoration times increased. This should now make light a little more valuable to magesThe Threshold has been breached, and you are no longer aloneVisual ChangesSubtle fog added to all dungeonsFixesFixed some music tracks not being part of the music categoryFixed Lightkeep repeating death dialoguesYou no longer infinitely fall down during the Lightkeep drop sequence

  • v0.3.1 Update - 22 February 2026

    Gameplay ChangesWarrior/Mage abilities now target what you're looking at rather than turning to fixed directionsThe tutorial now has the goal listed on the top left to remind the player what to doVisual ChangesAdded light to Resonance Cataclysm and Phantom Strike abilitiesStarry Blade star now illuminates nearby geometryFire particles (and some others) now have more of a "glow" to themFixes/OptimizationsReduced light attenuation on all itemsLoner should now properly restore your speed when the trance is brokenYou can no longer use class powers during the tutorialYou can no longer move in the tutorial during the wake up sequence

  • v0.3 UPDATE - 15 February 2026

    Greetings from the Facility!This update focuses on visual improvements and polish, along with some tweaks. Floor 4 of the Buried Desert and Green Valleys will remain locked; region progression can be expected to continue in the next update.Major ChangesEach class now has their own ability, triggered with SPACE.Labyrinths are now decorated with old lab equipment and pipes.Buried Desert is now decorated with stalagmites, stalactites, and old temple pillars.Green Valleys is now decorated with fireflies.Settings now allow individual sound sliders: Master, Game, Ambience, Enemy, Environment, NPCs, Player, Weapons.Gameplay ChangesYou now gain +1 Light Aura for every 3 levels.Starting Light Aura (before class modifiers) has been increased from 3 -> 6.Owl damage reduced from 16 -> 12.Golden Helmet defense reduced from 12 -> 10.Elemental Crystal bonus magic damage reduced from 6 -> 5.Paladin has…

  • v0.2 UPDATE - 12 January 2026

    Greetings from the Facility!Update's now out, and there's quite a bit to talk about here, so let's get started with the good stuff.CLASS SYSTEMIntroducing four new play-styles: Warrior, Mage, Archer, or Paladin. Each specializes in their own area; warriors are excellent with melee and tanking damage, mages are great with visibility and locking down rooms, archers can reach high DPS in exchange for vulnerability, and paladins prioritize survival.Class-specific powers are not paired with this yet, but can be expected in v0.3.OFFHAND ABILITIESThis is still relatively new and experimental, but starting now, offhand items will begin having their own passive abilities. In the example above, Scout's Eye will now project light on whatever enemy you're looking at.The total number of abilities is small right now, and most commonly you'll find Chained Down and Chest Finder, but over time, I hope f…

  • UPDATE v0.1.2 - 30 October 2025

    Fairly small update, mostly focused on fixes, optimization, and a couple changes:General ChangesLoot pools have been slightly adjusted. Weaker items are now going to show more frequently than stronger items.Journals now have less of a chance to drop from crates (7% -> ~2%).Added 2 journals.Mutated Spider hitbox adjusted for easier melee.OptimizationsItems no longer render when hidden (in an inventory, for example); should help with performance under large quantities.Enemies from far away no longer run behavior logic, which should improve performance on lower end devices.FixesWendigo not dealing damage in melee phaseZombie and Mummy (+ variations) should no longer get stuck in their walking animation, but I couldn't figure out the cause of the bug either so it's lowkey a shot in the dark lolThat is all for now, take care.

  • UPDATE v0.1.1 - 27 October 2025

    First of many frequent updates to come. Small list of patches for now:Stranger In A BinNeed somewhere to sell your junk? Maybe sell a weapon you're not going to use anymore? Take it this fellow hiding in the trash. He'll pay you a small sum of money for whatever you got.I'll likely remove him in a later update and replace him with a set of other NPCs, each preferring different types of items and giving more or less depending on what you bring them, helping better simulate how a real village would be run rather than "dump your stuff for this one individual" - this is the main reason he has a simple model (also because a friend suggested it and i thought it'd be funny).General ChangesThe Helpful Spirit in the Tutorial sequence now shines a bit brighterFireball light radius has been slightly increasedFireball detonation now has a lightFireball AOE radius has been slightly increased4 journa…

  • EARLY ACCESS LAUNCH - 24 October 2025

    From The Dark Early Access has officially launched!Step into the first two floors of each major region: The Labyrinths, The Buried Desert, and The Green Valleys. Discover over 140 items and battle 23 unique enemies across the 6 current levels. Challenge yourself, as well, with the permadeath mode.There will be frequent updates, aiming for about one every other week, with a major update every other month. This could fluctuate, of course, as i am still in college and finals are also coming up (boooo). I will update the game more frequently if possible. Expect more enemies, items, and rooms for each update.If you have problems or suggestions, drop 'em in the Discord (discord.com/invite/qFJCGb9atv). I am unavailable to work on the game on weekends, but I'll get to your messages as soon as possible.I will also be sharing a roadmap here relatively soon, so keep your eyes open for that.

Patch notes and updates

S.noRelease datePatch nameGID number
126 July 20260.4.8 Patch 11839041357034055
229 April 2026v0.4.2 Update1831432155565767
324 April 2026v0.4.1 Update1830797770236784
41 March 2026v0.3.2 Hotfix #11825727806716051
525 February 2026v0.3.2 Update1825727806703445
622 February 2026v0.3.1 Update1825093633192582

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3866620
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateOct 24, 2025
DeveloperCaleb Tyson
PublisherCaleb Tyson
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type5 user reviews
Positive review percent80%
Positive reviews4
Negative reviews1
Total reviews5
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3866620/

Short description

A tense, procedurally generated dungeon crawler where your only advantage is the dark. Face relentless enemies and find a way to reclaim the light that was stolen.

About this game

A tense, procedurally generated dungeon crawler where the only source of light is you. Trade concealment for visibility, exchange light for strength, or lose speed for endurance. Regardless of what you choose, survival isn't guaranteed. FEATURES Master specialized "Light Aura" items Each revealing the room in different ways: soft light, LiDAR, scanlines, echolocation Every attack counts. With every magical power you use, you pay with light Wield a wide arsenal of hand-crafted & unique weapons Melee, ranged, and magic, each with their own strengths & playstyles Juggle between hundreds of items, ranging from swords to trinkets for passive stat boosts Conquer three distinct, playable regions Each with exclusive items, enemies, and styles Battle a large variety of enemies Explore numerous randomized rooms Speak to a multitude of NPCs Upgrade your gear, learn secrets, and even gamble in-game currency Dance on the edge of life and death with the Permadeath option LIGHT AURA They said gods didn't exist. They were wrong, and the most vicious took the very resource needed to survive: light. Now, you're left to channel whatever magic you have into a fragile glow to guide your path. The more you shine, the more you can see, but the easier they can find you. Look for a good balance and use the darkness to your advantage. Magic is costly. Every spell you cast temporarily spends Light Aura. Too much at once, and you could go blind . ITEMS Chests and crates litter the place, each containing money or a weapon. Everything you find has its own use, strengthening you in various ways. Some will let you conjure magic, others will cut deep into the flesh of your foes, and a few might even keep you breathing. Find 250+ items to fight and survive with. THE LABYRINTHS A gray, abandoned maze of brick walls and tiles. With no landmarks, it can be easy to lose your way. Cursed souls drift eternally while rogue machines lurk around every corner, forcing a dangerous environment. Weapons here are plentiful , but the lack of magic is suffocating . The darkness ascends from below. Something has to be down here... THE BURIED DESERT Buried in old, forgotten temples lie weapo…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Linguagem imprópria Medo
steam germany6Schimpfwörte Ängstigende Inhalte
igrs18Horor Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

From The Dark's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

From The Dark's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records From The Dark at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
PUBG: BATTLEGROUNDS103,74023 September 2026 - 22:44:17 UTC3,236,0272,744,193PUBG Corporation
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
Delta Force54,12623 September 2026 - 17:32:23 UTC246,418192,933Team Jade
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Grand Theft Auto V Legacy35,98923 September 2026 - 21:56:30 UTC360,7612,058,145Rockstar North

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Wallpaper Engine39,78123 September 2026 - 22:38:55 UTC150,2711,008,495Wallpaper Engine Team
VRChat35,72323 September 2026 - 22:04:32 UTC74,217261,953VRChat Inc.
The Sims™ 421,47923 September 2026 - 21:57:43 UTC96,185193,399Maxis
Garry's Mod21,37223 September 2026 - 21:09:00 UTC73,7501,258,308Facepunch Studios
Russian Fishing 418,51723 September 2026 - 16:47:56 UTC27,90689,773FishSoft LLC
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
How to Fish16,73723 September 2026 - 16:26:48 UTC373,97110,040Dazed Games
Factorio14,40823 September 2026 - 22:09:23 UTC118,166233,918Wube Software LTD.
Unturned13,40723 September 2026 - 22:43:54 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid43,50223 September 2026 - 22:42:51 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Wallpaper Engine39,78123 September 2026 - 22:38:55 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe82,11023 September 2026 - 22:43:34 UTC181,509676,031Digital Extremes
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid43,50223 September 2026 - 22:42:51 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Graveyard Keeper 235,38023 September 2026 - 22:35:36 UTC49,484Not availableLazy Bear Games

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