SPSTEAMPULSELIVE ANALYTICS
Sword World VR

Sword World VR Steam metadata

Chubby Knight Workshop | Jan 9, 2026 | game

Released

0players observed · 24 September 2026 - 03:02:39 UTC

ActionAdventureRPGSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Sword World VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJan 9, 2026
  • DeveloperChubby Knight Workshop
  • PublisherChubby Knight Workshop

Genres: Action, Adventure, RPG, Simulation, Strategy

Company pages: Developer: Chubby Knight WorkshopPublisher: Chubby Knight Workshop

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sword World VR Steam metadata

Sword World VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3867460/metadata
Steam Storehttps://store.steampowered.com/app/3867460/
Steam Communityhttps://steamcommunity.com/app/3867460
PCGamingWiki search
IGDB searchSearch IGDB for Sword World VR

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 10 January 2026

Latest Steam announcements

  • Enemy Model Replacement - 15 September 2026

    Enemy Model Replacement

  • Major Gameplay Update - 14 August 2026

    Grasp‑holding logic, ragdoll system, and damage detection have all been replaced. These three are large‑scale, system‑overhauling changes that took three months to implement, yet they have brought noticeable improvements to feel and made combat more engaging. While the core logic is now functional, many previously implemented weapons such as the katana and shotgun have not yet been updated. These will be rolled out gradually in future updates. Nearly all abilities also require reworking and will be re‑enabled step‑by‑step later.

  • Unit Weapon Holding Logic Modification - 24 May 2026

    Added Laser Eyes skill as a tribute to Homelander (too bad the show went downhill). When unarmed, place hand at temple and press the trigger. Added multiple handling methods for situations where an enemy is grabbed repeatedly. Open one hand and hold it above the headset in a lookout pose; looking at an item will now display its description. Revised weapon spike logic, disabled piercing on limbs. Adjusted NPC weapon holding logic for better interaction with the player, though it feels less responsive as a downside. Added damage accumulation and damage amplification. Added dagger. The dagger comes with a skill: Phantom.

  • New weapon: Transformable Staff. - 20 May 2026

    New weapon: Transformable Staff. Revised the feel of two-handed grip. Weapons in weapon slots can now be replaced. Added a prompt for changing weapons in slots. Adjusted enemy spawn positions to prevent situations where players cannot reach them. Added a skill for shields. Added throw attacks against enemies. Added fall damage for enemies. Revised the archer's aiming logic.

  • Added crawling and translation. - 19 May 2026

    Adjusted the piercing feel, allowing players to grab enemies and use them as weapons.

  • Fixed katana bug - 15 May 2026

    Fixed katana bug

  • Added javelins and enhanced NPC AI performance - 12 May 2026

    Updated soldier logic: different combat modules are now used based on equipped weapons. Added modules for long spear, javelin, one-handed sword, sword and shield, boxing, and unarmed combat. Optimized the performance of NPC combat logic. Removed hit stun animations and replaced them with reduced movement speed when taking damage. Added limb damage for the player and corresponding injury effects. Added the javelin weapon, which deals extremely high shield damage when thrown. The next version will focus on fixing the katana, which currently has a bug that may prevent it from being drawn. Simple update notes like this will be used from now on; no need for cover images to save time for feature development.

  • We’ve added squad battles - 15 April 2026

    We’ve added squad battles, where you can use military flags to command allied units. You can now freely adjust the positions of weapons equipped on your character. We’ve tried various optimization methods and achieved some performance improvements; the system can now handle roughly 30 units simultaneously. We will continue refining combat feel and interactive combat mechanics. Next, we plan to enrich gameplay first, then focus on further performance optimization.

  • Add new enemies and a new level. - 27 March 2026

    Added archer enemies and a new level where players can battle against archers.Revised the NPC pathfinding logic and added a weapon switching system for NPCs.Adjusted the force application logic for two-handed weapons.Performance will be optimized in the next version. Currently, too many NPCs cannot be added as it causes lag.

  • Added Tachi - 6 March 2026

    Added the tachi and tachi skills. The sheathing logic turned out to be far more complex than I expected, and it took a lot of time.Adjusted enemy equipment to fit the character models better, with more accurate physics collisions.Enemy equipment will now break after taking a certain amount of damage.In the next version, I'll add enemies with different attack types to gradually expand the enemy variety.

  • Fix Weapon Damage Bug - 26 February 2026

    Fix Weapon Damage Bug

  • Add Weapons - 26 February 2026

    This version adds several polearms – feel free to try them out and see how they feel.The enemy's equipment and defense logic have also been adjusted.The next update will introduce armor destruction: heavy weapons will be much more effective at breaking enemy armor.

  • Weapon Logic Updated + Added Bow and Arrow - 14 February 2026

    After countless trials and tests, I’ve finally settled on the current method, which balances the behavior of the physics engine while keeping player input delay at a reasonable level.The Strength stat now plays a much bigger role. Even though it no longer increases attack power directly, it affects every aspect of combat:the swing speed of all weapons, stamina consumption, and weapon collisions against enemies are all governed by Strength.Reworking the entire weapon system took an enormous amount of time, so only two new weapons have been added so far: a greatsword and a bow.The greatsword is for players to test the feel of different weapon weights, and the bow is to prepare for ranged enemies later on — I’ve added it early just for you to try out.In the next update, I plan to overhaul the armor system.Right now, armor simply adds flat defense to the body.In the next version, each piece…

  • Enhanced the skill system - 13 January 2026

    Enhanced the skill system and added active skills.Added the Skill Shop, which is currently the primary method for obtaining skills.Added the first batch of skills, including War Cry, Heavy Strike, Knockback and more.Ranged weapons will be added in the next version.

  • Official Early Access Launch - 10 January 2026

    I originally thought I could choose Early Access (EA) when launching after the review process—but turns out EA has to be selected before review. Once approved, switching to EA isn’t allowed, so the game ended up launching as a full release by accident.That said, the game is still in active development: this version includes the starter dungeon, and the next update (which is nearly done—just needs a bit more testing) will add the Skill Pool. After that, we’ll roll out new weapons paired with new enemies, then refine the dungeons and add brand-new ones. Moving forward, the game will follow this "iterative spiral" development plan.

  • Early Access Launch - 23 December 2025

    We’ve just kicked off the Early Access phase, and the current content is identical to the Demo version. New features will be added soon.Your support means a lot to us!We sincerely apologize for the mix-up! I originally thought that once the Early Access version was ready, everyone would be able to jump right into the game. It turns out, however, that another round of review was required first.The good news is that the new update has just passed the review process (on January 10th, 2026)—you can check out my latest announcement for all the details. To be honest, this whole situation was a bit of a mess due to some mistakes on my end. Let’s just say I’m still figuring out how Steam works!

  • Add Dungeon Mode - 28 November 2025

    Here’s the natural, game-dev-focused translation (concise yet vivid, matching the update tone):After a month of regular development, I’ve finally completed the game’s core gameplay! My vision is to let players battle diverse enemies across various scenarios—and the solution I landed on is a Dungeon/Portal Mode. Each portal unlocks a completely unique world.For the next month, I’ll first polish the existing maps and add more details. Then I plan to expand the skill system: right now, all implemented skills are stat-boosting passives. Next up, I’ll introduce skills that modify or complement core gameplay. Stay tuned!

Patch notes and updates

S.noRelease datePatch nameGID number
114 August 2026Major Gameplay Update1840944183779565
224 May 2026Unit Weapon Holding Logic Modification1833334318575689
320 May 2026New weapon: Transformable Staff.1833334318565800
419 May 2026Added crawling and translation.1832700592800179
515 May 2026Fixed katana bug1832700592790837
612 May 2026Added javelins and enhanced NPC AI performance1832700592784998
715 April 2026We’ve added squad battles1830163047254270
826 February 2026Fix Weapon Damage Bug1825727806708064

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3867460
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJan 9, 2026
DeveloperChubby Knight Workshop
PublisherChubby Knight Workshop
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3867460/

Short description

Colosseum Mode: 1vN battles vs hordes. VR lets you sword-strike weak points or blunt-stun/knockback. Motion skills add immersion: slash/jab to trigger. Loot gear to boost stats and alter combat—weapons change attacks . Gear up and slash through crowds in this fast VR brawler.

About this game

The game is still in development. Due to my own mistake during operation, I missed the Early Access release window, so what you’re playing now is essentially a full release with EA-level quality. Thank you all for your support despite this situation. The game is being updated continuously, and many mechanics are subject to change. In particular, I’ve recently found a much better approach to physics implementation, so some of the previously compromised logic will be gradually revised and improved. Once again, thank you for your support. I’ve just added bows and arrows. Next up, I’ll be revising the armor mechanics to make them more aligned with realistic physics. In *Sword World*, you play as a master with extraordinary skills, unleashing various abilities through motion sensing to fight hordes of enemies and savor the exhilarating thrill of defeating them. This is a VR game centered around intense, satisfying combat. The core gameplay is the colosseum mode, featuring asymmetric 1vN battles where you take on waves of enemies. Via VR controls, you can wield a sword—landing precise swings to strike enemies’ weak points—or use blunt weapons, aiming to stun or knock back opponents. There are numerous auxiliary skills, with two main activation methods: one is button-triggered, such as pressing the trigger and shoulder buttons simultaneously to use a Gravity Attack; the other is motion-triggered, like landing three consecutive jabs to activate a Shotgun Fist. Obtaining better weapons and equipment makes combat easier, and special gear can alter your normal attacks and skills. QQ Group: 1043200185

Supported languages

English, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
54VR Only
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Sword World VR's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Sword World VR's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Sword World VR at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$14.99$14.99No discountSteam Store

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