- New puzzle roguelike game ByteRogue out now! - 24 July 2025
Chronicle Bench just released a new game, ByteRogue! This is a minimalist turn-based puzzle-tactics roguelike where you are a wizard-thief casting spells to plunder a warehouse.You can buy ByteRogue during its introductory 25% discount! You can also spend slightly more to bundle Earth Overclocked with it through the Chronicle Bench bundle (Earth Overclocked is 80% off right now as well).
- New Game Announcement (Catwink) + Earth Overclocked 80% Off - 13 May 2024
We're putting Earth Overclocked on sale for 80% off as part of the Steam Endless Replayability Fest! In other news, after years of hiatus we finally have a new game to announce, to be released later this year! It's called Catwink, a casual card-matching party game where every card matched activates an effect. It's our own take on classic card games like Crazy Eights and its contemporaries. Take extra turns, redraw your hand, force other players to draw cards, copy other players' actions, and more! Not only do these card effects change up the game on every turn, but a Hot Potato sort of mechanic occasionally makes its rounds as well. When a player is being forced to draw cards, they can deflect the attack to other players by matching cards like Skip and Reverse, in addition to being able to stack the draw penalty! You can wishlist Catwink here: https://store.steampowered.com/app/1356870/…
- Earth Overclocked 1.1 "Enemy Overhaul Update" is Live! - 23 June 2016
1.1.0.0 (Windows), 1.1.0 (Mac OS X) (June 23, 2016) "Enemy Overhaul Update" -Dramatically changed the AI of most enemies and bosses -Most enemies have significantly less HP -Some weaker enemies have slightly more HP -Boom Blob enemy changed completely to Fire Blob -New enemy: Frostspark -The Yeti boss fires its lazorz -Fixed Yeti boss being offscreen for too long sometimes -Lowered enemy spawn rates in dungeons -Adjusted enemy spawn rates in the overworld -Made the healthbars flicker when unable to pickup a heart/chestplate -Made "go-to" dungeon rooms glow -Enemies spawned by arenas can no longer go through barriers -Increased the dungeon focus border by 4 tiles on all sides -Harmful puddles flash less frequently -Remaining hazards are now destroyed on boss defeat -Made Bombcano's self destruct warning more obvious -Normal Apocaleye enemies no longer travel through walls -Made arenas th…
- Earth Overclocked 1.1 "Enemy Overhaul Update" is Live! - 23 June 2016
1.1.0.0 (Windows), 1.1.0 (Mac OS X) (June 23, 2016) "Enemy Overhaul Update" -Dramatically changed the AI of most enemies and bosses -Most enemies have significantly less HP -Some weaker enemies have slightly more HP -Boom Blob enemy changed completely to Fire Blob -New enemy: Frostspark -The Yeti boss fires its lazorz -Fixed Yeti boss being offscreen for too long sometimes -Lowered enemy spawn rates in dungeons -Adjusted enemy spawn rates in the overworld -Made the healthbars flicker when unable to pickup a heart/chestplate -Made "go-to" dungeon rooms glow -Enemies spawned by arenas can no longer go through barriers -Increased the dungeon focus border by 4 tiles on all sides -Harmful puddles flash less frequently -Remaining hazards are now destroyed on boss defeat -Made Bombcano's self destruct warning more obvious -Normal Apocaleye enemies no longer travel through walls -Made arenas th…
- Bad News About Earth Overclocked - 18 June 2016
I am afraid to announce that, after the Linux port and the AI update, Earth Overclocked will not be receiving future major content patches. This means that the Trials expansion has been canceled. I apologies for this bad news. There are two major reasons why this decision has been made, both listed below. 1. Both the software used to make the game and the engine itself are unreliable. Since this was the first really big project that the team has made, a lot of mistakes were made during the development of the game, leading to unstable code that is now difficult to maintain support for regarding future content patches. There is also the fact that we are rather unhappy with the software we used to create the game, GameMaker: Studio. GameMaker: Studio is fantastic for creating small, simple games in a very small amount of time. After 3 grueling years of working on Earth Overclocked, however…
- Bad News About Earth Overclocked - 18 June 2016
I am afraid to announce that, after the Linux port and the AI update, Earth Overclocked will not be receiving future major content patches. This means that the Trials expansion has been canceled. I apologies for this bad news. There are two major reasons why this decision has been made, both listed below. 1. Both the software used to make the game and the engine itself are unreliable. Since this was the first really big project that the team has made, a lot of mistakes were made during the development of the game, leading to unstable code that is now difficult to maintain support for regarding future content patches. There is also the fact that we are rather unhappy with the software we used to create the game, GameMaker: Studio. GameMaker: Studio is fantastic for creating small, simple games in a very small amount of time. After 3 grueling years of working on Earth Overclocked, however…
- Upcoming "Enemy AI" Update - 23 March 2016
As stated in an earlier news post, before we work on the free Trials Expansion for Earth Overclocked, we want to improve the game. Chronicle Bench has decided to make a pre-expansion update that will focus on enhancing enemy AI. The goal is to ensure that every enemy and boss in the game feel very different from each other. We feel that this improvement will be the most beneficial one for the upcoming expansion. So be prepared for this update! You may have to change your game plan a bit with the new enemy AI patterns. Some will be smarter, some will be more passive, and some will be completely different altogether. Here is a demo showcasing the new Plant Wizard AI in Earth Overclocked's secret testing chamber. They now ignore the player completely and mind their own business, but are a bit more aggressive with their minion summoning. Try to avoid getting surrounded! https://www.youtube.…
- Upcoming "Enemy AI" Update - 23 March 2016
As stated in an earlier news post, before we work on the free Trials Expansion for Earth Overclocked, we want to improve the game. Chronicle Bench has decided to make a pre-expansion update that will focus on enhancing enemy AI. The goal is to ensure that every enemy and boss in the game feel very different from each other. We feel that this improvement will be the most beneficial one for the upcoming expansion. So be prepared for this update! You may have to change your game plan a bit with the new enemy AI patterns. Some will be smarter, some will be more passive, and some will be completely different altogether. Here is a demo showcasing the new Plant Wizard AI in Earth Overclocked's secret testing chamber. They now ignore the player completely and mind their own business, but are a bit more aggressive with their minion summoning. Try to avoid getting surrounded! https://www.youtube.…
- Technical Issues (SOLVED) - 4 February 2016
EDIT: We just released a version of the game that was compiled under an older version of Steam SDK in order to fix the "game not starting" issue on the latest version of the Steam client. The game will run on the latest version of Steam now. There is a small bug involving the game crashing when you try to exit normally, and we'll look into it later. All we know is that this bug is Steam related, and it's pretty harmless. --------------------- Apparently a Steam update was released that completely keeps our game from operating with Steam, thus keeping the game from working. We believe it is a Steam-sided issue and will clear this out ASAP. UPDATE: There is a workaround for Windows users. In the steamapps folder for the game, delete the steam_api.dll. This does mean that achievements won't be obtainable for now. UPDATE 2: We are recompiling the game under an older Steam SDK to see if this…
- Technical Issues (SOLVED) - 4 February 2016
EDIT: We just released a version of the game that was compiled under an older version of Steam SDK in order to fix the "game not starting" issue on the latest version of the Steam client. The game will run on the latest version of Steam now. There is a small bug involving the game crashing when you try to exit normally, and we'll look into it later. All we know is that this bug is Steam related, and it's pretty harmless. --------------------- Apparently a Steam update was released that completely keeps our game from operating with Steam, thus keeping the game from working. We believe it is a Steam-sided issue and will clear this out ASAP. UPDATE: There is a workaround for Windows users. In the steamapps folder for the game, delete the steam_api.dll. This does mean that achievements won't be obtainable for now. UPDATE 2: We are recompiling the game under an older Steam SDK to see if this…
- January 22 Update Rolled Back, MASSIVE Apologies For Lost Saves, New Save Recovery Program - 26 January 2016
A small update we released a few days ago was apparently deleting people's saves. Whoever has played the game since the update on January 22 has lost their save files. This is a deep apologies from the team. We just released a January 26 update for Windows that mimics the January 7th update. The Mac version was rolled back to the January 7th update directly. WE ARE ALSO OFFERING TO CREATE SAVES BASED ON EARNED ACHIEVEMENTS FOR THOSE AFFECTED! FRIEND ME ON STEAM AND I WILL SEND YOU RECOVERED SAVES! This is a new low for us and we sincerely apologize for the screwup. You have every right to be mad, and I will do what I can to fix this. Please friend me and I will give you saves with restored progress. It's a good thing that Steam achievements are a thing, at least. We will fix almost all damage caused to customers and ensure that this won't happen again. EDIT: Note that it is not possible…
- January 22 Update Rolled Back, MASSIVE Apologies For Lost Saves, New Save Recovery Program - 26 January 2016
A small update we released a few days ago was apparently deleting people's saves. Whoever has played the game since the update on January 22 has lost their save files. This is a deep apologies from the team. We just released a January 26 update for Windows that mimics the January 7th update. The Mac version was rolled back to the January 7th update directly. WE ARE ALSO OFFERING TO CREATE SAVES BASED ON EARNED ACHIEVEMENTS FOR THOSE AFFECTED! FRIEND ME ON STEAM AND I WILL SEND YOU RECOVERED SAVES! This is a new low for us and we sincerely apologize for the screwup. You have every right to be mad, and I will do what I can to fix this. Please friend me and I will give you saves with restored progress. It's a good thing that Steam achievements are a thing, at least. We will fix almost all damage caused to customers and ensure that this won't happen again. EDIT: Note that it is not possible…
- Expansion Announced: Trials - 26 January 2016
The poll we submitted about a month ago concerning the Earth Overclocked free expansion is now a very close split between the two modes, Trials and Endless Dungeon. Chronicle Bench will now break the split. EXPANSION THEME: TRIALS The Earth Overclocked free expansion will feature a brand new mode called Trials, which puts the player in a variety of different preset combat scenarios. We will reveal more information about the mode over time, but the expansion will also feature some extra goodies. BEFORE THE EXPANSION... Before we work on the expansion, there are two major problems with Earth Overclocked right now that we want to address: some issues with the game that have been brought to our attention, and the lack of a Linux port. Expect a few updates in the near future to improve Earth Overclocked based on feedback. At the same time, we will be trying to get Earth Overclocked working o…
- Expansion Announced: Trials - 26 January 2016
The poll we submitted about a month ago concerning the Earth Overclocked free expansion is now a very close split between the two modes, Trials and Endless Dungeon. Chronicle Bench will now break the split. EXPANSION THEME: TRIALS The Earth Overclocked free expansion will feature a brand new mode called Trials, which puts the player in a variety of different preset combat scenarios. We will reveal more information about the mode over time, but the expansion will also feature some extra goodies. BEFORE THE EXPANSION... Before we work on the expansion, there are two major problems with Earth Overclocked right now that we want to address: some issues with the game that have been brought to our attention, and the lack of a Linux port. Expect a few updates in the near future to improve Earth Overclocked based on feedback. At the same time, we will be trying to get Earth Overclocked working o…
- Do NOT Use BETA Client for Earth Overclocked - 24 January 2016
We have gotten reports that Earth Overclocked does not work on Steam BETA. Please use the normal client for running the game. Thanks!
- Do NOT Use BETA Client for Earth Overclocked - 24 January 2016
We have gotten reports that Earth Overclocked does not work on Steam BETA. Please use the normal client for running the game. Thanks!
- Patch v1.0.2.0 - 7 January 2016
1.0.2 (Windows), 1.0.2 (Mac OS X) (January 7, 2016) -The cursor is far more visible -Made the game auto-pause and clear player interactions when window is unfocused -Added Steam screenshot functionality -Made players teleport when shoved into an object -Players can no longer teleport to other players stuck in an object -Prevented prop clusters from spawning outside the boundaries of the map
- Patch v1.0.2.0 - 7 January 2016
1.0.2 (Windows), 1.0.2 (Mac OS X) (January 7, 2016) -The cursor is far more visible -Made the game auto-pause and clear player interactions when window is unfocused -Added Steam screenshot functionality -Made players teleport when shoved into an object -Players can no longer teleport to other players stuck in an object -Prevented prop clusters from spawning outside the boundaries of the map
- Patch v1.0.1.0 - 29 December 2015
1.0.1 (Windows), 1.0.1 (Mac OS X) (December 28, 2015) -Slight changes to the save system -Fixed patches and alternate tiles generating incorrectly -Fixed Armadillo + Patch hiccup -Patched a memory leak -Fixed torch generation -Slightly nerfed Elite Flub's speed (It was slightly higher than the max) -Fixed the FPS showing in the Conclusion intro -Prevented XX:60.00 -Fixed various weapon stat duplications -Fixed long player names in the interface -Added a better player indicator in 3-4 player -Fixed players teleporting in the boss room -Prevented enemies from bouncing off ghost players -The "Dash" key is now configurable for Key + Mouse Controls -Colt 1000 projectiles are now slightly homing -Other small changes and fixes EDIT: There appears to be an issue preventing the installation of the latest update for Windows. We're trying to get this fixed. We believe that it is Valve's end. EDIT…
- Patch v1.0.1.0 - 29 December 2015
1.0.1 (Windows), 1.0.1 (Mac OS X) (December 28, 2015) -Slight changes to the save system -Fixed patches and alternate tiles generating incorrectly -Fixed Armadillo + Patch hiccup -Patched a memory leak -Fixed torch generation -Slightly nerfed Elite Flub's speed (It was slightly higher than the max) -Fixed the FPS showing in the Conclusion intro -Prevented XX:60.00 -Fixed various weapon stat duplications -Fixed long player names in the interface -Added a better player indicator in 3-4 player -Fixed players teleporting in the boss room -Prevented enemies from bouncing off ghost players -The "Dash" key is now configurable for Key + Mouse Controls -Colt 1000 projectiles are now slightly homing -Other small changes and fixes EDIT: There appears to be an issue preventing the installation of the latest update for Windows. We're trying to get this fixed. We believe that it is Valve's end. EDIT…