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AXERAS

AXERAS Steam news

Inverse Atelier | Coming soon | game

Coming Soon

GameSteam Store content

IndieRPGStrategy

  • Steam app typegame
  • Steam App ID3873770
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperInverse Atelier

AXERAS news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3873770
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperInverse Atelier
  • PublisherInverse Atelier
  • Parent gameNot available

Genres: Indie, RPG, Strategy

Company pages: Developer: Inverse AtelierPublisher: Inverse Atelier

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

AXERAS Steam news

AXERAS news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Developer Diary #2: To Kill Or Not To Kill - 21 September 2026

    Hello again Commanders, and sorry because we’re one week late. Our localizers have just started translating English texts to your respective languages, so we needed a little more time for this Developer Diary.Today’s topic will be an introduction to the Combat systems of AXERAS. Before we start on that, it is important to know that AXERAS is designed to be a game where killing is not mandatory; it is just a means to achieve victory. (Just like in real war.)In many games, the notion of killing is designed to be fun and satisfying, encouraging the player to do it over and over again. However, we really wanted to do something that feels very unique, so at the very core of AXERAS’ gameplay philosophy is the notion that ”all actions are equally bad, some are better than the others in the moment”. So too is the act of killing; it comes with pros and cons.Fundamentally, eliminating enemies com…

  • Developer Diary #1: Introduction to Combat - 30 August 2026

    Hello again Commanders, and welcome to the second AXERAS Devlog!Through our fortnightly devlogs, we will be introducing our gameplay and design philosophy, as well as address some of the worldbuilding, lore, and story. We will also be active in Discord (as much as possible) to answer any questions you may have. And so, let’s begin!What is AXERAS?AXERAS is centered around Captain Yohannes Trofyeld, the protagonist (who you will play as), and the members of Acorns Company who are under his command. Each of his actions (or inaction), mistakes, and pure luck will decide who lives through the Evestrian Civil War and who doesn’t.Battles are Turn-Based and revolve around Combined Arms Tactics played out on a grid map in Platoon to Company scale. In its peak, 15 units per side may be deployed in a given battle to execute large scale strategies.This game is set in the modern world, albeit in a d…

  • Developer Diary #0 - 15 August 2026

    Hello Commanders, and welcome to the first ever AXERAS Devlog!Before we begin, I’d like to apologize (again) for the radio silence since the beginning of this year. And yes, I want to acknowledge that we promised the release of our Prologue Demo, the first time was scheduled for November 2025, and then we delayed it to April 2026. I know I’ve let you down twice, and you have my deepest apologies.I also owe everyone here an explanation and update to what we’ve been up to, so let me begin:We first appeared on the radar when we launched our Steam page in conjunction with our Tokyo Game Show booth in September 2025. We definitely did have a lot of fun, as you can see in the photos:You can follow our Sarie cosplayer here:twitter/X: https://x.com/mochii1104instagram: https://www.instagram.com/mochii1104/ Setting fun aside, our experience boothing in TGS gave us our very first hands on experie…

  • Closed Demo Playtest Sign Up Period Update - 8 June 2026

    \Dear Commanders,It has come to my attention that I forgot to post this update on Twitter/X \https://x.com/InverseAtelier], but it's now posted here: https://x.com/InverseAtelier/status/2063985437807657128Some people did not get notified, so we are extending the sign up period for the Closed Demo Playtest until June 17th, 2026, 11.59pm PST. Please seize this opportunity to sign up!BestXenikaTeam AXERAS

  • Closed Playtest Announcement - 20 May 2026

    Dear Commanders,First of all, we would like to apologize for the lack of updates as we have been preparing a lot of core gameplay systems, designing individual levels and doing a lot of playtesting. The main reason for this delay is because certain elements in the game are challenging to design for and many times, we found ourselves redesigning parts of the gameplay from the ground up.I’m personally sorry for having been away from any updates in social media as my schedule has been very tight managing the gameplay, programming and art team. From now on, I will strive to keep the entire community informed and post updates more frequently.We are launching a Closed Playtest for the Prologue Demo. This Closed Playtest will only be available in English. Currently, this form will be open for 3 weeks (May 20th – June 10th) to give everyone time to see this post, sign up, and then we will be co…

  • AXERAS Prologue Demo delayed until April 2026 - 27 November 2025

    Dear Commanders,We’d like to apologize because we’re delaying our demo to mid-April 2026. We previously said that our prologue demo would be out during November 2025. However, we received some feedback during the mini-demo we showcased at Tokyo Game Show this year, and there were numerous major issues regarding pacing and UI readability. So, we’d like to spend a bit more time on building the game mechanics and overall pacing of the demo to create a more solid experience for everyone. We understand that 5 months is a big delay, but we wanted to give ourselves a bit more wiggle room to polish and do internal testing so that the experience can be as smooth as possible.We are also localizing the demo into the following languages: English, Japanese, Simplified Chinese, Traditional Chinese, German, and French. As this is a big undertaking for a small team like us, we’ll be using that extra ti…

  • Es gibt eine deutsche Lokalisierung! - 24 October 2025

    \AXERAS bietet jetzt auch deutsche Spieltexte. Ein erfahrenes Übersetzerteam, das bereits an Titeln wie Disco Elysium und Still Wakes the Deep gearbeitet hat, überträgt die Geschichte der Acorns-Kompanie mit Liebe zum Detail ins Deutsche.AXERAS will now support the German language. The Story of Acorns Company will be rendered in German with great attention to detail by an experienced team of translators who have worked on titles such as Disco Elysium and Still Wakes the Deep.

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